Files
Just-DataInspector/Components/SignalPanel/Src/SignalPanel.cpp
T
DeepSeek V4.1 Flash 4e295a2a7d fix: 修复图例改名不同步、细化网格标尺并支持标签页重排与曲线实色跟随拖拽
- 图例跟随重命名:绘图区图例文本改用信号当前显示名(Title),
  左侧列表改名后网格图例立即同步。
- 标签页重排与改名:新增拖拽排序(按住标签左右拖动并显示插入指示条,
  重排后保持原激活页)与双击内联改名,新增 MoveTab 正确处理激活下标。
  修复改名后未重新布局导致标签页整条消失的问题(SetTabs 会重置标签矩形)。
  双击判定改为自行按双击时间识别,不再依赖系统 WM_LBUTTONDBLCLK。
- 信号拖拽:虚影改用原信号颜色与线宽(不再画成虚线),保持原有线段/散点样式;
  横向与纵向均自由跟随鼠标位移;拖拽首帧位移为零,虚影始终贴合在鼠标下方。
- 网格与标尺细化:时间轴与幅值轴期望刻度数提高,并在相邻主刻度之间
  补绘 5 等分细线,便于目视估读。
- 图例定位与交互:图例移到各网格左上角,与标尺数字冲突时优先显示图例
  (标尺数值主动避让);图例条目支持单击选中信号(与左侧列表联动、
  样式区随之切换目标)与双击重命名信号。
- 网格划分:合并网格后新勾选的信号不再被并入那个唯一的合并网格,
  而是自动切换为自定义划分并独占一个新网格。
- 工具栏:「每信号一格」改名为「拆分信号网格」。
- 清理:移除已无引用的 UiDrawArrowIcon 与 m_styleContentRect。
2026-09-30 11:02:09 +08:00

2070 lines
60 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
#include "SignalPanel.hpp"
#include <algorithm>
#include <cmath>
#include <cstdlib>
#include "Utf8Util.hpp"
namespace jdi
{
namespace
{
const float kHeaderHeight = 38.0f; /**< 标题区高度(逻辑像素)。 */
const float kFileRowHeight = 30.0f; /**< 文件分组行高。 */
const float kSignalRowHeight = 27.0f; /**< 信号行高。 */
const float kPadding = 12.0f; /**< 通用内边距。 */
const float kCheckSize = 15.0f; /**< 复选框尺寸。 */
const float kSwatchSize = 12.0f; /**< 信号行颜色小方块尺寸。 */
const float kBadgeWidth = 30.0f; /**< 网格徽标宽度。 */
const float kBadgeHeight = 17.0f; /**< 网格徽标高度。 */
const float kCorner = 4.0f; /**< 通用圆角半径。 */
const float kDisclosureWidth = 16.0f; /**< 折叠三角占位宽度。 */
const float kIndent = 14.0f; /**< 信号行相对文件行的缩进。 */
const float kScrollBarThickness = 8.0f; /**< 滚动条宽度。 */
const float kCloseButtonSize = 18.0f; /**< 文件行关闭按钮尺寸。 */
const float kGroupSeparatorGap = 7.0f; /**< 分组标签与分隔线/名称的间距。 */
const float kGroupSeparatorWidth = 1.0f; /**< 分组标签右侧分隔线宽度。 */
// 样式编辑区:固定四行网格(颜色 / 样式 / 透明度 / 线宽),行高、间距与内容列宽度统一,
// 保证面板宽度变化时四行控件始终对齐,且不会被无限制拉伸。
const float kStylePadH = 12.0f; /**< 样式区左右内边距。 */
const float kStylePadV = 12.0f; /**< 样式区上下内边距。 */
const float kStyleRowHeight = 26.0f; /**< 样式区单行高度。 */
const float kStyleRowGap = 10.0f; /**< 样式区行间距。 */
const float kStyleLabelWidth = 44.0f; /**< 样式行标签列宽度。 */
const float kStyleLabelGap = 8.0f; /**< 标签列与内容列间距。 */
const float kStyleRowCount = 4.0f; /**< 样式区固定行数。 */
const float kStyleContentMax = 260.0f; /**< 内容列最大宽度(再拉宽面板也不再延伸)。 */
const float kSwatchEdge = 18.0f; /**< 颜色色块边长上限(含自定义颜色入口)。 */
const float kSwatchMin = 11.0f; /**< 颜色色块边长下限。 */
const float kSwatchGap = 4.0f; /**< 颜色色块最小间距。 */
const float kSwatchMaxGap = 10.0f; /**< 颜色色块最大间距(用于铺满内容列)。 */
const float kSliderValueWidth = 52.0f; /**< 滑块行数值文本宽度(透明度与线宽一致)。 */
const float kSliderValueGap = 8.0f; /**< 滑块轨道与数值文本间距。 */
const float kTrackHeight = 6.0f; /**< 滑块轨道高度。 */
const float kWidthMin = 0.5f; /**< 允许的最小线宽(px)。 */
const float kWidthMax = 10.0f; /**< 允许的最大线宽(px)。 */
/** @brief 可选绘制样式顺序(不含阶梯方式)。 */
const DrawMode kModeOptions[] = {DrawMode::LINE, DrawMode::SCATTER, DrawMode::LINE_SCATTER};
const int kModeOptionCount = static_cast<int>(sizeof(kModeOptions) / sizeof(kModeOptions[0]));
/**
* @brief 计算滑块的便捷命中矩形(比轨道略大,便于拖拽)。
* @param [IN] track 轨道矩形。
* @param [IN] scale 缩放比例。
* @return 命中矩形。
*/
gd::RectF SliderHitRect(const gd::RectF& track, float scale)
{
return gd::RectF(track.X - 6.0f * scale, track.Y - 9.0f * scale, track.Width + 12.0f * scale,
track.Height + 18.0f * scale);
}
/**
* @brief 判断颜色是否偏暗(用于在色块之上选择可读的图标颜色)。
* @param [IN] color 0xAARRGGBB 颜色值。
* @return 相对亮度低于阈值返回 true。
*/
bool IsDarkColor(std::uint32_t color)
{
const double r = static_cast<double>((color >> 16) & 0xFFu);
const double g = static_cast<double>((color >> 8) & 0xFFu);
const double b = static_cast<double>(color & 0xFFu);
return (0.299 * r + 0.587 * g + 0.114 * b) < 140.0;
}
/**
* @brief 将数值限制到合法区间。
* @param [IN] value 输入值。
* @param [IN] low 下限。
* @param [IN] high 上限。
* @return 限制后的数值。
*/
float ClampFloat(float value, float low, float high)
{
return (value < low) ? low : ((value > high) ? high : value);
}
}
SignalPanel::SignalPanel()
{
m_colorRects.fill(gd::RectF());
m_modeRects.fill(gd::RectF());
}
void SignalPanel::Setup(HWND host, const UiFonts* fonts, const Theme* theme, PopupMenu* menu,
ColorPickerPopup* colorPicker)
{
m_host = host;
m_fonts = fonts;
m_theme = theme;
m_menu = menu;
m_colorPicker = colorPicker;
}
void SignalPanel::SetContext(DataSet* dataSet, TabConfig* tab)
{
m_dataSet = dataSet;
m_dataSetWritable = dataSet;
m_tab = tab;
m_rowsDirty = true;
m_scrollOffset = 0.0f;
m_draggingOpacity = false;
m_draggingWidth = false;
m_editField = StyleEditField::NONE;
m_editRow = -1;
m_editFresh = false;
m_editText.clear();
m_pendingLaneMenu = false;
m_pendingColorPicker = false;
}
void SignalPanel::SetScale(float scale)
{
m_scale = (scale > 0.1f) ? scale : 1.0f;
}
bool SignalPanel::HitTest(int x, int y) const
{
return UiPointInRect(m_area, static_cast<float>(x), static_cast<float>(y));
}
int SignalPanel::TotalSignalCount() const
{
if (m_dataSet == nullptr)
{
return 0;
}
return static_cast<int>(m_dataSet->SignalCount());
}
float SignalPanel::DesiredStyleHeight() const
{
return kStylePadV * 2.0f + kStyleRowCount * kStyleRowHeight +
(kStyleRowCount - 1.0f) * kStyleRowGap;
}
bool SignalPanel::TakeLayoutDirty()
{
const bool dirty = m_layoutDirty;
m_layoutDirty = false;
return dirty;
}
void SignalPanel::BuildRows()
{
m_rows.clear();
m_rowsDirty = false;
if (m_dataSet == nullptr || m_tab == nullptr)
{
m_contentHeight = 0.0f;
return;
}
const float fileHeight = kFileRowHeight * m_scale;
const float signalHeight = kSignalRowHeight * m_scale;
const std::vector<DataFile>& files = m_dataSet->Files();
for (std::size_t fileIndex = 0; fileIndex < files.size(); ++fileIndex)
{
ListRow fileRow;
fileRow.kind = RowKind::FILE;
fileRow.fileIndex = static_cast<int>(fileIndex);
fileRow.height = fileHeight;
m_rows.push_back(fileRow);
if (m_tab->IsCollapsed(static_cast<int>(fileIndex)))
{
continue;
}
const std::size_t signalCount = files[fileIndex].signals.size();
for (std::size_t signalIndex = 0; signalIndex < signalCount; ++signalIndex)
{
ListRow signalRow;
signalRow.kind = RowKind::SIGNAL;
signalRow.fileIndex = static_cast<int>(fileIndex);
signalRow.signalIndex = static_cast<int>(signalIndex);
signalRow.height = signalHeight;
m_rows.push_back(signalRow);
}
}
m_contentHeight = 0.0f;
for (const ListRow& row : m_rows)
{
m_contentHeight += row.height;
}
}
void SignalPanel::EnsureRows()
{
if (m_rowsDirty)
{
BuildRows();
RefreshScrollBar();
}
}
void SignalPanel::RefreshScrollBar()
{
if (m_listFullWidth <= 0.0f)
{
m_scrollBarVisible = false;
return;
}
m_scrollBarVisible = (m_contentHeight > m_listRect.Height + 0.5f);
if (m_scrollBarVisible)
{
const float thickness = kScrollBarThickness * m_scale;
m_listRect.Width = std::max(0.0f, m_listFullWidth - thickness - 2.0f * m_scale);
m_scrollBarRect = gd::RectF(m_area.X + m_area.Width - thickness - 3.0f * m_scale, m_listRect.Y,
thickness, m_listRect.Height);
}
else
{
m_listRect.Width = m_listFullWidth;
m_scrollBarRect = gd::RectF();
}
ClampScroll();
}
float SignalPanel::ContentHeight() const
{
return m_contentHeight;
}
void SignalPanel::ClampScroll()
{
const float maxOffset = std::max(0.0f, m_contentHeight - m_listRect.Height);
m_scrollOffset = std::max(0.0f, std::min(m_scrollOffset, maxOffset));
}
gd::RectF SignalPanel::RowRect(int row) const
{
if (row < 0 || row >= static_cast<int>(m_rows.size()))
{
return gd::RectF();
}
float top = m_listRect.Y - m_scrollOffset;
for (int index = 0; index < row; ++index)
{
top += m_rows[static_cast<std::size_t>(index)].height;
}
return gd::RectF(m_listRect.X, top, m_listRect.Width, m_rows[static_cast<std::size_t>(row)].height);
}
gd::RectF SignalPanel::FileCloseRect(int row) const
{
const gd::RectF rect = RowRect(row);
const float size = kCloseButtonSize * m_scale;
return gd::RectF(rect.X + rect.Width - kPadding * m_scale - size,
rect.Y + (rect.Height - size) * 0.5f, size, size);
}
gd::RectF SignalPanel::SignalBadgeRect(int row) const
{
const gd::RectF rect = RowRect(row);
const float width = kBadgeWidth * m_scale;
const float height = kBadgeHeight * m_scale;
return gd::RectF(rect.X + rect.Width - kPadding * m_scale - width,
rect.Y + (rect.Height - height) * 0.5f, width, height);
}
int SignalPanel::HitRow(int x, int y, RowPart& part)
{
part = RowPart::NONE;
EnsureRows();
if (m_listRect.Height <= 0.0f)
{
return -1;
}
const float fx = static_cast<float>(x);
const float fy = static_cast<float>(y);
if (fy < m_listRect.Y || fy > m_listRect.Y + m_listRect.Height)
{
return -1;
}
if (fx < m_listRect.X || fx > m_listRect.X + m_listRect.Width)
{
return -1;
}
const float local = fy - m_listRect.Y + m_scrollOffset;
if (local < 0.0f)
{
return -1;
}
float accumulated = 0.0f;
for (std::size_t index = 0; index < m_rows.size(); ++index)
{
const ListRow& row = m_rows[index];
if (local >= accumulated && local < accumulated + row.height)
{
const int rowIndex = static_cast<int>(index);
const gd::RectF rect = RowRect(rowIndex);
const bool isFile = (row.kind == RowKind::FILE);
const float baseX = rect.X + kPadding * m_scale + (isFile ? 0.0f : kIndent * m_scale);
const gd::RectF disclosureRect(baseX, rect.Y, kDisclosureWidth * m_scale, rect.Height);
const gd::RectF checkRect(baseX + kDisclosureWidth * m_scale,
rect.Y + (rect.Height - kCheckSize * m_scale) * 0.5f,
kCheckSize * m_scale, kCheckSize * m_scale);
if (isFile)
{
if (UiPointInRect(disclosureRect, fx, fy))
{
part = RowPart::DISCLOSURE;
}
else if (UiPointInRect(checkRect, fx, fy))
{
part = RowPart::CHECK;
}
else if (UiPointInRect(FileCloseRect(rowIndex), fx, fy))
{
part = RowPart::CLOSE;
}
else
{
part = RowPart::BODY;
}
}
else
{
const SignalRef ref{row.fileIndex, row.signalIndex};
const bool badgeVisible = (m_tab != nullptr) && m_tab->IsVisible(ref);
if (UiPointInRect(checkRect, fx, fy))
{
part = RowPart::CHECK;
}
else if (badgeVisible && UiPointInRect(SignalBadgeRect(rowIndex), fx, fy))
{
part = RowPart::LANE_BADGE;
}
else
{
part = RowPart::BODY;
}
}
return rowIndex;
}
accumulated += row.height;
}
return -1;
}
void SignalPanel::ScrollToSignal(const SignalRef& ref)
{
EnsureRows();
if (!ref.IsValid())
{
return;
}
float top = 0.0f;
for (std::size_t index = 0; index < m_rows.size(); ++index)
{
const ListRow& row = m_rows[index];
if (row.kind == RowKind::SIGNAL && row.fileIndex == ref.fileIndex &&
row.signalIndex == ref.signalIndex)
{
if (top < m_scrollOffset)
{
m_scrollOffset = top;
}
else if (top + row.height > m_scrollOffset + m_listRect.Height)
{
m_scrollOffset = top + row.height - m_listRect.Height;
}
ClampScroll();
return;
}
top += row.height;
}
}
void SignalPanel::LayoutStyleControls()
{
const float padH = kStylePadH * m_scale;
const float labelWidth = kStyleLabelWidth * m_scale;
const float labelGap = kStyleLabelGap * m_scale;
const float rowHeight = kStyleRowHeight * m_scale;
const float rowStep = (kStyleRowHeight + kStyleRowGap) * m_scale;
const float firstTop = m_styleRect.Y + kStylePadV * m_scale;
// 内容列宽度带上下限:面板变窄时收缩,面板变宽时不再延伸,四行始终共用同一宽度。
const float available = std::max(40.0f, m_styleRect.Width - padH * 2.0f - labelWidth - labelGap);
const float contentWidth = std::min(available, kStyleContentMax * m_scale);
// 标签列 + 内容列整体靠左对齐(始终从左侧内边距开始),不随面板变宽而居中偏移。
const float groupWidth = labelWidth + labelGap + contentWidth;
const float groupLeft = m_styleRect.X + padH;
const float contentLeft = groupLeft + labelWidth + labelGap;
for (int index = 0; index < static_cast<int>(kStyleRowCount); ++index)
{
m_styleRowRects[static_cast<std::size_t>(index)] =
gd::RectF(groupLeft, firstTop + static_cast<float>(index) * rowStep, groupWidth, rowHeight);
}
const gd::RectF& colorRow = m_styleRowRects[0];
const gd::RectF& modeRow = m_styleRowRects[1];
const gd::RectF& opacityRow = m_styleRowRects[2];
const gd::RectF& widthRow = m_styleRowRects[3];
// ---- 颜色行:预设色块 + 同尺寸自定义颜色入口(合计恰好铺满内容列宽度)----
int paletteCount = 0;
SignalPalette(paletteCount);
const float swatchGap = kSwatchGap * m_scale;
const float swatchMaxGap = kSwatchMaxGap * m_scale;
const float swatchMin = kSwatchMin * m_scale;
int count = std::min(paletteCount, static_cast<int>(m_colorRects.size()));
float swatchSize = kSwatchEdge * m_scale;
float gap = swatchGap;
while (count >= 1)
{
const float slots = static_cast<float>(count + 1);
const float fit = (contentWidth - swatchGap * (slots - 1.0f)) / slots;
if (count == 1 || fit >= swatchMin)
{
swatchSize = std::max(swatchMin, std::min(kSwatchEdge * m_scale, fit));
// 用实际色块尺寸反算间距,让颜色行与透明度、线宽、样式各行同宽。
gap = (contentWidth - swatchSize * slots) / static_cast<float>(count);
gap = std::max(swatchGap, std::min(gap, swatchMaxGap));
break;
}
--count;
}
m_colorCount = std::max(1, count);
// 颜色行与其余三行共用同一左边界(不再居中),保证四行纵向对齐。
const float colorRowLeft = contentLeft;
const float swatchTop = colorRow.Y + (rowHeight - swatchSize) * 0.5f;
for (int index = 0; index < m_colorCount; ++index)
{
m_colorRects[static_cast<std::size_t>(index)] =
gd::RectF(colorRowLeft + static_cast<float>(index) * (swatchSize + gap), swatchTop,
swatchSize, swatchSize);
}
m_customChipRect =
gd::RectF(colorRowLeft + static_cast<float>(m_colorCount) * (swatchSize + gap), swatchTop,
swatchSize, swatchSize);
// ---- 样式行:三个等宽按钮铺满内容列 ----
const float modeGap = 6.0f * m_scale;
const float modeWidth =
std::max(20.0f, (contentWidth - modeGap * static_cast<float>(kModeOptionCount - 1)) /
static_cast<float>(kModeOptionCount));
for (int index = 0; index < kModeOptionCount; ++index)
{
m_modeRects[static_cast<std::size_t>(index)] =
gd::RectF(contentLeft + static_cast<float>(index) * (modeWidth + modeGap), modeRow.Y,
modeWidth, rowHeight);
}
// ---- 透明度行与线宽行:几何完全一致,保证纵向宽度对齐 ----
const float valueWidth = std::min(kSliderValueWidth * m_scale, contentWidth * 0.4f);
const float trackWidth = std::max(24.0f, contentWidth - valueWidth - kSliderValueGap * m_scale);
const float trackHeight = kTrackHeight * m_scale;
m_opacityTrackRect = gd::RectF(contentLeft, opacityRow.Y + (rowHeight - trackHeight) * 0.5f,
trackWidth, trackHeight);
m_opacityValueRect = gd::RectF(contentLeft + trackWidth + kSliderValueGap * m_scale, opacityRow.Y,
valueWidth, rowHeight);
m_widthTrackRect =
gd::RectF(contentLeft, widthRow.Y + (rowHeight - trackHeight) * 0.5f, trackWidth, trackHeight);
m_widthValueRect = gd::RectF(contentLeft + trackWidth + kSliderValueGap * m_scale, widthRow.Y,
valueWidth, rowHeight);
}
void SignalPanel::Layout(const gd::RectF& area)
{
m_area = area;
m_headerRect = gd::RectF(area.X, area.Y, area.Width, kHeaderHeight * m_scale);
const float styleHeight = DesiredStyleHeight() * m_scale;
m_styleRect = gd::RectF(area.X, area.Y + area.Height - styleHeight, area.Width, styleHeight);
m_listRect = gd::RectF(area.X, m_headerRect.Y + m_headerRect.Height, area.Width,
std::max(0.0f, m_styleRect.Y - m_headerRect.Y - m_headerRect.Height));
// 标题区右侧的“全部显示/隐藏”按钮。
const float toggleWidth = 68.0f * m_scale;
const float toggleHeight = 22.0f * m_scale;
m_toggleAllRect = gd::RectF(area.X + area.Width - kPadding * m_scale - toggleWidth,
m_headerRect.Y + (m_headerRect.Height - toggleHeight) * 0.5f,
toggleWidth, toggleHeight);
// 依据内容决定是否显示滚动条,并据此收缩列表可用宽度。
m_listFullWidth = m_listRect.Width;
EnsureRows();
RefreshScrollBar();
LayoutStyleControls();
}
void SignalPanel::Paint(gd::Graphics& g)
{
if (m_theme == nullptr || m_fonts == nullptr)
{
return;
}
EnsureRows();
UiFillRect(g, m_area, m_theme->panelBg);
// 标题区。
{
std::wstring title = L"信号";
if (m_dataSet != nullptr && m_tab != nullptr)
{
title += L" · " + std::to_wstring(m_tab->VisibleCount()) + L"/" +
std::to_wstring(TotalSignalCount()) + L" 已选";
}
gd::RectF titleRect(m_headerRect.X + kPadding * m_scale, m_headerRect.Y,
std::max(20.0f, m_headerRect.Width - kPadding * 2.0f * m_scale -
m_toggleAllRect.Width - 8.0f * m_scale),
m_headerRect.Height);
UiText(g, UiEllipsize(g, title, m_fonts->uiBold, titleRect.Width), m_fonts->uiBold, titleRect,
m_theme->textStrong, TextAlign::LEFT);
const bool allVisible = AreAllSignalsVisible();
const std::wstring toggleLabel = allVisible ? L"全部隐藏" : L"全部显示";
const bool toggleHover = (m_hoverStyle == StyleHit::TOGGLE_ALL);
if (toggleHover)
{
UiFillRoundRect(g, m_toggleAllRect, kCorner * m_scale, m_theme->hover);
}
UiDrawRoundRect(g, m_toggleAllRect, kCorner * m_scale, m_theme->border, 1.0f);
const bool enabled = (m_dataSet != nullptr && !m_dataSet->Empty());
UiText(g, toggleLabel, m_fonts->uiSmall, m_toggleAllRect,
enabled ? m_theme->text : m_theme->textMuted, TextAlign::CENTER);
}
// 列表区。
{
const int saveState = g.Save();
g.SetClip(gd::RectF(m_listRect.X, m_listRect.Y, m_listRect.Width, m_listRect.Height));
if (m_dataSet == nullptr || m_dataSet->Empty())
{
UiText(g, L"尚未加载数据,请打开 CSV 文件", m_fonts->uiSmall, m_listRect, m_theme->textMuted,
TextAlign::CENTER);
}
else
{
const int rowCount = static_cast<int>(m_rows.size());
for (int row = 0; row < rowCount; ++row)
{
const gd::RectF rect = RowRect(row);
if (rect.Y + rect.Height < m_listRect.Y || rect.Y > m_listRect.Y + m_listRect.Height)
{
continue;
}
if (m_rows[static_cast<std::size_t>(row)].kind == RowKind::FILE)
{
PaintFileRow(g, row);
}
else
{
PaintSignalRow(g, row);
}
}
}
g.Restore(saveState);
}
PaintScrollBar(g);
PaintStyleSection(g);
// 分隔线。
UiDrawLine(g, m_area.X + m_area.Width - 1.0f, m_area.Y, m_area.X + m_area.Width - 1.0f,
m_area.Y + m_area.Height, m_theme->border, 1.0f);
UiDrawLine(g, m_headerRect.X, m_headerRect.Y + m_headerRect.Height - 1.0f,
m_headerRect.X + m_headerRect.Width, m_headerRect.Y + m_headerRect.Height - 1.0f,
m_theme->border, 1.0f);
if (m_styleRect.Height > 0.0f)
{
UiDrawLine(g, m_styleRect.X, m_styleRect.Y, m_styleRect.X + m_styleRect.Width, m_styleRect.Y,
m_theme->border, 1.0f);
}
}
void SignalPanel::PaintFileRow(gd::Graphics& g, int row)
{
if (m_dataSet == nullptr || m_tab == nullptr || row < 0 || row >= static_cast<int>(m_rows.size()))
{
return;
}
const ListRow& item = m_rows[static_cast<std::size_t>(row)];
const DataFile* file = m_dataSet->FileAt(item.fileIndex);
if (file == nullptr)
{
return;
}
const gd::RectF rect = RowRect(row);
const bool hovered = (m_hoverRow == row);
if (hovered)
{
UiFillRect(g, rect, m_theme->hover);
}
UiFillRect(g, gd::RectF(rect.X, rect.Y, 2.0f * m_scale, rect.Height),
WithAlpha(m_theme->borderStrong, 0x90));
const float baseX = rect.X + kPadding * m_scale;
const float centerY = rect.Y + rect.Height * 0.5f;
const bool collapsed = m_tab->IsCollapsed(item.fileIndex);
// 折叠三角。
{
const float cx = baseX + kDisclosureWidth * m_scale * 0.5f;
const std::uint32_t color =
(hovered && m_hoverPart == RowPart::DISCLOSURE) ? m_theme->accent : m_theme->text;
UiDrawTriangleIcon(g, gd::RectF(cx - 6.0f * m_scale, centerY - 6.0f * m_scale, 12.0f * m_scale,
12.0f * m_scale),
color, collapsed ? IconDirection::RIGHT : IconDirection::DOWN);
}
// 分组复选框(三态:全选 / 部分 / 未选)。
const gd::RectF checkRect(baseX + kDisclosureWidth * m_scale, centerY - kCheckSize * m_scale * 0.5f,
kCheckSize * m_scale, kCheckSize * m_scale);
const bool allVisible = m_tab->FileAllVisible(*m_dataSet, item.fileIndex);
const bool anyVisible = m_tab->FileHasVisible(*m_dataSet, item.fileIndex);
UiDrawCheckBox(g, checkRect, allVisible ? 1 : (anyVisible ? 2 : 0), 3.0f * m_scale);
const gd::RectF closeRect = FileCloseRect(row);
// 分组标题:左侧为“组X”标签,右侧以绘制的竖线分隔分组名(不使用字符),再显示可重命名的名称。
const std::wstring groupLabel = L"组" + std::to_wstring(item.fileIndex + 1);
const std::wstring stats = std::to_wstring(file->signals.size()) + L" 项";
const float groupWidth = FileGroupLabelWidth(row);
const float statsWidth = UiMeasureTextWidth(m_fonts->uiSmall, stats);
const float statsRight = closeRect.X - 6.0f * m_scale;
const float nameLeft = checkRect.X + checkRect.Width + 8.0f * m_scale;
const float nameAreaLeft =
nameLeft + groupWidth + kGroupSeparatorGap * 2.0f * m_scale + kGroupSeparatorWidth * m_scale;
const float nameWidth =
std::max(20.0f, statsRight - statsWidth - 6.0f * m_scale - nameAreaLeft);
// 序号以强调色突出,便于在多组之间快速定位。
UiText(g, groupLabel, m_fonts->uiBold, gd::RectF(nameLeft, rect.Y, groupWidth, rect.Height),
m_theme->accent, TextAlign::LEFT);
// 竖线分隔符:以绘制方式实现,与文字基线无关,排版更稳。
UiFillRect(g, gd::RectF(nameLeft + groupWidth + kGroupSeparatorGap * m_scale,
rect.Y + 7.0f * m_scale, kGroupSeparatorWidth * m_scale,
rect.Height - 14.0f * m_scale),
WithAlpha(m_theme->borderStrong, 0xB0));
if (m_editField == StyleEditField::FILE_NAME && m_editRow == row)
{
UiDrawEditField(g, RowNameRect(row), m_editText, m_editFresh, m_fonts->uiSmall, m_scale);
}
else
{
UiText(g, UiEllipsize(g, file->Title(), m_fonts->uiBold, nameWidth), m_fonts->uiBold,
gd::RectF(nameAreaLeft, rect.Y, nameWidth, rect.Height), m_theme->textStrong,
TextAlign::LEFT);
}
UiText(g, stats, m_fonts->uiSmall, gd::RectF(statsRight - statsWidth, rect.Y, statsWidth, rect.Height),
m_theme->textMuted, TextAlign::RIGHT);
// 关闭按钮(从工作区移除该文件)。
const bool closeHot = hovered && (m_hoverPart == RowPart::CLOSE);
if (closeHot)
{
UiFillRoundRect(g, closeRect, 3.0f * m_scale, m_theme->pressed);
}
UiDrawCrossIcon(g, closeRect, closeHot ? m_theme->danger : m_theme->textMuted, 1.5f * m_scale);
}
void SignalPanel::PaintSignalRow(gd::Graphics& g, int row)
{
if (m_dataSet == nullptr || m_tab == nullptr || row < 0 || row >= static_cast<int>(m_rows.size()))
{
return;
}
const ListRow& item = m_rows[static_cast<std::size_t>(row)];
const SignalRef ref{item.fileIndex, item.signalIndex};
const SignalData* signal = m_dataSet->Resolve(ref);
const SignalStyle* style = m_tab->Style(ref);
if (signal == nullptr || style == nullptr)
{
return;
}
const gd::RectF rect = RowRect(row);
const bool selected = (m_tab->Selected() == ref);
const bool hovered = (m_hoverRow == row);
if (selected)
{
UiFillRect(g, rect, m_theme->selection);
UiFillRect(g, gd::RectF(rect.X, rect.Y, 2.0f * m_scale, rect.Height), m_theme->accent);
}
else if (hovered)
{
UiFillRect(g, rect, m_theme->hover);
}
const float baseX = rect.X + kPadding * m_scale + kIndent * m_scale;
const float centerY = rect.Y + rect.Height * 0.5f;
// 复选框。
const gd::RectF checkRect(baseX + kDisclosureWidth * m_scale, centerY - kCheckSize * m_scale * 0.5f,
kCheckSize * m_scale, kCheckSize * m_scale);
UiDrawCheckBox(g, checkRect, style->visible ? 1 : 0, 3.0f * m_scale);
// 颜色块:叠加不透明度,透明度过低时自动补描边(与样式区色块规则一致)。
const gd::RectF swatchRect(checkRect.X + checkRect.Width + 6.0f * m_scale,
centerY - kSwatchSize * m_scale * 0.5f, kSwatchSize * m_scale,
kSwatchSize * m_scale);
UiDrawSwatch(g, swatchRect, style->color, style->visible ? style->opacity : 0.3f, 2.5f * m_scale,
m_scale);
// 网格徽标(可点击,用于调整所属网格)。
const int laneIndex = m_tab->LaneOfSignal(ref);
const bool badgeVisible = (laneIndex >= 0) && style->visible;
const gd::RectF badgeRect = SignalBadgeRect(row);
float nameRightLimit = rect.X + rect.Width - kPadding * m_scale;
if (badgeVisible)
{
nameRightLimit = badgeRect.X - 6.0f * m_scale;
}
// 名称:完全保留文件内的列名(含 "[n]" 序号与括号描述),双击可重命名。
const float nameLeft = swatchRect.X + swatchRect.Width + 6.0f * m_scale;
if (m_editField == StyleEditField::SIGNAL_NAME && m_editRow == row)
{
UiDrawEditField(g, RowNameRect(row), m_editText, m_editFresh, m_fonts->ui, m_scale);
}
else
{
const float nameWidth = std::max(16.0f, nameRightLimit - nameLeft);
const std::uint32_t nameColor = style->visible ? m_theme->text : m_theme->textMuted;
UiText(g, UiEllipsize(g, signal->Title(), m_fonts->ui, nameWidth), m_fonts->ui,
gd::RectF(nameLeft, rect.Y, nameWidth, rect.Height), nameColor, TextAlign::LEFT);
}
if (badgeVisible)
{
const bool badgeHot = hovered && (m_hoverPart == RowPart::LANE_BADGE);
UiFillRoundRect(g, badgeRect, kBadgeHeight * m_scale * 0.5f,
badgeHot ? m_theme->accentSoft : m_theme->cardBg);
UiDrawRoundRect(g, badgeRect, kBadgeHeight * m_scale * 0.5f,
badgeHot ? m_theme->accent : m_theme->border, 1.0f);
UiText(g, L"G" + std::to_wstring(laneIndex + 1), m_fonts->monoSmall, badgeRect,
badgeHot ? m_theme->textStrong : m_theme->text, TextAlign::CENTER);
}
}
gd::RectF SignalPanel::ScrollThumbRect() const
{
if (!m_scrollBarVisible || m_contentHeight <= m_listRect.Height || m_listRect.Height <= 0.0f)
{
return gd::RectF();
}
const float ratio = std::min(1.0f, m_listRect.Height / m_contentHeight);
const float thumbHeight = std::max(24.0f * m_scale, m_scrollBarRect.Height * ratio);
const float maxScroll = m_contentHeight - m_listRect.Height;
const float progress = (maxScroll > 0.0f) ? (m_scrollOffset / maxScroll) : 0.0f;
const float thumbY = m_scrollBarRect.Y + progress * (m_scrollBarRect.Height - thumbHeight);
return gd::RectF(m_scrollBarRect.X, thumbY, m_scrollBarRect.Width, thumbHeight);
}
void SignalPanel::PaintScrollBar(gd::Graphics& g)
{
if (!m_scrollBarVisible || m_contentHeight <= m_listRect.Height)
{
return;
}
UiFillRoundRect(g, m_scrollBarRect, kScrollBarThickness * m_scale * 0.5f, m_theme->gridWeak);
UiFillRoundRect(g, ScrollThumbRect(), kScrollBarThickness * m_scale * 0.5f, m_theme->borderStrong);
}
void SignalPanel::PaintStyleSection(gd::Graphics& g)
{
if (m_styleRect.Height <= 0.0f)
{
return;
}
UiFillRect(g, m_styleRect, m_theme->panelBg);
const SignalStyle* style = (m_tab == nullptr) ? nullptr : m_tab->Style(m_tab->Selected());
if (style == nullptr || m_tab->Selected().IsValid() == false)
{
UiText(g, L"请选择信号以编辑样式", m_fonts->uiSmall, m_styleRect, m_theme->textMuted,
TextAlign::CENTER);
return;
}
const float labelWidth = kStyleLabelWidth * m_scale;
// 行标签统一以整行为基准垂直居中,确保与同行控件纵向对齐。
auto paintRowLabel = [&](int rowIndex, const wchar_t* text)
{
const gd::RectF& row = m_styleRowRects[static_cast<std::size_t>(rowIndex)];
UiText(g, text, m_fonts->uiSmall, gd::RectF(row.X, row.Y, labelWidth, row.Height),
m_theme->textMuted, TextAlign::LEFT);
};
// ---- 第一行:颜色(预设色块 + 自定义颜色入口)----
{
paintRowLabel(0, L"颜色");
int paletteCount = 0;
const std::uint32_t* palette = SignalPalette(paletteCount);
// 当自定义颜色与某个预设色恰好相同时,优先视为自定义颜色,避免两处同时高亮。
const bool customActive = (style->color == style->customColor);
for (int index = 0; index < m_colorCount; ++index)
{
const gd::RectF& rect = m_colorRects[static_cast<std::size_t>(index)];
const std::uint32_t color = palette[index % paletteCount];
const bool hovered = (m_hoverStyle == StyleHit::COLOR && m_hoverStyleIndex == index);
const bool active = !customActive && (style->color == color);
// 预设色块同样叠加不透明度;透明度过低时自动补描边以保证可辨识(与自定义色块一致)。
UiDrawSwatch(g, rect, color, style->opacity, kCorner * m_scale, m_scale);
if (active || hovered)
{
const gd::RectF ring(rect.X - 2.0f * m_scale, rect.Y - 2.0f * m_scale,
rect.Width + 4.0f * m_scale, rect.Height + 4.0f * m_scale);
UiDrawRoundRect(g, ring, 5.0f * m_scale,
active ? m_theme->textStrong : m_theme->borderStrong,
active ? 1.6f : 1.0f);
}
}
// 自定义颜色入口:与预设色块完全同尺寸、同外框规则的小方格,仅多一个加号图标。
// 方格始终显示记忆的自定义颜色,因此从任意预设色再次点击它都能立即回到上次的自定义色。
const bool chipHot = (m_hoverStyle == StyleHit::CUSTOM_CHIP);
const std::uint32_t chipColor =
UiDrawSwatch(g, m_customChipRect, style->customColor, style->opacity, kCorner * m_scale, m_scale);
const std::uint32_t iconColor = IsDarkColor(chipColor) ? 0xFFFDF6E3u : 0xFF073642u;
UiDrawPlusIcon(g, m_customChipRect, iconColor, 1.6f * m_scale);
// 当前正在使用自定义颜色、或鼠标悬停时,显示与预设色块一致的外框。
if (customActive || chipHot)
{
const gd::RectF& chip = m_customChipRect;
const gd::RectF ring(chip.X - 2.0f * m_scale, chip.Y - 2.0f * m_scale,
chip.Width + 4.0f * m_scale, chip.Height + 4.0f * m_scale);
UiDrawRoundRect(g, ring, 5.0f * m_scale,
customActive ? m_theme->textStrong : m_theme->borderStrong,
customActive ? 1.6f : 1.0f);
}
}
// ---- 第二行:样式(线段 / 散点 / 点线)----
{
paintRowLabel(1, L"样式");
for (int index = 0; index < kModeOptionCount; ++index)
{
const gd::RectF& rect = m_modeRects[static_cast<std::size_t>(index)];
const bool active = (style->mode == kModeOptions[index]);
const bool hovered = (m_hoverStyle == StyleHit::MODE && m_hoverStyleIndex == index);
UiFillRoundRect(g, rect, kCorner * m_scale,
active ? m_theme->accentSoft : (hovered ? m_theme->hover : m_theme->cardBg));
UiDrawRoundRect(g, rect, kCorner * m_scale, active ? m_theme->accent : m_theme->border, 1.0f);
UiText(g, DrawModeName(kModeOptions[index]), m_fonts->uiSmall, rect,
active ? m_theme->textStrong : m_theme->text, TextAlign::CENTER);
}
}
// ---- 第三行:透明度(数值可点击输入)----
{
paintRowLabel(2, L"透明度");
const bool active = m_draggingOpacity || (m_hoverStyle == StyleHit::OPACITY_SLIDER);
UiDrawSlider(g, m_opacityTrackRect, static_cast<double>(style->opacity), m_theme->accent, active,
m_scale);
if (m_editField == StyleEditField::OPACITY)
{
UiDrawEditField(g, m_opacityValueRect, m_editText, m_editFresh, m_fonts->monoSmall, m_scale);
}
else
{
const int percent = static_cast<int>(style->opacity * 100.0f + 0.5f);
UiText(g, std::to_wstring(percent) + L"%", m_fonts->monoSmall, m_opacityValueRect,
m_theme->textStrong, TextAlign::RIGHT);
}
}
// ---- 第四行:线宽(与透明度行几何一致,数值可点击输入)----
{
paintRowLabel(3, L"线宽");
const double ratio =
(static_cast<double>(style->lineWidth) - kWidthMin) / (kWidthMax - kWidthMin);
const bool active = m_draggingWidth || (m_hoverStyle == StyleHit::WIDTH_SLIDER);
UiDrawSlider(g, m_widthTrackRect, ratio, m_theme->accent, active, m_scale);
if (m_editField == StyleEditField::WIDTH)
{
UiDrawEditField(g, m_widthValueRect, m_editText, m_editFresh, m_fonts->monoSmall, m_scale);
}
else
{
const std::wstring numberText = FormatNumber(style->lineWidth, 1);
const std::wstring fullText = numberText + L" px";
// 空间不足时省略单位,保证数值本身完整可读。
const std::wstring shown =
(UiTextWidth(g, fullText, m_fonts->monoSmall) > m_widthValueRect.Width - 6.0f * m_scale)
? numberText
: fullText;
UiText(g, shown, m_fonts->monoSmall, m_widthValueRect, m_theme->textStrong, TextAlign::RIGHT);
}
}
}
bool SignalPanel::AreAllSignalsVisible() const
{
if (m_dataSet == nullptr || m_tab == nullptr || m_dataSet->Empty())
{
return false;
}
return m_tab->VisibleCount() == TotalSignalCount();
}
bool SignalPanel::ApplyWidthFromX(float x)
{
if (m_tab == nullptr)
{
return false;
}
SignalStyle* style = m_tab->Style(m_tab->Selected());
if (style == nullptr)
{
return false;
}
const double ratio = UiSliderRatioFromX(m_widthTrackRect, x);
float value = static_cast<float>(kWidthMin + ratio * (kWidthMax - kWidthMin));
value = std::round(value * 10.0f) / 10.0f;
value = ClampFloat(value, kWidthMin, kWidthMax);
if (std::fabs(value - style->lineWidth) < 0.001f)
{
return false;
}
style->lineWidth = value;
return true;
}
gd::RectF SignalPanel::RowNameRect(int row) const
{
if (m_dataSet == nullptr || m_tab == nullptr || row < 0 || row >= static_cast<int>(m_rows.size()))
{
return gd::RectF();
}
const gd::RectF rect = RowRect(row);
const bool isFile = (m_rows[static_cast<std::size_t>(row)].kind == RowKind::FILE);
const float baseX = rect.X + kPadding * m_scale + (isFile ? 0.0f : kIndent * m_scale);
const float checkRight = baseX + kDisclosureWidth * m_scale + kCheckSize * m_scale;
float left = 0.0f;
float right = 0.0f;
if (isFile)
{
// 分组名需要跳过左侧的“组X”标签与分隔线。
left = checkRight + 8.0f * m_scale + FileGroupLabelWidth(row) + kGroupSeparatorGap * 2.0f * m_scale +
kGroupSeparatorWidth * m_scale;
right = FileCloseRect(row).X - 6.0f * m_scale;
}
else
{
left = checkRight + 6.0f * m_scale + kSwatchSize * m_scale + 6.0f * m_scale;
right = SignalBadgeRect(row).X - 6.0f * m_scale;
}
if (right <= left)
{
return gd::RectF();
}
return gd::RectF(left, rect.Y + 3.0f * m_scale, right - left, rect.Height - 6.0f * m_scale);
}
float SignalPanel::FileGroupLabelWidth(int row) const
{
if (m_fonts == nullptr || m_fonts->uiBold == nullptr || row < 0 ||
row >= static_cast<int>(m_rows.size()))
{
return 0.0f;
}
const std::wstring label = L"组" + std::to_wstring(m_rows[static_cast<std::size_t>(row)].fileIndex + 1);
return UiMeasureTextWidth(m_fonts->uiBold, label);
}
bool SignalPanel::BeginEdit(StyleEditField field, int row)
{
if (m_tab == nullptr || field == StyleEditField::NONE)
{
return false;
}
if (m_editField == field && m_editRow == row)
{
return false;
}
std::wstring initial;
switch (field)
{
case StyleEditField::WIDTH:
{
const SignalStyle* style = m_tab->Style(m_tab->Selected());
if (style == nullptr)
{
return false;
}
initial = FormatNumber(style->lineWidth, 1);
break;
}
case StyleEditField::OPACITY:
{
const SignalStyle* style = m_tab->Style(m_tab->Selected());
if (style == nullptr)
{
return false;
}
initial = std::to_wstring(static_cast<int>(style->opacity * 100.0f + 0.5f));
break;
}
case StyleEditField::SIGNAL_NAME:
{
if (row < 0 || row >= static_cast<int>(m_rows.size()))
{
return false;
}
const ListRow& item = m_rows[static_cast<std::size_t>(row)];
const SignalData* signal = m_dataSet->Resolve(SignalRef{item.fileIndex, item.signalIndex});
if (signal == nullptr)
{
return false;
}
initial = signal->Title();
break;
}
case StyleEditField::FILE_NAME:
{
if (row < 0 || row >= static_cast<int>(m_rows.size()))
{
return false;
}
const DataFile* file = m_dataSet->FileAt(m_rows[static_cast<std::size_t>(row)].fileIndex);
if (file == nullptr)
{
return false;
}
initial = file->Title();
break;
}
default:
return false;
}
m_editField = field;
m_editRow = row;
m_editText = std::move(initial);
m_editFresh = true;
return true;
}
bool SignalPanel::EndEdit(bool commit)
{
if (m_editField == StyleEditField::NONE)
{
return false;
}
const StyleEditField field = m_editField;
const int row = m_editRow;
const std::wstring text = m_editText;
m_editField = StyleEditField::NONE;
m_editRow = -1;
m_editFresh = false;
m_editText.clear();
if (!commit || m_tab == nullptr || m_dataSet == nullptr)
{
return true;
}
const std::wstring trimmed = Trim(text);
switch (field)
{
case StyleEditField::WIDTH:
{
if (trimmed.empty())
{
break;
}
wchar_t* stop = nullptr;
const double parsed = std::wcstod(trimmed.c_str(), &stop);
if (stop == trimmed.c_str() || parsed != parsed)
{
break;
}
if (SignalStyle* style = m_tab->Style(m_tab->Selected()))
{
const float value = ClampFloat(static_cast<float>(parsed), kWidthMin, kWidthMax);
style->lineWidth = std::round(value * 10.0f) / 10.0f;
}
break;
}
case StyleEditField::OPACITY:
{
if (trimmed.empty())
{
break;
}
wchar_t* stop = nullptr;
const double parsed = std::wcstod(trimmed.c_str(), &stop);
if (stop == trimmed.c_str() || parsed != parsed)
{
break;
}
if (SignalStyle* style = m_tab->Style(m_tab->Selected()))
{
style->opacity = ClampFloat(static_cast<float>(parsed) / 100.0f, 0.0f, 1.0f);
}
break;
}
case StyleEditField::SIGNAL_NAME:
{
if (row < 0 || row >= static_cast<int>(m_rows.size()) || m_dataSetWritable == nullptr)
{
break;
}
const ListRow& item = m_rows[static_cast<std::size_t>(row)];
m_dataSetWritable->SetSignalDisplayName(item.fileIndex, item.signalIndex, trimmed);
break;
}
case StyleEditField::FILE_NAME:
{
if (row < 0 || row >= static_cast<int>(m_rows.size()) || m_dataSetWritable == nullptr)
{
break;
}
m_dataSetWritable->SetFileDisplayName(m_rows[static_cast<std::size_t>(row)].fileIndex, trimmed);
break;
}
default:
break;
}
return true;
}
gd::RectF SignalPanel::EditFieldRect() const
{
switch (m_editField)
{
case StyleEditField::WIDTH:
return m_widthValueRect;
case StyleEditField::OPACITY:
return m_opacityValueRect;
case StyleEditField::SIGNAL_NAME:
case StyleEditField::FILE_NAME:
return RowNameRect(m_editRow);
case StyleEditField::NONE:
default:
return gd::RectF();
}
}
bool SignalPanel::OnEditChar(wchar_t character)
{
if (m_editField == StyleEditField::NONE)
{
return false;
}
// Ctrl+C:把当前文本复制到剪贴板。
if (character == 0x03)
{
CopyTextToClipboard(m_host, m_editText);
return false;
}
if (character == L'\r' || character == L'\n')
{
return EndEdit(true);
}
if (character == L'\b')
{
m_editFresh = false;
if (!m_editText.empty())
{
m_editText.pop_back();
}
return true;
}
// 名称类字段允许任意可打印字符(含空格、方括号、中文)。
const bool nameField = (m_editField == StyleEditField::SIGNAL_NAME) ||
(m_editField == StyleEditField::FILE_NAME);
if (m_editField == StyleEditField::OPACITY && (character == L'%'))
{
return true;
}
if (character < 0x20 || character == 0x7F)
{
return true;
}
if (nameField && m_editText.size() >= 64)
{
return true;
}
const bool numericField = !nameField;
if (numericField)
{
const bool digit = (character >= L'0' && character <= L'9');
const bool dot = (character == L'.');
if (!digit && !dot)
{
return true;
}
if (dot && m_editText.find(L'.') != std::wstring::npos)
{
return true;
}
if (!dot && m_editText.size() >= 5)
{
return true;
}
}
// 首次键入直接替换原有内容,无需先手动删除。
if (m_editFresh)
{
m_editText.clear();
m_editFresh = false;
}
m_editText.push_back(character);
return true;
}
bool SignalPanel::OnEditKey(WPARAM key)
{
if (m_editField == StyleEditField::NONE)
{
return false;
}
switch (key)
{
case VK_RETURN:
return EndEdit(true);
case VK_ESCAPE:
return EndEdit(false);
case VK_BACK:
m_editFresh = false;
if (!m_editText.empty())
{
m_editText.pop_back();
}
return true;
default:
break;
}
return true;
}
bool SignalPanel::ApplyColor(std::uint32_t color)
{
if (m_tab == nullptr)
{
return false;
}
SignalStyle* style = m_tab->Style(m_tab->Selected());
if (style == nullptr)
{
return false;
}
// 同时记住最后一次自定义取值,便于切换到预设色后一键回到该颜色。
const bool changed = (style->color != color) || (style->customColor != color);
style->color = color;
style->customColor = color;
return changed;
}
bool SignalPanel::ApplyOpacityFromX(float x)
{
if (m_tab == nullptr)
{
return false;
}
SignalStyle* style = m_tab->Style(m_tab->Selected());
if (style == nullptr)
{
return false;
}
const float value = static_cast<float>(UiSliderRatioFromX(m_opacityTrackRect, x));
if (std::fabs(value - style->opacity) < 0.005f)
{
return false;
}
style->opacity = value;
return true;
}
bool SignalPanel::OpenColorPickerPopup(const SignalStyle& style)
{
if (m_colorPicker == nullptr)
{
return false;
}
const gd::RectF bounds = (m_clientBounds.Width > 1.0f) ? m_clientBounds : m_area;
// 以记忆的自定义颜色作为初始取值,实现“再次打开即恢复上次取色”。
m_colorPicker->Open(bounds, m_customChipRect, style.customColor);
return true;
}
bool SignalPanel::CloseTransientUi()
{
bool changed = false;
if (m_editField != StyleEditField::NONE)
{
changed = EndEdit(true) || changed;
}
if (m_colorPicker != nullptr && m_colorPicker->IsOpen())
{
m_colorPicker->Close();
changed = true;
}
return changed;
}
bool SignalPanel::OnMouseMove(int x, int y)
{
// 拖拽优先级最高。
if (m_draggingOpacity)
{
return ApplyOpacityFromX(static_cast<float>(x));
}
if (m_draggingWidth)
{
return ApplyWidthFromX(static_cast<float>(x));
}
if (m_draggingScrollBar)
{
const gd::RectF thumb = ScrollThumbRect();
const float travel = static_cast<float>(y - m_scrollGrabOffset) - m_scrollBarRect.Y;
const float usable = m_scrollBarRect.Height - thumb.Height;
if (usable > 0.0f)
{
const float progress = std::max(0.0f, std::min(1.0f, travel / usable));
m_scrollOffset = progress * (m_contentHeight - m_listRect.Height);
ClampScroll();
}
return true;
}
RowPart part = RowPart::NONE;
const int hoverRow = HitRow(x, y, part);
StyleHit hoverStyle = StyleHit::NONE;
int hoverStyleIndex = -1;
const float fx = static_cast<float>(x);
const float fy = static_cast<float>(y);
if (UiPointInRect(m_toggleAllRect, fx, fy))
{
hoverStyle = StyleHit::TOGGLE_ALL;
}
else if (m_tab != nullptr && m_tab->Style(m_tab->Selected()) != nullptr)
{
for (int index = 0; index < m_colorCount; ++index)
{
if (UiPointInRect(m_colorRects[static_cast<std::size_t>(index)], fx, fy))
{
hoverStyle = StyleHit::COLOR;
hoverStyleIndex = index;
break;
}
}
if (hoverStyle == StyleHit::NONE && UiPointInRect(m_customChipRect, fx, fy))
{
hoverStyle = StyleHit::CUSTOM_CHIP;
}
if (hoverStyle == StyleHit::NONE)
{
for (int index = 0; index < kModeOptionCount; ++index)
{
if (UiPointInRect(m_modeRects[static_cast<std::size_t>(index)], fx, fy))
{
hoverStyle = StyleHit::MODE;
hoverStyleIndex = index;
break;
}
}
}
if (hoverStyle == StyleHit::NONE &&
UiPointInRect(SliderHitRect(m_opacityTrackRect, m_scale), fx, fy))
{
hoverStyle = StyleHit::OPACITY_SLIDER;
}
if (hoverStyle == StyleHit::NONE &&
UiPointInRect(SliderHitRect(m_widthTrackRect, m_scale), fx, fy))
{
hoverStyle = StyleHit::WIDTH_SLIDER;
}
if (hoverStyle == StyleHit::NONE && UiPointInRect(m_opacityValueRect, fx, fy))
{
hoverStyle = StyleHit::OPACITY_VALUE;
}
if (hoverStyle == StyleHit::NONE && UiPointInRect(m_widthValueRect, fx, fy))
{
hoverStyle = StyleHit::WIDTH_VALUE;
}
}
if (hoverRow == m_hoverRow && hoverStyle == m_hoverStyle && hoverStyleIndex == m_hoverStyleIndex &&
part == m_hoverPart)
{
return false;
}
m_hoverRow = hoverRow;
m_hoverPart = part;
m_hoverStyle = hoverStyle;
m_hoverStyleIndex = hoverStyleIndex;
return true;
}
bool SignalPanel::OnLButtonDown(int x, int y)
{
if (m_dataSet == nullptr || m_tab == nullptr)
{
return false;
}
const float fx = static_cast<float>(x);
const float fy = static_cast<float>(y);
// 滚动条拖拽优先于其它命中测试。
if (m_scrollBarVisible && UiPointInRect(m_scrollBarRect, fx, fy))
{
const gd::RectF thumb = ScrollThumbRect();
m_draggingScrollBar = true;
if (UiPointInRect(thumb, fx, fy))
{
m_scrollGrabOffset = y - static_cast<int>(thumb.Y);
}
else
{
m_scrollGrabOffset = static_cast<int>(thumb.Height * 0.5f);
const float travel = fy - m_scrollBarRect.Y - static_cast<float>(m_scrollGrabOffset);
const float usable = m_scrollBarRect.Height - thumb.Height;
if (usable > 0.0f)
{
const float progress = std::max(0.0f, std::min(1.0f, travel / usable));
m_scrollOffset = progress * (m_contentHeight - m_listRect.Height);
ClampScroll();
}
}
return true;
}
m_pendingLaneMenu = false;
m_pendingColorPicker = false;
// 点击当前输入框以外的位置时提交输入。
if (m_editField != StyleEditField::NONE &&
!UiPointInRect(EditFieldRect(), fx, fy))
{
EndEdit(true);
}
// 全部显示/隐藏。
if (UiPointInRect(m_toggleAllRect, fx, fy))
{
m_tab->SetAllVisible(*m_dataSet, !AreAllSignalsVisible());
m_rowsDirty = true;
return true;
}
// 样式编辑区。
if (SignalStyle* style = m_tab->Style(m_tab->Selected()))
{
int paletteCount = 0;
const std::uint32_t* palette = SignalPalette(paletteCount);
for (int index = 0; index < m_colorCount; ++index)
{
if (UiPointInRect(m_colorRects[static_cast<std::size_t>(index)], fx, fy))
{
style->color = palette[index % paletteCount];
return true;
}
}
if (UiPointInRect(m_customChipRect, fx, fy))
{
// 先恢复到记忆的自定义颜色(即便随后收起浮窗也会生效),再在抬起时展开浮窗。
style->color = style->customColor;
m_pendingColorPicker = true;
return true;
}
for (int index = 0; index < kModeOptionCount; ++index)
{
if (UiPointInRect(m_modeRects[static_cast<std::size_t>(index)], fx, fy))
{
style->mode = kModeOptions[index];
return true;
}
}
if (UiPointInRect(SliderHitRect(m_opacityTrackRect, m_scale), fx, fy))
{
m_draggingOpacity = true;
ApplyOpacityFromX(fx);
return true;
}
if (UiPointInRect(SliderHitRect(m_widthTrackRect, m_scale), fx, fy))
{
m_draggingWidth = true;
ApplyWidthFromX(fx);
return true;
}
// 数值框的命中优先于滑块:两者几何重叠时要能进入输入状态。
if (UiPointInRect(m_widthValueRect, fx, fy))
{
return BeginEdit(StyleEditField::WIDTH);
}
if (UiPointInRect(m_opacityValueRect, fx, fy))
{
return BeginEdit(StyleEditField::OPACITY);
}
}
// 列表行。
RowPart part = RowPart::NONE;
const int row = HitRow(x, y, part);
if (row < 0)
{
return false;
}
const ListRow& item = m_rows[static_cast<std::size_t>(row)];
if (item.kind == RowKind::FILE)
{
if (part == RowPart::CHECK)
{
const bool allVisible = m_tab->FileAllVisible(*m_dataSet, item.fileIndex);
m_tab->SetFileVisible(*m_dataSet, item.fileIndex, !allVisible);
m_rowsDirty = true;
return true;
}
if (part == RowPart::CLOSE)
{
// 关闭文件属于数据层操作,交由宿主窗口处理。
if (m_host != nullptr)
{
PostMessageW(m_host, WM_APP + 1, static_cast<WPARAM>(item.fileIndex), 0);
}
return true;
}
m_tab->ToggleCollapsed(item.fileIndex);
m_rowsDirty = true;
return true;
}
const SignalRef ref{item.fileIndex, item.signalIndex};
m_tab->SetSelected(ref);
if (part == RowPart::CHECK)
{
// 勾选/取消勾选会立即触发网格重新划分(取消后空网格随之消失)。
m_tab->ToggleVisible(*m_dataSet, ref);
m_rowsDirty = true;
}
else if (part == RowPart::LANE_BADGE)
{
// 在左键抬起时弹出,保证菜单不会随着按键松开而消失。
m_pendingLaneMenu = true;
m_pendingLaneRef = ref;
}
return true;
}
bool SignalPanel::OnLButtonUp(int x, int y)
{
bool changed = false;
if (m_draggingOpacity)
{
m_draggingOpacity = false;
changed = true;
}
if (m_draggingWidth)
{
m_draggingWidth = false;
changed = true;
}
if (m_draggingScrollBar)
{
m_draggingScrollBar = false;
changed = true;
}
if (m_pendingColorPicker)
{
m_pendingColorPicker = false;
const float fx = static_cast<float>(x);
const float fy = static_cast<float>(y);
if (UiPointInRect(m_customChipRect, fx, fy) && m_tab != nullptr)
{
if (const SignalStyle* style = m_tab->Style(m_tab->Selected()))
{
changed = OpenColorPickerPopup(*style) || changed;
}
}
}
if (m_pendingLaneMenu)
{
m_pendingLaneMenu = false;
RowPart part = RowPart::NONE;
const int row = HitRow(x, y, part);
if (row >= 0 && part == RowPart::LANE_BADGE)
{
const ListRow& item = m_rows[static_cast<std::size_t>(row)];
const SignalRef ref{item.fileIndex, item.signalIndex};
if (ref == m_pendingLaneRef)
{
const gd::RectF badge = SignalBadgeRect(row);
OpenLaneMenu(ref, static_cast<int>(badge.X),
static_cast<int>(badge.Y + badge.Height));
changed = true;
}
}
}
return changed;
}
bool SignalPanel::OnDoubleClick(int x, int y)
{
if (m_dataSet == nullptr || m_tab == nullptr)
{
return false;
}
const float fx = static_cast<float>(x);
const float fy = static_cast<float>(y);
// 样式区数值框:双击进入(或保持)输入状态。
if (UiPointInRect(m_widthValueRect, fx, fy))
{
return BeginEdit(StyleEditField::WIDTH);
}
if (UiPointInRect(m_opacityValueRect, fx, fy))
{
return BeginEdit(StyleEditField::OPACITY);
}
RowPart part = RowPart::NONE;
const int row = HitRow(x, y, part);
if (row < 0)
{
return false;
}
const ListRow& item = m_rows[static_cast<std::size_t>(row)];
// 分组行:双击折叠三角用于折叠,双击名称区域进入重命名。
if (item.kind == RowKind::FILE)
{
if (part == RowPart::DISCLOSURE)
{
m_tab->ToggleCollapsed(item.fileIndex);
m_rowsDirty = true;
return true;
}
if (part != RowPart::BODY)
{
return false;
}
// 重命名分组会改变列表行高度以外的展示内容,重建行缓存以保证文字刷新。
m_rowsDirty = true;
return BeginEdit(StyleEditField::FILE_NAME, row);
}
// 复选框与网格徽标各自由单击处理,双击不再切换可见性。
if (part == RowPart::CHECK || part == RowPart::LANE_BADGE)
{
return false;
}
const SignalRef ref{item.fileIndex, item.signalIndex};
m_tab->SetSelected(ref);
m_rowsDirty = true;
return BeginEdit(StyleEditField::SIGNAL_NAME, row);
}
bool SignalPanel::OnRButtonDown(int x, int y)
{
if (m_dataSet == nullptr || m_tab == nullptr)
{
return false;
}
RowPart part = RowPart::NONE;
const int row = HitRow(x, y, part);
if (row < 0)
{
return false;
}
const ListRow& item = m_rows[static_cast<std::size_t>(row)];
if (item.kind == RowKind::FILE)
{
OpenFileMenu(item.fileIndex, x, y);
return true;
}
const SignalRef ref{item.fileIndex, item.signalIndex};
m_tab->SetSelected(ref);
OpenSignalMenu(ref, x, y);
return true;
}
bool SignalPanel::OnMouseWheel(int delta)
{
if (m_dataSet == nullptr)
{
return false;
}
const float previous = m_scrollOffset;
m_scrollOffset -= static_cast<float>(delta) / 120.0f * 54.0f * m_scale;
ClampScroll();
return std::fabs(previous - m_scrollOffset) > 0.01f;
}
bool SignalPanel::OnMouseLeave()
{
if (m_hoverRow < 0 && m_hoverStyle == StyleHit::NONE)
{
return false;
}
m_hoverRow = -1;
m_hoverPart = RowPart::NONE;
m_hoverStyle = StyleHit::NONE;
m_hoverStyleIndex = -1;
return true;
}
void SignalPanel::OpenSignalMenu(const SignalRef& ref, int x, int y)
{
if (m_menu == nullptr || m_tab == nullptr || m_dataSet == nullptr)
{
return;
}
const SignalStyle* style = m_tab->Style(ref);
const SignalData* signal = m_dataSet->Resolve(ref);
if (style == nullptr || signal == nullptr)
{
return;
}
m_menuTargetSignal = ref;
m_menuTargetFile = -1;
std::vector<MenuItem> items;
MenuItem header;
header.kind = MenuItemKind::HEADER;
header.label = signal->Title();
items.push_back(header);
MenuItem toggle;
toggle.label = style->visible ? L"隐藏该信号" : L"显示该信号";
toggle.id = CMD_SIGNAL_TOGGLE;
items.push_back(toggle);
MenuItem solo;
solo.label = L"仅显示该信号";
solo.id = CMD_SIGNAL_SOLO;
items.push_back(solo);
MenuItem showAll;
showAll.label = L"显示全部信号";
showAll.id = CMD_SIGNAL_SHOW_ALL;
items.push_back(showAll);
MenuItem hideAll;
hideAll.label = L"隐藏全部信号";
hideAll.id = CMD_SIGNAL_HIDE_ALL;
items.push_back(hideAll);
MenuItem separator;
separator.kind = MenuItemKind::SEPARATOR;
items.push_back(separator);
int paletteCount = 0;
const std::uint32_t* palette = SignalPalette(paletteCount);
MenuItem colors;
colors.kind = MenuItemKind::SWATCHES;
colors.id = CMD_COLOR_BASE;
colors.swatchCount = std::min(paletteCount, 16);
colors.checkedSwatch = -1;
for (int index = 0; index < colors.swatchCount; ++index)
{
colors.swatches[index] = palette[index];
if (style->color == palette[index])
{
colors.checkedSwatch = index;
}
}
items.push_back(colors);
MenuItem modeHeader;
modeHeader.kind = MenuItemKind::HEADER;
modeHeader.label = L"样式";
items.push_back(modeHeader);
for (int index = 0; index < kModeOptionCount; ++index)
{
MenuItem mode;
mode.label = DrawModeName(kModeOptions[index]);
mode.id = CMD_MODE_BASE + index;
mode.checked = (style->mode == kModeOptions[index]);
items.push_back(mode);
}
const gd::RectF bounds = (m_clientBounds.Width > 1.0f) ? m_clientBounds : m_area;
m_menu->Open(MenuScope::SIGNAL_PANEL, bounds, x, y, items);
}
void SignalPanel::OpenFileMenu(int fileIndex, int x, int y)
{
if (m_menu == nullptr || m_tab == nullptr || m_dataSet == nullptr)
{
return;
}
const DataFile* file = m_dataSet->FileAt(fileIndex);
if (file == nullptr)
{
return;
}
m_menuTargetFile = fileIndex;
m_menuTargetSignal = SignalRef();
std::vector<MenuItem> items;
MenuItem header;
header.kind = MenuItemKind::HEADER;
header.label = file->Title();
items.push_back(header);
MenuItem showAll;
showAll.label = L"选中该文件全部信号";
showAll.id = CMD_FILE_SHOW_ALL;
items.push_back(showAll);
MenuItem hideAll;
hideAll.label = L"取消该文件全部信号";
hideAll.id = CMD_FILE_HIDE_ALL;
items.push_back(hideAll);
MenuItem separator;
separator.kind = MenuItemKind::SEPARATOR;
items.push_back(separator);
MenuItem remove;
remove.label = L"关闭该文件(从工作区移除)";
remove.id = CMD_FILE_REMOVE;
items.push_back(remove);
const gd::RectF bounds = (m_clientBounds.Width > 1.0f) ? m_clientBounds : m_area;
m_menu->Open(MenuScope::SIGNAL_PANEL, bounds, x, y, items);
}
void SignalPanel::OpenLaneMenu(const SignalRef& ref, int x, int y)
{
if (m_menu == nullptr || m_tab == nullptr || m_dataSet == nullptr)
{
return;
}
const SignalData* signal = m_dataSet->Resolve(ref);
if (signal == nullptr)
{
return;
}
m_menuTargetSignal = ref;
m_menuTargetFile = -1;
std::vector<MenuItem> items;
MenuItem header;
header.kind = MenuItemKind::HEADER;
header.label = L"所属网格";
items.push_back(header);
const std::vector<Lane>& lanes = m_tab->Lanes();
const int currentLane = m_tab->LaneOfSignal(ref);
for (std::size_t index = 0; index < lanes.size(); ++index)
{
MenuItem lane;
lane.label = L"网格 " + std::to_wstring(index + 1) + L"(" +
std::to_wstring(lanes[index].signals.size()) + L" 条信号)";
lane.id = CMD_LANE_BASE + static_cast<int>(index);
lane.checked = (currentLane == static_cast<int>(index));
items.push_back(lane);
}
MenuItem separator;
separator.kind = MenuItemKind::SEPARATOR;
items.push_back(separator);
MenuItem create;
create.label = L"新建网格";
create.id = CMD_LANE_NEW;
items.push_back(create);
const gd::RectF bounds = (m_clientBounds.Width > 1.0f) ? m_clientBounds : m_area;
m_menu->Open(MenuScope::SIGNAL_PANEL, bounds, x, y, items);
}
bool SignalPanel::OnMenuCommand(const MenuResult& result)
{
if (m_tab == nullptr || m_dataSet == nullptr || !result.valid)
{
return false;
}
bool needRelayout = false;
switch (result.id)
{
case CMD_SIGNAL_TOGGLE:
if (m_menuTargetSignal.IsValid())
{
m_tab->ToggleVisible(*m_dataSet, m_menuTargetSignal);
m_rowsDirty = true;
needRelayout = true;
}
break;
case CMD_SIGNAL_SOLO:
if (m_menuTargetSignal.IsValid())
{
m_tab->SoloSignal(*m_dataSet, m_menuTargetSignal);
m_rowsDirty = true;
needRelayout = true;
}
break;
case CMD_SIGNAL_SHOW_ALL:
m_tab->SetAllVisible(*m_dataSet, true);
m_rowsDirty = true;
needRelayout = true;
break;
case CMD_SIGNAL_HIDE_ALL:
m_tab->SetAllVisible(*m_dataSet, false);
m_rowsDirty = true;
needRelayout = true;
break;
case CMD_FILE_SHOW_ALL:
if (m_menuTargetFile >= 0)
{
m_tab->SetFileVisible(*m_dataSet, m_menuTargetFile, true);
m_rowsDirty = true;
needRelayout = true;
}
break;
case CMD_FILE_HIDE_ALL:
if (m_menuTargetFile >= 0)
{
m_tab->SetFileVisible(*m_dataSet, m_menuTargetFile, false);
m_rowsDirty = true;
needRelayout = true;
}
break;
case CMD_FILE_REMOVE:
if (m_menuTargetFile >= 0 && m_host != nullptr)
{
PostMessageW(m_host, WM_APP + 1, static_cast<WPARAM>(m_menuTargetFile), 0);
}
break;
case CMD_LANE_NEW:
if (m_menuTargetSignal.IsValid())
{
m_tab->MoveSignalToLane(*m_dataSet, m_menuTargetSignal, -1);
m_rowsDirty = true;
needRelayout = true;
}
break;
default:
if (result.id >= CMD_LANE_BASE && result.id < CMD_LANE_NEW)
{
if (m_menuTargetSignal.IsValid())
{
m_tab->MoveSignalToLane(*m_dataSet, m_menuTargetSignal, result.id - CMD_LANE_BASE);
m_rowsDirty = true;
needRelayout = true;
}
}
else if (result.id == CMD_COLOR_BASE && result.swatchIndex >= 0)
{
if (SignalStyle* style = m_tab->Style(m_menuTargetSignal))
{
int paletteCount = 0;
const std::uint32_t* palette = SignalPalette(paletteCount);
style->color = palette[result.swatchIndex % std::max(1, paletteCount)];
}
}
else if (result.id >= CMD_MODE_BASE && result.id < CMD_MODE_BASE + kModeOptionCount)
{
if (SignalStyle* style = m_tab->Style(m_menuTargetSignal))
{
style->mode = kModeOptions[result.id - CMD_MODE_BASE];
}
}
break;
}
return needRelayout;
}
} // namespace jdi