add vscode debug config
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3322c4cdda
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19
.vscode/c_cpp_properties.json
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19
.vscode/c_cpp_properties.json
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{
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"configurations": [
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{
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"name": "Win32",
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"includePath": [
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"${workspaceFolder}/Inc",
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"${workspaceFolder}/**"
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],
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"defines": [
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"UNICODE",
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"_UNICODE"
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],
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"cStandard": "c17",
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"cppStandard": "c++17",
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"intelliSenseMode": "windows-gcc-x64"
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}
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],
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"version": 4
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}
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25
.vscode/launch.json
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25
.vscode/launch.json
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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "[SrcToA2L]构建并调试",
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"type": "cppdbg",
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"request": "launch",
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"preLaunchTask": "project_build_task", // 预构建脚本
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"program": "${workspaceFolder}\\Build\\SrcToA2L.exe", // 调试目标
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"args": [ // 附加参数
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".\\Test\\typedef.h",
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".\\Inc\\Type_Descriptions.hpp",
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".\\Test\\input.c",
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"-r",
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".\\Test\\PVER.a2l",
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"-m",
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".\\Test\\PVER.map",
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],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}", // 工作目录
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"environment": [],
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// "console": "externalTerminal",
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}
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]
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}
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16
.vscode/tasks.json
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16
.vscode/tasks.json
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{
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"tasks": [
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{
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"label": "project_build_task", //定义的Task标签
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"type": "shell", //Task执行的类型
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"options": {
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"cwd": "${workspaceFolder}" // 工作目录
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},
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"command": "make", //运行的命令
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"args": [
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"-j4" // 附加参数
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],
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}
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],
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"version": "2.0.0"
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}
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