fix: 自定义颜色色块与预设色块保持一致,拾色浮窗改为锚点定位并放行面板内点击
- 自定义颜色入口改为与预设色块完全一致的呈现:当前颜色不在预设中时, 方格直接填充该自定义颜色(并自动选择浅色/深色加号图标以保证可读性), 外框尺寸与选中样式与预设色块完全相同。 - 拾色浮窗改为以触发控件矩形为锚点定位:优先紧贴其下方展开,空间不足时改到上方, 修复此前浮窗遮挡「加号」方格的问题。 - 拾色浮窗展开时点击面板内的其它控件(预设色、线宽、样式、透明度等)不再被吞掉, 改为「先收起浮窗、再放行该次点击」,一次点击即可切换预设色; 点击面板外或绘图区仍只收起浮窗。
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@@ -41,11 +41,10 @@ namespace jdi
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/**
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* @brief 在指定位置打开拾色面板。
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* @param [IN] bounds 宿主客户区矩形,用于把面板限制在窗口内。
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* @param [IN] x 锚点横坐标(客户区坐标)。
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* @param [IN] y 锚点纵坐标(客户区坐标)。
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* @param [IN] anchor 触发控件矩形(客户区坐标),面板会紧贴其下方或上方展开。
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* @param [IN] color 初始颜色(0xAARRGGBB,仅取 RGB 分量)。
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*/
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void Open(const gd::RectF& bounds, int x, int y, std::uint32_t color);
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void Open(const gd::RectF& bounds, const gd::RectF& anchor, std::uint32_t color);
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/**
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* @brief 关闭拾色面板。
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@@ -116,12 +115,11 @@ namespace jdi
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private:
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/**
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* @brief 依据锚点与客户区计算面板矩形与内部控件矩形。
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* @brief 依据锚点矩形与客户区计算面板矩形与内部控件矩形。
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* @param [IN] bounds 宿主客户区矩形。
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* @param [IN] x 锚点横坐标。
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* @param [IN] y 锚点纵坐标。
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* @param [IN] anchor 触发控件矩形。
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*/
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void BuildLayout(const gd::RectF& bounds, int x, int y);
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void BuildLayout(const gd::RectF& bounds, const gd::RectF& anchor);
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/**
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* @brief 查询坐标命中的滑块下标。
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@@ -111,27 +111,30 @@ namespace jdi
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return true;
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}
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void ColorPickerPopup::BuildLayout(const gd::RectF& bounds, int x, int y)
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void ColorPickerPopup::BuildLayout(const gd::RectF& bounds, const gd::RectF& anchor)
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{
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const float width = kPanelWidth * m_scale;
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const float height = (kPadV * 2.0f + kTitleHeight + kTitleGap + kRowHeight * 3.0f + kRowGap * 2.0f +
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kPreviewGap + kPreviewHeight) *
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m_scale;
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float left = static_cast<float>(x);
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float top = static_cast<float>(y);
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const float gap = 4.0f * m_scale;
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// 优先向右下展开;越界时翻转,最后做边界收敛。
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if (left + width > bounds.X + bounds.Width)
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{
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left = static_cast<float>(x) - width;
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}
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// 纵向:优先紧贴触发控件下方展开;空间不足时改到其上方,避免遮挡触发控件本身。
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float top = anchor.Y + anchor.Height + gap;
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if (top + height > bounds.Y + bounds.Height)
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{
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top = static_cast<float>(y) - height;
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top = anchor.Y - height - gap;
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}
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top = std::max(bounds.Y + 2.0f, std::min(top, bounds.Y + bounds.Height - height - 2.0f));
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// 横向:与触发控件左对齐,越界时再收敛。
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float left = anchor.X;
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if (left + width > bounds.X + bounds.Width)
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{
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left = anchor.X + anchor.Width - width;
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}
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left = std::max(bounds.X + 2.0f, std::min(left, bounds.X + bounds.Width - width - 2.0f));
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top = std::max(bounds.Y + 2.0f, std::min(top, bounds.Y + bounds.Height - height - 2.0f));
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m_rect = gd::RectF(left, top, width, height);
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@@ -160,7 +163,7 @@ namespace jdi
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96.0f * m_scale, 20.0f * m_scale);
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}
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void ColorPickerPopup::Open(const gd::RectF& bounds, int x, int y, std::uint32_t color)
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void ColorPickerPopup::Open(const gd::RectF& bounds, const gd::RectF& anchor, std::uint32_t color)
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{
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m_channels[0] = static_cast<double>((color >> 16) & 0xFFu) / 255.0;
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m_channels[1] = static_cast<double>((color >> 8) & 0xFFu) / 255.0;
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@@ -171,7 +174,7 @@ namespace jdi
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m_draggingSlider = -1;
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m_hoverSlider = -1;
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BuildLayout(bounds, x, y);
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BuildLayout(bounds, anchor);
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}
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void ColorPickerPopup::Close()
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