## 1. 新增 UiComponent 顶层组件协议(不是负优化)
Components/Shared/Inc/UiComponent.hpp:纯接口、无状态,8 个方法
SetScale / Layout / Area / Paint / HitTest / OnMouseLeave / IsEditing / QueryCursor。
Toolbar / TabBar / SignalPanel / PlotView 本来就各自拥有完全同名同签名的成员,
因此改造 = 加 override + 补 Area()(PlotView 另加一个非 const 的 QueryCursor 转发,
因为它自己的查询会惰性建立行缓存),实现代码零改动、静态派发、体积无增长。
刻意不把 UiWidget 当作它的基类:UiWidget 是"树节点"(父给尺寸、父下探脏区、
命中沿树链派发),而 PlotView(4 层位图缓存)/ SignalPanel(行位图缓存)是
"地盘宿主"。强行上树会推翻"父脏则子全脏"的前提,历史上正是这类耦合导致过
"后台渲染覆盖平移结果""命中矩形错位"的事故。头文件里已写明这条理由。
Toolbar/TabBar 是两者的交集:对外实现 UiComponent,对内持有一棵 UiWidget 树。
## 2. 宿主侧:四条手写链 -> 组件表
Application 新增 ComponentEntry{ component, target, chrome } 与 m_components
(底->顶:plot -> panel -> toolbar -> tabBar),BuildComponentTable() 装配一次。
- ApplyDpi 6 行逐个 SetScale -> 1 个循环
- Relayout 手算三列 x 坐标 -> UiStackRects(内容区, HORIZONTAL, {panelW, splitW, AUTO})
- WM_MOUSELEAVE 逐个 OnMouseLeave -> 循环累积 chromeChanged / plotChanged
- WM_SETCURSOR if/else if 链 -> 从表尾向前找首个命中者,取其 QueryCursor
顺带兑现历史缺口:UiLayout::UiStackRects 自引入以来第一次有了生产调用点。
有意保留显式的三条链(WM_LBUTTONDOWN / WM_LBUTTONUP / WM_MOUSEMOVE):它们各自带
组件专属后置动作(提交重命名、构建派生信号、面板联动滚动、更新拖拽光标、
plotOnlyMove 决定局部失效还是整帧失效)。塞进表里只能靠 lambda 字段,
可读性反而下降 —— 属于用户明确禁止的"过度抽象",因此不做。
## 3. 大文件按职责拆分(纯整函数搬移,逐像素 0 差异)
SignalPanelInteraction.cpp 2329 -> 831 行,拆出:
SignalPanelEdit.cpp 616 内联编辑(筛选框、组名/信号名、数值、颜色与透明度)
SignalPanelScroll.cpp 205 动画与滚动(折起、联动滚动、滚动到目标信号)
SignalPanelMenu.cpp 527 弹出菜单(系数/偏移、镜像、右键菜单与命令回执)
Shared/PopupMenu.cpp 1901 -> 706 行,拆出:
PopupMenuLayout.cpp 753 尺寸测量、项矩形排版、滚动可见性
PopupMenuPaint.cpp 397 背景/阴影/项绘制
Inc/PopupMenuInternal.hpp 103 pmdetail 常量 + inline 辅助(跨 TU 安全)
拆分判据是"职责"而非行数;共享常量一律收敛到 *Internal.hpp。
## 4. 代码审查(修 5 处)
- SignalPanelInteraction.cpp 头注释仍写"4 片",实际 6 片 -> 改为完整清单
- PopupMenuLayout.cpp 机械搬移时把构造函数一起搬走 -> 重复定义,只保留在交互分片
- PopupMenu.cpp 的 #include "PopupMenuInternal.hpp" 落进 namespace jdi 内 -> 移到文件头
- PopupMenuPaint.cpp 缺 UiControls.hpp(UiDrawEditFieldContent 未声明)-> 补 include
- 全仓复查历史删除符号残留引用(m_paintPlot / ClampCursorsAfterPan /
PaintFreeMarkerTooltip / CaptureDecorCache / FitSinglePointSignal / CsvTable /
DataFile / .preflight / structcheck)-> 零命中
## 5. Tools/ 剥离
git rm -r --cached Tools + .gitignore 新增 Tools/(本地文件保留,可随时复跑)。
ui_refactor 分支为全本地分支,另做 filter-branch 清除历史中的该目录。
## 6. 验证
- make release / make debug:零 error 零 warning
- rendercheck:A-H 八个场景哈希与改造前逐一相同
(A 2166933039626F66 B C444ECFEB18FD73D C 7984446D8E7A4418 D BF855879CA12F289
E 1C663E4118616016 F 0535292D8E07AE18 G 7A58172C46577729 H 23F390DD76141113)
FUNC 7/7 PASS
- uicheck:69 passed, 0 failed
- TargetCheck.exe 891,392 B(< 900 KB 阈值)
## 7. 文档
Documents/UI_Refactor_Plan.md / UI_Refactor_Progress.md / UI_Refactor_Report.md
新增第五阶段章节;Documents/agent_mem.md 同步变更日志与「第七轮」硬约束。
401 lines
17 KiB
C++
401 lines
17 KiB
C++
// PopupMenu 实现分片 —— 绘制(主菜单 + 二级子菜单)。
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//
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// 本文件只包含 PopupMenu 的成员函数定义(从 PopupMenu.cpp 机械搬移,行为不变)。
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//
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// ⚠️ 菜单是叠在最上层的手绘浮层:文字走 `UiText`(GDI,不认 GDI+ 裁剪区),
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// 因此所有文字必须由排版阶段算好的矩形约束,不能指望裁剪。
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#include "PopupMenu.hpp"
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#include "PopupMenuInternal.hpp"
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#include "UiControls.hpp"
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namespace jdi
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{
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void PopupMenu::Paint(gd::Graphics& g)
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{
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if (!m_open || m_theme == nullptr || m_fonts == nullptr || m_rect.Width <= 0.0f)
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{
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return;
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}
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// 投影:用两层递减透明度的圆角矩形模拟,避免引入系统阴影 API。
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UiFillRoundRect(g, gd::RectF(m_rect.X + 1.0f * m_scale, m_rect.Y + 2.0f * m_scale, m_rect.Width,
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m_rect.Height),
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kCorner * m_scale, 0x14000000u);
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UiFillRoundRect(g, gd::RectF(m_rect.X + 2.0f * m_scale, m_rect.Y + 4.0f * m_scale, m_rect.Width,
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m_rect.Height),
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kCorner * m_scale, 0x10000000u);
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UiFillRoundRect(g, m_rect, kCorner * m_scale, m_theme->cardBg);
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UiDrawRoundRect(g, m_rect, kCorner * m_scale, m_theme->borderStrong, 1.0f);
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// 条目文字统一走本 lambda:可滚动区里的条目必须夹到**滚动视口** ——
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// `UiText` 走 GDI `DrawTextW`,**不遵循 GDI+ 的 `SetClip`**,不显式裁剪就会画到固定区上。
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//(GDI+ 图元 —— 行底色 / 圆角 / 分隔线 / 对勾 / 子菜单三角 —— 受 `SetClip` 约束,无需额外处理。)
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const auto itemText = [this, &g](const std::wstring& text, HFONT font, const gd::RectF& rect,
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std::uint32_t argb, TextAlign align, bool clipped)
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{
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if (clipped)
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{
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UiTextClipped(g, text, font, rect, argb, align, m_scrollViewport);
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}
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else
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{
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UiText(g, text, font, rect, argb, align);
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}
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};
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// 可滚动菜单的条目分三段:
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// * `[0, m_scrollFirst)`:**前导标题**(「所属网格」这类)—— 钉在菜单顶部,**不参与滚动**;
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// * `[m_scrollFirst, m_pinnedIndex)`:滚动区(裁剪到滚动视口,右侧有滚动条);
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// * `[m_pinnedIndex, end)`:末尾固定项(最后一个分隔线 + 「新建网格」)钉在菜单底部。
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const bool scrollable = m_scrollEnabled && m_pinnedIndex > 0;
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const int scrollFirst = scrollable ? m_scrollFirst : static_cast<int>(m_items.size());
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const int scrollLast = scrollable ? m_pinnedIndex : static_cast<int>(m_items.size());
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int clipState = 0;
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bool clipActive = false;
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for (std::size_t index = 0; index < m_items.size(); ++index)
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{
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const MenuItem& item = m_items[index];
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const gd::RectF& rect = m_itemRects[index];
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const int itemIndex = static_cast<int>(index);
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// 进入/离开滚动区:按需开启/撤销 GDI+ 裁剪(固定区永远完整可见)。
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if (scrollable && itemIndex == scrollFirst && !clipActive)
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{
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clipState = g.Save();
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g.SetClip(m_scrollViewport, gd::CombineModeIntersect);
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clipActive = true;
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}
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else if (scrollable && itemIndex == scrollLast && clipActive)
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{
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g.Restore(clipState);
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clipActive = false;
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}
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const bool inScrollRegion = itemIndex >= scrollFirst && itemIndex < scrollLast;
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// 滚动区里完全不可见的条目直接跳过:长菜单(上百条)逐条绘制会明显卡顿。
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if (scrollable && inScrollRegion &&
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(rect.Y + rect.Height <= m_scrollViewport.Y ||
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rect.Y >= m_scrollViewport.Y + m_scrollViewport.Height))
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{
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continue;
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}
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const bool clipped = scrollable && inScrollRegion;
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if (item.kind == MenuItemKind::SEPARATOR)
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{
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const float lineY = rect.Y + rect.Height * 0.5f;
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UiDrawLine(g, rect.X + kItemPad * m_scale, lineY,
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rect.X + rect.Width - kItemPad * m_scale, lineY, m_theme->border, 1.0f);
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continue;
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}
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if (item.kind == MenuItemKind::HEADER)
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{
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// 标题与普通项共用同一文字列,保证菜单内所有文本严格左对齐。
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itemText(item.label, m_fonts->uiSmallBold,
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gd::RectF(rect.X + kItemPad * m_scale, rect.Y, rect.Width, rect.Height),
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m_theme->textMuted, TextAlign::LEFT, clipped);
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continue;
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}
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if (item.kind == MenuItemKind::HEADER_ACTION)
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{
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// 标题 + 右侧「还原」图标按钮:文字与普通标题同一列;图标可点击(悬停高亮)。
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const gd::RectF icon = HeaderIconRect(static_cast<int>(index));
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const float labelWidth =
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std::max(8.0f, icon.X - rect.X - kItemPad * m_scale - kHeaderIconGap * m_scale);
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itemText(UiEllipsize(item.label, m_fonts->uiSmallBold, labelWidth), m_fonts->uiSmallBold,
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gd::RectF(rect.X + kItemPad * m_scale, rect.Y, labelWidth, rect.Height),
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m_theme->textMuted, TextAlign::LEFT, clipped);
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if (icon.Width > 0.0f)
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{
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const bool iconHovered = (static_cast<int>(index) == m_hoverIconIndex);
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if (iconHovered)
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{
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UiFillRoundRect(g, gd::RectF(icon.X - 2.0f * m_scale, icon.Y - 2.0f * m_scale,
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icon.Width + 4.0f * m_scale, icon.Height + 4.0f * m_scale),
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4.0f * m_scale, WithAlpha(m_theme->accent, 0x33));
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}
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PaintResetIcon(g, icon, iconHovered ? m_theme->accent : m_theme->text, m_scale);
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}
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continue;
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}
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const bool hovered = (static_cast<int>(index) == m_hoverIndex) &&
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(item.kind != MenuItemKind::SWATCHES || m_hoverSwatch < 0);
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if (item.kind == MenuItemKind::EDIT)
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{
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// 编辑项:左侧说明文字 + 右侧内联输入框(与拾色器的 RGB 编辑同一种处理方式,
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// 菜单始终不关闭,数值就地修改)。
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if (hovered && item.enabled && static_cast<int>(index) != m_editIndex)
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{
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UiFillRoundRect(g, rect, 4.0f * m_scale, WithAlpha(m_theme->accent, 0x22));
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}
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const std::uint32_t labelColor = item.enabled ? m_theme->text : m_theme->textMuted;
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// 说明文字与普通项使用同一文字列(kItemPad),保证菜单内所有文本左对齐。
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const float labelLeft = rect.X + kItemPad * m_scale;
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const gd::RectF fieldRect = EditFieldRect(static_cast<int>(index));
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const float labelWidth = std::max(8.0f, fieldRect.X - labelLeft - kEditFieldGap * m_scale);
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itemText(UiEllipsize(item.label, m_fonts->uiSmall, labelWidth), m_fonts->uiSmall,
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gd::RectF(labelLeft, rect.Y, labelWidth, rect.Height), labelColor, TextAlign::LEFT,
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clipped);
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const float suffix = EditSuffixWidth(item);
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if (static_cast<int>(index) == m_editIndex)
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{
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// 编辑态:输入框底板覆盖整行,正文区向右让出后缀宽度,
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// 后缀(单位提示)靠右对齐画在它右侧。
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// ⚠️ 必须用 `UiDrawEditFieldContent`(只画内容)——`UiDrawEditField`
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// 会把底板/描边按传入矩形绘制,那样带后缀时外框会短一截。
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const gd::RectF textRect =
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(suffix > 0.0f)
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? gd::RectF(fieldRect.X, fieldRect.Y, std::max(12.0f, fieldRect.Width - suffix),
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fieldRect.Height)
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: fieldRect;
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UiFillRoundRect(g, fieldRect, 3.0f * m_scale, m_theme->cardBg);
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UiDrawRoundRect(g, fieldRect, 3.0f * m_scale, m_theme->accent, 1.6f);
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UiDrawEditFieldContent(g, textRect, m_edit, m_fonts->uiSmall, m_scale);
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if (suffix > 0.0f)
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{
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const float suffixLeft = textRect.X + textRect.Width;
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itemText(item.editSuffix, m_fonts->uiSmall,
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gd::RectF(suffixLeft, fieldRect.Y,
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std::max(4.0f, fieldRect.X + fieldRect.Width - suffixLeft -
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4.0f * m_scale),
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fieldRect.Height),
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m_theme->textMuted, TextAlign::RIGHT, clipped);
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}
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}
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else
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{
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UiFillRoundRect(g, fieldRect, 3.0f * m_scale, m_theme->pressed);
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UiDrawRoundRect(g, fieldRect, 3.0f * m_scale, m_theme->border, 1.0f);
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const std::wstring text =
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UiEllipsize(item.value, m_fonts->uiSmall, fieldRect.Width - 12.0f * m_scale);
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itemText(text, m_fonts->uiSmall,
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gd::RectF(fieldRect.X + 6.0f * m_scale, fieldRect.Y,
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std::max(8.0f, fieldRect.Width - 12.0f * m_scale), fieldRect.Height),
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item.enabled ? m_theme->textStrong : m_theme->textMuted, TextAlign::LEFT, clipped);
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}
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continue;
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}
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if (item.kind == MenuItemKind::SWATCHES)
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{
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const std::vector<gd::RectF>& rects = m_swatchRects[index];
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for (std::size_t swatch = 0; swatch < rects.size(); ++swatch)
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{
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const gd::RectF& swatchRect = rects[swatch];
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UiFillRoundRect(g, swatchRect, 4.0f * m_scale, item.swatches[swatch]);
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const bool swatchHover = (static_cast<int>(index) == m_hoverIndex) &&
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(static_cast<int>(swatch) == m_hoverSwatch);
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if (static_cast<int>(swatch) == item.checkedSwatch || swatchHover)
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{
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const gd::RectF ring(swatchRect.X - 2.0f * m_scale, swatchRect.Y - 2.0f * m_scale,
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swatchRect.Width + 4.0f * m_scale,
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swatchRect.Height + 4.0f * m_scale);
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UiDrawRoundRect(g, ring, 5.0f * m_scale,
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(static_cast<int>(swatch) == item.checkedSwatch) ? m_theme->textStrong
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: m_theme->borderStrong,
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(static_cast<int>(swatch) == item.checkedSwatch) ? 1.8f : 1.0f);
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}
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}
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continue;
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}
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// 普通项。
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std::uint32_t background = 0;
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if (hovered && item.enabled)
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{
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background = m_theme->accent;
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}
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else if (static_cast<int>(index) == m_pressedIndex)
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{
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background = m_theme->pressed;
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}
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if (background != 0)
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{
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UiFillRoundRect(g, rect, 4.0f * m_scale, background);
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}
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const std::uint32_t textColor = !item.enabled ? m_theme->textMuted
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: ((hovered && item.enabled) ? m_theme->textOnAccent
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: m_theme->text);
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if (item.checked)
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{
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// 单选标记:对勾固定画在条目**右侧**的标记列内,左侧只留统一的小边距,
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// 这样菜单文本左边距不会因为“可能存在的对勾”而被整体推右。
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const float markerRight = rect.X + rect.Width - kItemPad * m_scale;
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const float cx = markerRight - kMarkerColumn * m_scale * 0.5f;
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const float cy = rect.Y + rect.Height * 0.5f;
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const std::uint32_t markerColor = hovered ? m_theme->textOnAccent : m_theme->accent;
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UiDrawLine(g, cx - 4.0f * m_scale, cy, cx - 1.0f * m_scale, cy + 3.0f * m_scale,
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markerColor, 1.8f * m_scale);
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UiDrawLine(g, cx - 1.0f * m_scale, cy + 3.0f * m_scale, cx + 4.5f * m_scale,
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cy - 4.0f * m_scale, markerColor, 1.8f * m_scale);
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}
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// 带子菜单的项:在右侧标记列画一个指向右的三角,提示可以继续展开。
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if (item.kind == MenuItemKind::SUBMENU)
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{
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const float markerRight = rect.X + rect.Width - kItemPad * m_scale;
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const float cx = markerRight - kMarkerColumn * m_scale * 0.5f;
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const float cy = rect.Y + rect.Height * 0.5f;
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const float size = kSubArrowSize * m_scale;
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gd::PointF arrow[3];
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arrow[0] = gd::PointF(cx - size * 0.5f, cy - size);
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arrow[1] = gd::PointF(cx - size * 0.5f, cy + size);
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arrow[2] = gd::PointF(cx + size * 0.7f, cy);
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gd::SolidBrush brush(ToGdiColor(textColor));
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g.FillPolygon(&brush, arrow, 3);
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}
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const float textLeft = rect.X + kItemPad * m_scale;
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const float textWidth =
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rect.Width - 2.0f * kItemPad * m_scale - kMarkerColumn * m_scale - kMarkerGap * m_scale;
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itemText(UiEllipsize(item.label, m_fonts->uiSmall, textWidth), m_fonts->uiSmall,
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gd::RectF(textLeft, rect.Y, std::max(8.0f, textWidth), rect.Height), textColor,
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TextAlign::LEFT, clipped);
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}
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// 恢复滚动区的裁剪(若已因固定区而恢复过则 `Restore` 会成对生效)。
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if (clipActive)
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{
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g.Restore(clipState);
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clipActive = false;
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}
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// 滚动条:轨道 + 滑块(画在条目之上,仅在可滚动菜单里出现)。
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// 位置限制在可滚动条目区旁边,因此不会盖住顶部标题与底部「新建网格」。
|
||
if (scrollable && m_scrollBarRect.Width > 0.0f)
|
||
{
|
||
const float radius = kScrollBarWidth * m_scale * 0.5f;
|
||
UiFillRoundRect(g, m_scrollBarRect, radius, m_theme->gridWeak);
|
||
const gd::RectF thumb = ScrollBarThumbRect();
|
||
if (thumb.Width > 0.0f)
|
||
{
|
||
UiFillRoundRect(g, thumb, radius, m_theme->borderStrong);
|
||
}
|
||
}
|
||
|
||
// 二级子菜单最后绘制,保证覆盖在主菜单之上。
|
||
PaintSubmenu(g);
|
||
}
|
||
|
||
void PopupMenu::PaintSubmenu(gd::Graphics& g)
|
||
{
|
||
if (!m_subOpen || m_subRect.Width <= 0.0f || m_subRect.Height <= 0.0f)
|
||
{
|
||
return;
|
||
}
|
||
|
||
UiFillRoundRect(g, gd::RectF(m_subRect.X + 1.0f * m_scale, m_subRect.Y + 2.0f * m_scale,
|
||
m_subRect.Width, m_subRect.Height),
|
||
kCorner * m_scale, 0x14000000u);
|
||
UiFillRoundRect(g, gd::RectF(m_subRect.X + 2.0f * m_scale, m_subRect.Y + 4.0f * m_scale,
|
||
m_subRect.Width, m_subRect.Height),
|
||
kCorner * m_scale, 0x10000000u);
|
||
|
||
UiFillRoundRect(g, m_subRect, kCorner * m_scale, m_theme->cardBg);
|
||
UiDrawRoundRect(g, m_subRect, kCorner * m_scale, m_theme->borderStrong, 1.0f);
|
||
|
||
for (std::size_t index = 0; index < m_subItems.size(); ++index)
|
||
{
|
||
const MenuItem& item = m_subItems[index];
|
||
const gd::RectF& rect = m_subItemRects[index];
|
||
|
||
if (item.kind == MenuItemKind::SEPARATOR)
|
||
{
|
||
const float lineY = rect.Y + rect.Height * 0.5f;
|
||
UiDrawLine(g, rect.X + kItemPad * m_scale, lineY,
|
||
rect.X + rect.Width - kItemPad * m_scale, lineY, m_theme->border, 1.0f);
|
||
continue;
|
||
}
|
||
|
||
if (item.kind == MenuItemKind::HEADER)
|
||
{
|
||
UiText(g, item.label, m_fonts->uiSmallBold,
|
||
gd::RectF(rect.X + kItemPad * m_scale, rect.Y, rect.Width, rect.Height),
|
||
m_theme->textMuted, TextAlign::LEFT);
|
||
continue;
|
||
}
|
||
|
||
const bool hovered = (static_cast<int>(index) == m_subHoverIndex) && item.enabled;
|
||
|
||
if (item.kind == MenuItemKind::EDIT)
|
||
{
|
||
// 子菜单中的编辑项:与主菜单一样就地编辑。
|
||
if (hovered && static_cast<int>(index) != m_editIndex)
|
||
{
|
||
UiFillRoundRect(g, rect, 4.0f * m_scale, WithAlpha(m_theme->accent, 0x22));
|
||
}
|
||
const std::uint32_t labelColor = item.enabled ? m_theme->text : m_theme->textMuted;
|
||
const float labelLeft = rect.X + kItemPad * m_scale;
|
||
const gd::RectF fieldRect = EditFieldRect(static_cast<int>(index));
|
||
const float labelWidth = std::max(8.0f, fieldRect.X - labelLeft - kEditFieldGap * m_scale);
|
||
UiText(g, UiEllipsize(item.label, m_fonts->uiSmall, labelWidth), m_fonts->uiSmall,
|
||
gd::RectF(labelLeft, rect.Y, labelWidth, rect.Height), labelColor, TextAlign::LEFT);
|
||
UiFillRoundRect(g, fieldRect, 3.0f * m_scale, m_theme->pressed);
|
||
UiDrawRoundRect(g, fieldRect, 3.0f * m_scale, m_theme->border, 1.0f);
|
||
const std::wstring text =
|
||
UiEllipsize(item.value, m_fonts->uiSmall, fieldRect.Width - 12.0f * m_scale);
|
||
UiText(g, text, m_fonts->uiSmall,
|
||
gd::RectF(fieldRect.X + 6.0f * m_scale, fieldRect.Y,
|
||
std::max(8.0f, fieldRect.Width - 12.0f * m_scale), fieldRect.Height),
|
||
item.enabled ? m_theme->textStrong : m_theme->textMuted, TextAlign::LEFT);
|
||
continue;
|
||
}
|
||
|
||
if (item.kind == MenuItemKind::SWATCHES)
|
||
{
|
||
continue;
|
||
}
|
||
|
||
std::uint32_t background = 0;
|
||
if (hovered)
|
||
{
|
||
background = m_theme->accent;
|
||
}
|
||
else if (static_cast<int>(index) == m_subPressedIndex)
|
||
{
|
||
background = m_theme->pressed;
|
||
}
|
||
if (background != 0)
|
||
{
|
||
UiFillRoundRect(g, rect, 4.0f * m_scale, background);
|
||
}
|
||
|
||
const std::uint32_t textColor = !item.enabled ? m_theme->textMuted
|
||
: (hovered ? m_theme->textOnAccent
|
||
: m_theme->text);
|
||
|
||
// 选中标记(对勾):与主菜单一致画在右侧标记列内。
|
||
if (item.checked)
|
||
{
|
||
const float markerRight = rect.X + rect.Width - kItemPad * m_scale;
|
||
const float cx = markerRight - kMarkerColumn * m_scale * 0.5f;
|
||
const float cy = rect.Y + rect.Height * 0.5f;
|
||
const std::uint32_t markerColor = hovered ? m_theme->textOnAccent : m_theme->accent;
|
||
UiDrawLine(g, cx - 4.0f * m_scale, cy, cx - 1.0f * m_scale, cy + 3.0f * m_scale,
|
||
markerColor, 1.8f * m_scale);
|
||
UiDrawLine(g, cx - 1.0f * m_scale, cy + 3.0f * m_scale, cx + 4.5f * m_scale,
|
||
cy - 4.0f * m_scale, markerColor, 1.8f * m_scale);
|
||
}
|
||
|
||
const float textLeft = rect.X + kItemPad * m_scale;
|
||
const float textWidth =
|
||
rect.Width - 2.0f * kItemPad * m_scale - kMarkerColumn * m_scale - kMarkerGap * m_scale;
|
||
UiText(g, UiEllipsize(item.label, m_fonts->uiSmall, textWidth), m_fonts->uiSmall,
|
||
gd::RectF(textLeft, rect.Y, std::max(8.0f, textWidth), rect.Height), textColor,
|
||
TextAlign::LEFT);
|
||
}
|
||
}
|
||
|
||
} // namespace jdi
|