structure of typedef and constant of #define can be solve now.
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@@ -0,0 +1,157 @@
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# 目标文件名称
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TARGET_FILE_NAME = SrcToA2L
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# 编译路径
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BUILD_DIR = Build
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# 工具链前缀
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PREFIX = \
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# 调试选项
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DEBUG = 1
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# GUI或CUI编译选项
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GUI = 0
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# C编译标准,等号后面不能有空格
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C_STD =c17
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# C++编译标准,等号后面不能有空格
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CXX_STD =c++17
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#输入源文件字符编码定义,等号后不能有空格
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INPUT_CHAR_CODING =UTF-8
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#输出单字节字符编码定义,等号后不能有空格
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OUTPUT_CHAR_CODING =GBK
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#输出宽字符编码定义,等号后不能有空格
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OUTPUT_WCHAR_CODING =UTF-16LE
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# 优化等级
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OPT = -Og
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# C编译工具
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CC = $(PREFIX)gcc
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# C++编译工具
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CXX = $(PREFIX)g++
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# Win32 资源文件编译工具
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WIN32_RES = windres
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# 链接库
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LIB_LINK = \
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# C定义
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C_DEFS = \
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-D_UNICODE \
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-DUNICODE
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# C头文件目录
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C_INCLUDES = \
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# C源文件
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C_SOURCES = \
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# C++定义
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CXX_DEFS = \
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# C++ 头文件目录
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CXX_INCLUDES = \
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-IInc \
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# C++源文件
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CXX_SOURCES = \
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Src/Main.cpp \
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Src/Tool_Functions.cpp \
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Src/Core_Functions.cpp \
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Src/Global_Variables.cpp \
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# 资源文件
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WIN32_RES_LISTS = \
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# C编译选项
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CFLAGS = $(C_DEFS) $(C_INCLUDES) $(OPT) -std=$(C_STD) \
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-finput-charset=$(INPUT_CHAR_CODING) \
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-fexec-charset=$(OUTPUT_CHAR_CODING) \
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-fwide-exec-charset=$(OUTPUT_WCHAR_CODING) \
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-static \
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-Wall \
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# 生成依赖相关信息
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CFLAGS += -MMD -MP -MF"$(@:%.o=%.d)"
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# 调试选项
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ifeq ($(DEBUG), 1)
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CFLAGS += -g
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endif
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# GUI与CUI选项
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ifeq ($(GUI), 1)
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CFLAGS += -mwindows
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else
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CFLAGS += -mconsole
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endif
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# C++编译选项
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CXXFLAGS = -lstdc++ $(CFLAGS:$(C_STD)=$(CXX_STD)) $(CXX_DEFS) $(CXX_INCLUDES)
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# C目标文件目录关联
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OBJECTS = $(addprefix $(BUILD_DIR)/,$(notdir $(C_SOURCES:.c=.o)))
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vpath %.c $(sort $(dir $(C_SOURCES)))
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# C++目标文件目录关联
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OBJECTS += $(addprefix $(BUILD_DIR)/,$(notdir $(CXX_SOURCES:.cpp=.o)))
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vpath %.cpp $(sort $(dir $(CXX_SOURCES)))
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# 资源文件目录关联
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OBJECTS += $(addprefix $(BUILD_DIR)/,$(notdir $(WIN32_RES_LISTS:.rc=.o)))
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vpath %.rc $(sort $(dir $(WIN32_RES_LISTS)))
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# Make编译任务
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all: $(BUILD_DIR)/$(TARGET_FILE_NAME).exe
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# C目标文件编译
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$(BUILD_DIR)/%.o: %.c Makefile | $(BUILD_DIR)
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@echo ====== C Source File "$<" Compiling... ======
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$(CC) -c $(CFLAGS) -Wa,-a,-ad,-alms=$(BUILD_DIR)/$(notdir $(<:.c=.lst)) $< -o $@
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# C++ 目标文件编译编译
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$(BUILD_DIR)/%.o: %.cpp Makefile | $(BUILD_DIR)
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@echo ====== C++ Source File "$<" Compiling... ======
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$(CXX) -c $(CXXFLAGS) -Wa,-a,-ad,-ahlms=$(BUILD_DIR)/$(notdir $(<:.cpp=.lst)) $< -o $@
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# 资源文件编译编译
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$(BUILD_DIR)/%.o: %.rc Makefile | $(BUILD_DIR)
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@echo ====== Win32 Resources File "$<" Compiling... ======
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$(WIN32_RES) $< -o $@
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# 生成可执行文件
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$(BUILD_DIR)/$(TARGET_FILE_NAME).exe: $(OBJECTS) Makefile
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@echo ====== All File Compiled. Now Linking... ======
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$(CXX) $(CXXFLAGS) $(OBJECTS) $(LDFLAGS) -o $@ $(LIB_LINK)
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@echo ====== Program Link Finished ======
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# 生成编译目录
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$(BUILD_DIR):
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mkdir $@
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# 清除任务
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clean:$(BUILD_DIR)
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powershell rm -r $(BUILD_DIR)
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# 运行任务
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run:all
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$(BUILD_DIR)/$(TARGET_FILE_NAME).exe
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# 发行编译
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release:$(BUILD_DIR) $(RELEASE_DIR)
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powershell rm -r $(BUILD_DIR)
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make DEBUG=0
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powershell rm $(BUILD_DIR)/*.o
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powershell rm $(BUILD_DIR)/*.d
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powershell rm $(BUILD_DIR)/*.lst
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# 依赖关系
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-include $(wildcard $(BUILD_DIR)/*.d)
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