- 输入框:支持鼠标左键点击定位插入符、拖拽框选区域,并且不再限制字符长度 - 输入框:长文本使用 ETO_CLIPPED 裁剪绘制,避免字符溢出到编辑区域之外 - 图例:信号名称超过 200px 时省略号截断,不再挤压标尺区域 - 选中状态从 TabConfig 迁移到 DataSet,切换视图后信号选中状态保持一致 - 网格右键菜单:Y 轴最大值/最小值直接显示当前值,点击后原位置弹出内联编辑框 - 标尺数值改为绘制在图例下层,不再因避让图例而隐藏 - 移除已无用的 LegendBandRect,新增共享的编辑框布局与命中检测工具 - .gitignore 忽略 TestData 测试数据目录
660 lines
20 KiB
C++
660 lines
20 KiB
C++
#include "PaintUtil.hpp"
|
|
|
|
#include <algorithm>
|
|
#include <cmath>
|
|
|
|
namespace jdi
|
|
{
|
|
|
|
namespace
|
|
{
|
|
/**
|
|
* @brief 颜色样块补充描边的不透明度阈值。
|
|
*
|
|
* 不透明度低于该值时,色块自身与浅色背景的对比度已不足,需要额外描边才能辨识;
|
|
* 高于该值时按需求不绘制描边,保持与预设色块一致的纯净外观。
|
|
*/
|
|
const float kSwatchOutlineOpacity = 0.45f;
|
|
|
|
/**
|
|
* @brief 构造圆角矩形路径。
|
|
* @param [IN,OUT] path 目标路径对象。
|
|
* @param [IN] rect 目标矩形。
|
|
* @param [IN] radius 圆角半径。
|
|
*/
|
|
void BuildRoundRectPath(gd::GraphicsPath& path, const gd::RectF& rect, float radius)
|
|
{
|
|
if (rect.Width <= 0.0f || rect.Height <= 0.0f)
|
|
{
|
|
return;
|
|
}
|
|
|
|
float diameter = radius * 2.0f;
|
|
if (diameter > rect.Width)
|
|
{
|
|
diameter = rect.Width;
|
|
}
|
|
if (diameter > rect.Height)
|
|
{
|
|
diameter = rect.Height;
|
|
}
|
|
if (diameter < 1.0f)
|
|
{
|
|
path.AddRectangle(rect);
|
|
return;
|
|
}
|
|
|
|
const float right = rect.X + rect.Width;
|
|
const float bottom = rect.Y + rect.Height;
|
|
|
|
path.AddArc(rect.X, rect.Y, diameter, diameter, 180.0f, 90.0f);
|
|
path.AddArc(right - diameter, rect.Y, diameter, diameter, 270.0f, 90.0f);
|
|
path.AddArc(right - diameter, bottom - diameter, diameter, diameter, 0.0f, 90.0f);
|
|
path.AddArc(rect.X, bottom - diameter, diameter, diameter, 90.0f, 90.0f);
|
|
path.CloseFigure();
|
|
}
|
|
|
|
/**
|
|
* @brief 创建指定字号的界面字体。
|
|
* @param [IN] face 字体名称。
|
|
* @param [IN] pixelHeight 字符高度(像素)。
|
|
* @param [IN] bold 是否加粗。
|
|
* @return 字体句柄,失败返回 nullptr。
|
|
*/
|
|
HFONT CreateUiFont(const wchar_t* face, int pixelHeight, bool bold)
|
|
{
|
|
LOGFONTW logFont = {};
|
|
logFont.lfHeight = -pixelHeight;
|
|
logFont.lfWeight = bold ? FW_SEMIBOLD : FW_NORMAL;
|
|
logFont.lfCharSet = DEFAULT_CHARSET;
|
|
logFont.lfOutPrecision = OUT_TT_PRECIS;
|
|
logFont.lfClipPrecision = CLIP_DEFAULT_PRECIS;
|
|
logFont.lfQuality = CLEARTYPE_QUALITY;
|
|
logFont.lfPitchAndFamily = DEFAULT_PITCH | FF_DONTCARE;
|
|
wcsncpy(logFont.lfFaceName, face, LF_FACESIZE - 1);
|
|
logFont.lfFaceName[LF_FACESIZE - 1] = L'\0';
|
|
|
|
HFONT font = CreateFontIndirectW(&logFont);
|
|
if (font == nullptr)
|
|
{
|
|
font = static_cast<HFONT>(GetStockObject(DEFAULT_GUI_FONT));
|
|
}
|
|
return font;
|
|
}
|
|
}
|
|
|
|
bool UiFonts::Create(UINT targetDpi)
|
|
{
|
|
Destroy();
|
|
dpi = (targetDpi == 0) ? 96u : targetDpi;
|
|
|
|
const double scale = static_cast<double>(dpi) / 96.0;
|
|
const int uiHeight = static_cast<int>(std::lround(14.0 * scale));
|
|
const int smallHeight = static_cast<int>(std::lround(12.0 * scale));
|
|
const int titleHeight = static_cast<int>(std::lround(15.0 * scale));
|
|
const int monoHeight = static_cast<int>(std::lround(13.0 * scale));
|
|
|
|
ui = CreateUiFont(L"Segoe UI", uiHeight, false);
|
|
uiBold = CreateUiFont(L"Segoe UI Semibold", uiHeight, true);
|
|
uiSmall = CreateUiFont(L"Segoe UI", smallHeight, false);
|
|
uiSmallBold = CreateUiFont(L"Segoe UI Semibold", smallHeight, true);
|
|
title = CreateUiFont(L"Segoe UI Semibold", titleHeight, true);
|
|
mono = CreateUiFont(L"Consolas", monoHeight, false);
|
|
monoSmall = CreateUiFont(L"Consolas", smallHeight, false);
|
|
|
|
return ui != nullptr && uiBold != nullptr && uiSmall != nullptr && title != nullptr && mono != nullptr;
|
|
}
|
|
|
|
void UiFonts::Destroy()
|
|
{
|
|
const HFONT resources[] = {ui, uiBold, uiSmall, uiSmallBold, title, mono, monoSmall};
|
|
for (const HFONT font : resources)
|
|
{
|
|
if (font != nullptr)
|
|
{
|
|
DeleteObject(font);
|
|
}
|
|
}
|
|
ui = nullptr;
|
|
uiBold = nullptr;
|
|
uiSmall = nullptr;
|
|
uiSmallBold = nullptr;
|
|
title = nullptr;
|
|
mono = nullptr;
|
|
monoSmall = nullptr;
|
|
}
|
|
|
|
void UiFillRect(gd::Graphics& g, const gd::RectF& rect, std::uint32_t argb)
|
|
{
|
|
if (rect.Width <= 0.0f || rect.Height <= 0.0f)
|
|
{
|
|
return;
|
|
}
|
|
gd::SolidBrush brush(ToGdiColor(argb));
|
|
g.FillRectangle(&brush, rect);
|
|
}
|
|
|
|
void UiFillRoundRect(gd::Graphics& g, const gd::RectF& rect, float radius, std::uint32_t argb)
|
|
{
|
|
if (rect.Width <= 0.0f || rect.Height <= 0.0f)
|
|
{
|
|
return;
|
|
}
|
|
gd::GraphicsPath path;
|
|
BuildRoundRectPath(path, rect, radius);
|
|
gd::SolidBrush brush(ToGdiColor(argb));
|
|
g.FillPath(&brush, &path);
|
|
}
|
|
|
|
void UiDrawRoundRect(gd::Graphics& g, const gd::RectF& rect, float radius, std::uint32_t argb, float width)
|
|
{
|
|
if (rect.Width <= 0.0f || rect.Height <= 0.0f)
|
|
{
|
|
return;
|
|
}
|
|
gd::GraphicsPath path;
|
|
BuildRoundRectPath(path, rect, radius);
|
|
gd::Pen pen(ToGdiColor(argb), width);
|
|
g.DrawPath(&pen, &path);
|
|
}
|
|
|
|
void UiDrawLine(gd::Graphics& g, float x1, float y1, float x2, float y2, std::uint32_t argb, float width)
|
|
{
|
|
gd::Pen pen(ToGdiColor(argb), width);
|
|
pen.SetStartCap(gd::LineCapFlat);
|
|
pen.SetEndCap(gd::LineCapFlat);
|
|
g.DrawLine(&pen, x1, y1, x2, y2);
|
|
}
|
|
|
|
void UiText(gd::Graphics& g, const std::wstring& text, HFONT font, const gd::RectF& rect, std::uint32_t argb,
|
|
TextAlign align)
|
|
{
|
|
if (text.empty() || font == nullptr || rect.Width <= 0.0f || rect.Height <= 0.0f)
|
|
{
|
|
return;
|
|
}
|
|
|
|
HDC hdc = g.GetHDC();
|
|
if (hdc == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
HGDIOBJ oldFont = SelectObject(hdc, font);
|
|
const int oldMode = SetBkMode(hdc, TRANSPARENT);
|
|
const COLORREF oldColor = SetTextColor(hdc, ToColorRef(argb));
|
|
|
|
RECT rc;
|
|
rc.left = static_cast<LONG>(std::floor(rect.X));
|
|
rc.top = static_cast<LONG>(std::floor(rect.Y));
|
|
rc.right = static_cast<LONG>(std::ceil(rect.X + rect.Width));
|
|
rc.bottom = static_cast<LONG>(std::ceil(rect.Y + rect.Height));
|
|
|
|
UINT flags = DT_SINGLELINE | DT_VCENTER | DT_NOPREFIX | DT_END_ELLIPSIS;
|
|
switch (align)
|
|
{
|
|
case TextAlign::CENTER:
|
|
flags |= DT_CENTER;
|
|
break;
|
|
case TextAlign::RIGHT:
|
|
flags |= DT_RIGHT;
|
|
break;
|
|
case TextAlign::LEFT:
|
|
default:
|
|
flags |= DT_LEFT;
|
|
break;
|
|
}
|
|
|
|
DrawTextW(hdc, text.c_str(), static_cast<int>(text.size()), &rc, flags);
|
|
|
|
SetTextColor(hdc, oldColor);
|
|
SetBkMode(hdc, oldMode);
|
|
SelectObject(hdc, oldFont);
|
|
g.ReleaseHDC(hdc);
|
|
}
|
|
|
|
float UiTextWidth(gd::Graphics& g, const std::wstring& text, HFONT font)
|
|
{
|
|
if (text.empty() || font == nullptr)
|
|
{
|
|
return 0.0f;
|
|
}
|
|
|
|
HDC hdc = g.GetHDC();
|
|
if (hdc == nullptr)
|
|
{
|
|
return 0.0f;
|
|
}
|
|
|
|
HGDIOBJ oldFont = SelectObject(hdc, font);
|
|
SIZE size = {};
|
|
GetTextExtentPoint32W(hdc, text.c_str(), static_cast<int>(text.size()), &size);
|
|
SelectObject(hdc, oldFont);
|
|
g.ReleaseHDC(hdc);
|
|
|
|
return static_cast<float>(size.cx);
|
|
}
|
|
|
|
float UiMeasureTextWidth(HFONT font, const std::wstring& text)
|
|
{
|
|
if (text.empty() || font == nullptr)
|
|
{
|
|
return 0.0f;
|
|
}
|
|
|
|
HDC hdc = GetDC(nullptr);
|
|
if (hdc == nullptr)
|
|
{
|
|
return 0.0f;
|
|
}
|
|
|
|
HGDIOBJ oldFont = SelectObject(hdc, font);
|
|
SIZE size = {};
|
|
GetTextExtentPoint32W(hdc, text.c_str(), static_cast<int>(text.size()), &size);
|
|
SelectObject(hdc, oldFont);
|
|
ReleaseDC(nullptr, hdc);
|
|
|
|
return static_cast<float>(size.cx);
|
|
}
|
|
|
|
std::wstring UiEllipsize(gd::Graphics& g, const std::wstring& text, HFONT font, float maxWidth)
|
|
{
|
|
if (text.empty() || font == nullptr || maxWidth <= 0.0f)
|
|
{
|
|
return std::wstring();
|
|
}
|
|
if (UiTextWidth(g, text, font) <= maxWidth)
|
|
{
|
|
return text;
|
|
}
|
|
|
|
const std::wstring ellipsis = L"…";
|
|
const float ellipsisWidth = UiTextWidth(g, ellipsis, font);
|
|
if (ellipsisWidth > maxWidth)
|
|
{
|
|
return std::wstring();
|
|
}
|
|
|
|
std::wstring result = text;
|
|
while (!result.empty())
|
|
{
|
|
result.pop_back();
|
|
if (UiTextWidth(g, result, font) + ellipsisWidth <= maxWidth)
|
|
{
|
|
return result + ellipsis;
|
|
}
|
|
}
|
|
return ellipsis;
|
|
}
|
|
|
|
void UiDrawPlusIcon(gd::Graphics& g, const gd::RectF& rect, std::uint32_t argb, float strokeWidth)
|
|
{
|
|
const float cx = rect.X + rect.Width * 0.5f;
|
|
const float cy = rect.Y + rect.Height * 0.5f;
|
|
const float arm = std::min(rect.Width, rect.Height) * 0.3f;
|
|
UiDrawLine(g, cx - arm, cy, cx + arm, cy, argb, strokeWidth);
|
|
UiDrawLine(g, cx, cy - arm, cx, cy + arm, argb, strokeWidth);
|
|
}
|
|
|
|
void UiDrawCrossIcon(gd::Graphics& g, const gd::RectF& rect, std::uint32_t argb, float strokeWidth)
|
|
{
|
|
const float cx = rect.X + rect.Width * 0.5f;
|
|
const float cy = rect.Y + rect.Height * 0.5f;
|
|
const float arm = std::min(rect.Width, rect.Height) * 0.3f;
|
|
UiDrawLine(g, cx - arm, cy - arm, cx + arm, cy + arm, argb, strokeWidth);
|
|
UiDrawLine(g, cx + arm, cy - arm, cx - arm, cy + arm, argb, strokeWidth);
|
|
}
|
|
|
|
void UiDrawTriangleIcon(gd::Graphics& g, const gd::RectF& rect, std::uint32_t argb, IconDirection direction)
|
|
{
|
|
const float cx = rect.X + rect.Width * 0.5f;
|
|
const float cy = rect.Y + rect.Height * 0.5f;
|
|
const float arm = std::min(rect.Width, rect.Height) * 0.28f;
|
|
|
|
gd::PointF points[3];
|
|
switch (direction)
|
|
{
|
|
case IconDirection::LEFT:
|
|
points[0] = gd::PointF(cx + arm * 0.7f, cy - arm);
|
|
points[1] = gd::PointF(cx - arm * 0.7f, cy);
|
|
points[2] = gd::PointF(cx + arm * 0.7f, cy + arm);
|
|
break;
|
|
case IconDirection::RIGHT:
|
|
points[0] = gd::PointF(cx - arm * 0.7f, cy - arm);
|
|
points[1] = gd::PointF(cx + arm * 0.7f, cy);
|
|
points[2] = gd::PointF(cx - arm * 0.7f, cy + arm);
|
|
break;
|
|
case IconDirection::UP:
|
|
points[0] = gd::PointF(cx - arm, cy + arm * 0.7f);
|
|
points[1] = gd::PointF(cx, cy - arm * 0.7f);
|
|
points[2] = gd::PointF(cx + arm, cy + arm * 0.7f);
|
|
break;
|
|
case IconDirection::DOWN:
|
|
default:
|
|
points[0] = gd::PointF(cx - arm, cy - arm * 0.7f);
|
|
points[1] = gd::PointF(cx, cy + arm * 0.7f);
|
|
points[2] = gd::PointF(cx + arm, cy - arm * 0.7f);
|
|
break;
|
|
}
|
|
|
|
gd::SolidBrush brush(ToGdiColor(argb));
|
|
g.FillPolygon(&brush, points, 3);
|
|
}
|
|
|
|
double UiSliderRatioFromX(const gd::RectF& trackRect, float x)
|
|
{
|
|
if (trackRect.Width <= 0.0f)
|
|
{
|
|
return 0.0;
|
|
}
|
|
const double ratio = static_cast<double>(x - trackRect.X) / static_cast<double>(trackRect.Width);
|
|
if (ratio < 0.0)
|
|
{
|
|
return 0.0;
|
|
}
|
|
if (ratio > 1.0)
|
|
{
|
|
return 1.0;
|
|
}
|
|
return ratio;
|
|
}
|
|
|
|
void UiDrawCheckBox(gd::Graphics& g, const gd::RectF& rect, int state, float radius)
|
|
{
|
|
const Theme& theme = SolarizedLight();
|
|
const float centerY = rect.Y + rect.Height * 0.5f;
|
|
|
|
if (state == 1)
|
|
{
|
|
UiFillRoundRect(g, rect, radius, theme.accent);
|
|
gd::Pen pen(ToGdiColor(theme.textOnAccent), std::max(1.4f, rect.Height * 0.11f));
|
|
pen.SetStartCap(gd::LineCapRound);
|
|
pen.SetEndCap(gd::LineCapRound);
|
|
g.DrawLine(&pen, rect.X + rect.Width * 0.22f, centerY, rect.X + rect.Width * 0.42f,
|
|
rect.Y + rect.Height * 0.72f);
|
|
g.DrawLine(&pen, rect.X + rect.Width * 0.42f, rect.Y + rect.Height * 0.72f,
|
|
rect.X + rect.Width * 0.78f, rect.Y + rect.Height * 0.28f);
|
|
}
|
|
else if (state == 2)
|
|
{
|
|
UiFillRoundRect(g, rect, radius, theme.accentSoft);
|
|
UiDrawRoundRect(g, rect, radius, theme.accent, 1.0f);
|
|
UiFillRect(g, gd::RectF(rect.X + rect.Width * 0.22f, centerY - rect.Height * 0.08f,
|
|
rect.Width * 0.56f, rect.Height * 0.16f),
|
|
theme.accent);
|
|
}
|
|
else
|
|
{
|
|
UiFillRoundRect(g, rect, radius, theme.cardBg);
|
|
UiDrawRoundRect(g, rect, radius, theme.borderStrong, 1.0f);
|
|
}
|
|
}
|
|
|
|
void UiDrawSlider(gd::Graphics& g, const gd::RectF& track, double ratio, std::uint32_t fillColor,
|
|
bool active, float scale)
|
|
{
|
|
if (track.Width <= 0.0f || track.Height <= 0.0f)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (ratio < 0.0)
|
|
{
|
|
ratio = 0.0;
|
|
}
|
|
if (ratio > 1.0)
|
|
{
|
|
ratio = 1.0;
|
|
}
|
|
|
|
const float radius = track.Height * 0.5f;
|
|
UiFillRoundRect(g, track, radius, 0x2A657B83u);
|
|
|
|
// 已填充部分严格止于圆钮中心,最小值时不会留下超出圆钮的填充残留。
|
|
const float fillWidth = static_cast<float>(ratio) * track.Width;
|
|
if (fillWidth > 0.5f)
|
|
{
|
|
UiFillRoundRect(g, gd::RectF(track.X, track.Y, fillWidth, track.Height), radius, fillColor);
|
|
}
|
|
|
|
const float knobRadius = radius + (active ? 2.5f * scale : 0.8f * scale);
|
|
const float knobX = track.X + static_cast<float>(ratio) * track.Width;
|
|
|
|
gd::SolidBrush knob(ToGdiColor(0xFFFFFFFFu));
|
|
gd::Pen knobPen(ToGdiColor(0xFF586E75u), 1.4f * scale);
|
|
g.FillEllipse(&knob, knobX - knobRadius, track.Y + radius - knobRadius, knobRadius * 2.0f,
|
|
knobRadius * 2.0f);
|
|
g.DrawEllipse(&knobPen, knobX - knobRadius, track.Y + radius - knobRadius, knobRadius * 2.0f,
|
|
knobRadius * 2.0f);
|
|
}
|
|
|
|
float UiEditTextLeft(const gd::RectF& rect, const TextEdit& edit, HFONT font, float scale,
|
|
float& innerWidth)
|
|
{
|
|
innerWidth = std::max(4.0f, rect.Width - 12.0f * scale);
|
|
const float textLeft = rect.X + 6.0f * scale;
|
|
|
|
const std::wstring& text = edit.Text();
|
|
if (text.empty())
|
|
{
|
|
return textLeft;
|
|
}
|
|
|
|
const float textWidth = UiMeasureTextWidth(font, text);
|
|
if (textWidth <= innerWidth)
|
|
{
|
|
return textLeft;
|
|
}
|
|
|
|
// 保证插入符可见:插入符超出右边界时向左滚动,并夹到总可滚动范围内。
|
|
const float caretX = UiMeasureTextWidth(font, text.substr(0, edit.Caret()));
|
|
float scroll = 0.0f;
|
|
if (caretX > innerWidth)
|
|
{
|
|
scroll = caretX - innerWidth;
|
|
}
|
|
const float maximum = textWidth - innerWidth;
|
|
scroll = std::max(0.0f, std::min(scroll, maximum));
|
|
return textLeft - scroll;
|
|
}
|
|
|
|
std::size_t UiEditOffsetAt(HFONT font, const std::wstring& text, float localX)
|
|
{
|
|
if (text.empty() || font == nullptr)
|
|
{
|
|
return 0;
|
|
}
|
|
if (localX <= 0.0f)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// 逐字符累加宽度,找到距离最近的字符边界(文本通常很短,线性扫描足够)。
|
|
float previous = 0.0f;
|
|
for (std::size_t index = 0; index < text.size(); ++index)
|
|
{
|
|
const float current = UiMeasureTextWidth(font, text.substr(0, index + 1));
|
|
if (localX < current)
|
|
{
|
|
// 落在本字符的左半 → 取左边界,右半 → 取右边界。
|
|
return (localX - previous <= current - localX) ? index : (index + 1);
|
|
}
|
|
previous = current;
|
|
}
|
|
return text.size();
|
|
}
|
|
|
|
void UiTextAtClipped(gd::Graphics& g, const std::wstring& text, HFONT font, float x, const gd::RectF& rect,
|
|
std::uint32_t argb, const gd::RectF& clipRect)
|
|
{
|
|
if (text.empty() || font == nullptr || clipRect.Width <= 0.0f || clipRect.Height <= 0.0f)
|
|
{
|
|
return;
|
|
}
|
|
|
|
HDC hdc = g.GetHDC();
|
|
if (hdc == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
HGDIOBJ oldFont = SelectObject(hdc, font);
|
|
const int oldMode = SetBkMode(hdc, TRANSPARENT);
|
|
const COLORREF oldColor = SetTextColor(hdc, ToColorRef(argb));
|
|
|
|
TEXTMETRICW metrics = {};
|
|
GetTextMetricsW(hdc, &metrics);
|
|
const int baselineY = static_cast<int>(
|
|
std::floor(rect.Y + (rect.Height - static_cast<float>(metrics.tmHeight)) * 0.5f));
|
|
|
|
RECT clip = {};
|
|
clip.left = static_cast<LONG>(std::floor(clipRect.X));
|
|
clip.top = static_cast<LONG>(std::floor(clipRect.Y));
|
|
clip.right = static_cast<LONG>(std::ceil(clipRect.X + clipRect.Width));
|
|
clip.bottom = static_cast<LONG>(std::ceil(clipRect.Y + clipRect.Height));
|
|
|
|
// ETO_CLIPPED 让 GDI 在指定矩形内裁剪,长文本不会再画到输入框之外。
|
|
ExtTextOutW(hdc, static_cast<int>(std::floor(x)), baselineY, ETO_CLIPPED, &clip, text.c_str(),
|
|
static_cast<UINT>(text.size()), nullptr);
|
|
|
|
SetTextColor(hdc, oldColor);
|
|
SetBkMode(hdc, oldMode);
|
|
SelectObject(hdc, oldFont);
|
|
g.ReleaseHDC(hdc);
|
|
}
|
|
|
|
void UiDrawEditField(gd::Graphics& g, const gd::RectF& rect, const TextEdit& edit, HFONT font, float scale)
|
|
{
|
|
if (rect.Width <= 0.0f || rect.Height <= 0.0f || font == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
const Theme& theme = SolarizedLight();
|
|
const float corner = 3.0f * scale;
|
|
|
|
UiFillRoundRect(g, rect, corner, theme.cardBg);
|
|
UiDrawRoundRect(g, rect, corner, theme.accent, 1.6f);
|
|
|
|
const std::wstring& text = edit.Text();
|
|
const float innerLeft = rect.X + 6.0f * scale;
|
|
|
|
float innerWidth = 0.0f;
|
|
const float textLeft = UiEditTextLeft(rect, edit, font, scale, innerWidth);
|
|
const gd::RectF clipRect(innerLeft, rect.Y + 1.0f * scale, innerWidth, rect.Height - 2.0f * scale);
|
|
|
|
if (text.empty())
|
|
{
|
|
// 空内容仍绘制插入符,保持焦点可见。
|
|
UiDrawLine(g, textLeft, rect.Y + 4.0f * scale, textLeft, rect.Y + rect.Height - 4.0f * scale,
|
|
theme.accent, 1.4f * scale);
|
|
return;
|
|
}
|
|
|
|
// 光标与选区端点对应的像素位置(以文本左端为原点)。
|
|
const float caretX = UiMeasureTextWidth(font, text.substr(0, edit.Caret()));
|
|
const float selBeginX =
|
|
edit.HasSelection() ? UiMeasureTextWidth(font, text.substr(0, edit.SelectionBegin())) : 0.0f;
|
|
const float selEndX =
|
|
edit.HasSelection() ? UiMeasureTextWidth(font, text.substr(0, edit.SelectionEnd())) : 0.0f;
|
|
|
|
const bool fullSelection =
|
|
edit.HasSelection() && edit.SelectionBegin() == 0 && edit.SelectionEnd() == text.size();
|
|
|
|
const int saveState = g.Save();
|
|
g.SetClip(clipRect, gd::CombineModeIntersect);
|
|
|
|
// 选区高亮绘制在文本之下,整段选中时呈现“已全选”观感;
|
|
// 叠加上 GDI+ 裁剪,高亮同样不会越过输入框边界。
|
|
if (edit.HasSelection() && selEndX > selBeginX)
|
|
{
|
|
const gd::RectF highlight(textLeft + selBeginX, rect.Y + 3.0f * scale, selEndX - selBeginX,
|
|
rect.Height - 6.0f * scale);
|
|
UiFillRect(g, highlight, theme.accent);
|
|
}
|
|
|
|
// 长文本用 ETO_CLIPPING 交给 GDI 裁剪,避免字符画到输入框之外。
|
|
UiTextAtClipped(g, text, font, textLeft, rect,
|
|
fullSelection ? theme.textOnAccent : theme.textStrong, clipRect);
|
|
|
|
if (!fullSelection && edit.HasSelection() && selEndX > selBeginX)
|
|
{
|
|
// 局部选区:在反白底衬上重绘被选中的片段,其余文字保持常规颜色。
|
|
const std::wstring selected =
|
|
text.substr(edit.SelectionBegin(), edit.SelectionEnd() - edit.SelectionBegin());
|
|
UiTextAtClipped(g, selected, font, textLeft + selBeginX, rect, theme.textOnAccent, clipRect);
|
|
}
|
|
|
|
// 插入符。
|
|
const float caretDrawX = textLeft + caretX;
|
|
UiDrawLine(g, caretDrawX, rect.Y + 4.0f * scale, caretDrawX, rect.Y + rect.Height - 4.0f * scale,
|
|
theme.textStrong, 1.4f * scale);
|
|
|
|
g.Restore(saveState);
|
|
}
|
|
|
|
bool UiEditFieldMouseDown(HFONT font, const gd::RectF& rect, TextEdit& edit, float scale, int x, int y)
|
|
{
|
|
if (!edit.Active() || font == nullptr || rect.Width <= 0.0f)
|
|
{
|
|
return false;
|
|
}
|
|
if (!UiPointInRect(rect, static_cast<float>(x), static_cast<float>(y)))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// 用与绘制完全相同的布局函数换算文本起点,保证点哪儿光标就落在哪儿。
|
|
float innerWidth = 0.0f;
|
|
const float textLeft = UiEditTextLeft(rect, edit, font, scale, innerWidth);
|
|
edit.BeginDrag(UiEditOffsetAt(font, edit.Text(), static_cast<float>(x) - textLeft));
|
|
return true;
|
|
}
|
|
|
|
bool UiEditFieldMouseMove(HFONT font, const gd::RectF& rect, TextEdit& edit, float scale, int x)
|
|
{
|
|
if (!edit.Active() || !edit.Dragging() || font == nullptr || rect.Width <= 0.0f)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
float innerWidth = 0.0f;
|
|
const float textLeft = UiEditTextLeft(rect, edit, font, scale, innerWidth);
|
|
return edit.UpdateDrag(UiEditOffsetAt(font, edit.Text(), static_cast<float>(x) - textLeft));
|
|
}
|
|
|
|
bool UiSwatchNeedsOutline(float opacity)
|
|
{
|
|
return !(opacity >= kSwatchOutlineOpacity);
|
|
}
|
|
|
|
std::uint32_t UiDrawSwatch(gd::Graphics& g, const gd::RectF& rect, std::uint32_t color, float opacity,
|
|
float radius, float scale)
|
|
{
|
|
double alpha = static_cast<double>(opacity);
|
|
if (!(alpha > 0.0))
|
|
{
|
|
alpha = 0.0;
|
|
}
|
|
if (alpha > 1.0)
|
|
{
|
|
alpha = 1.0;
|
|
}
|
|
|
|
const std::uint32_t filled = WithAlpha(color, static_cast<unsigned int>(alpha * 255.0 + 0.5));
|
|
if (rect.Width > 0.0f && rect.Height > 0.0f)
|
|
{
|
|
UiFillRoundRect(g, rect, radius, filled);
|
|
|
|
// 透明度过低时色块本身难以辨识,补充一圈描边以保持可读性;可见时不绘制描边。
|
|
if (UiSwatchNeedsOutline(opacity))
|
|
{
|
|
UiDrawRoundRect(g, rect, radius, SolarizedLight().borderStrong,
|
|
std::max(1.0f, scale));
|
|
}
|
|
}
|
|
return filled;
|
|
}
|
|
|
|
} // namespace jdi
|