一、采样间隔/频率显示不一致(用户报告 1ms vs 1000us、100us 0ns) * FormatDurationCompound 改为「先量化到整数皮秒、再整数分解」, 彻底消除同一数值因浮点噪声落到不同单位/留下零尾数的问题; 秒级分支与亚秒分支共用 totalPs 方案,次级进位/单位升级集中在一处。 * FormatFrequency 的单位选择改为按「舍入后的显示值」判定(999.9999999Hz 与 1000Hz 均为 1.000kHz),并做向下校正避免 0.001kHz。 二、选区截取面板 * 提示文本改为用户指定原文「启用双光标模式以进行选区截取」。 * EdgePanelWidth 计入该提示的实际文本宽度;绘制改用 UiTextClipped 不再省略。 * viewHeight 补回漏减的 bottomPad,修掉条目区与按钮之间的空白。 三、未展开的信号条目栏悬停不再变成手型光标。 四、开启「显示布局边界」后 GX 标签可正常拖拽排序 * 抽出 PaintLaneReorderOverlay(吸附槽位 + 被拖轮廓),贴图与整幅重绘共用。 * 整幅重绘在 LANE_REORDER 时按 LaneDragOffset 逐格平移重画(被拖网格最后画), 修掉调试模式下不跟随鼠标、无吸附提示、只能盲拖的问题。 五、信号右键新增「移动到…」二级菜单(位于「仅显示该信号」之上) * 条目为「分组 N(组名)」,当前组打勾;无标题行;底部「新建分组」。 * MenuItem::submenuMaxRows + PopupMenu 独立子菜单滚动(滚动条、滚轮、视口命中过滤), IsScrollable 计入子菜单可滚状态。 * 数据层 DataSet::MoveSignalToGroup/MoveSignal 让时间轴随信号搬运 (独占则移动、共享则复制);TabConfig::RemapAfterSignalMove 改写引用而非先删后插。 * Application::MoveSignalCore 统一入口,保证派生计算暂停、引用修正、选中迁移与同步一致。 六、信号列表支持按住拖拽排序(组内重排 / 跨组移动) * 4px 阈值进入拖拽;条目脱离原位跟随鼠标(阴影 + 强调色描边 + 插入指示线)。 * 其它信号行/分组行按插入位置做避让位移动画(RowRect 统一叠加插值位移, 宿主 kScrollTimerId 驱动 AdvanceSignalDragAnimation)。 * 数据层 DataSet::MoveSignal 支持任意位置;TabConfig::RemapAfterSignalReorder 线性重映射。 * 拖拽中禁用组名悬浮;双击改名与 InvalidateRows 均正确终止拖拽态。 验证:删 .o 全量重编译零 error / 零 warning;产物 873,984 B(< 1MB 预警阈值)。 本轮未使用鼠标/键盘/屏幕,未运行任何 GUI 探针,仅编译验证 + 源码级核对。
439 lines
19 KiB
C++
439 lines
19 KiB
C++
// PopupMenu 实现分片 —— 绘制(主菜单 + 二级子菜单)。
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//
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// 本文件只包含 PopupMenu 的成员函数定义(从 PopupMenu.cpp 机械搬移,行为不变)。
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//
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// ⚠️ 菜单是叠在最上层的手绘浮层:文字走 `UiText`(GDI,不认 GDI+ 裁剪区),
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// 因此所有文字必须由排版阶段算好的矩形约束,不能指望裁剪。
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#include "PopupMenu.hpp"
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#include "PopupMenuInternal.hpp"
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#include "UiControls.hpp"
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namespace jdi
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{
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void PopupMenu::Paint(gd::Graphics& g)
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{
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if (!m_open || m_theme == nullptr || m_fonts == nullptr || m_rect.Width <= 0.0f)
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{
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return;
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}
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// 投影:用两层递减透明度的圆角矩形模拟,避免引入系统阴影 API。
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UiFillRoundRect(g, gd::RectF(m_rect.X + 1.0f * m_scale, m_rect.Y + 2.0f * m_scale, m_rect.Width,
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m_rect.Height),
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kCorner * m_scale, 0x14000000u);
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UiFillRoundRect(g, gd::RectF(m_rect.X + 2.0f * m_scale, m_rect.Y + 4.0f * m_scale, m_rect.Width,
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m_rect.Height),
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kCorner * m_scale, 0x10000000u);
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UiFillRoundRect(g, m_rect, kCorner * m_scale, m_theme->cardBg);
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UiDrawRoundRect(g, m_rect, kCorner * m_scale, m_theme->borderStrong, 1.0f);
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// 条目文字统一走本 lambda:可滚动区里的条目必须夹到**滚动视口** ——
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// `UiText` 走 GDI `DrawTextW`,**不遵循 GDI+ 的 `SetClip`**,不显式裁剪就会画到固定区上。
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//(GDI+ 图元 —— 行底色 / 圆角 / 分隔线 / 对勾 / 子菜单三角 —— 受 `SetClip` 约束,无需额外处理。)
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const auto itemText = [this, &g](const std::wstring& text, HFONT font, const gd::RectF& rect,
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std::uint32_t argb, TextAlign align, bool clipped)
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{
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if (clipped)
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{
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UiTextClipped(g, text, font, rect, argb, align, m_scrollViewport);
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}
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else
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{
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UiText(g, text, font, rect, argb, align);
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}
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};
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// 可滚动菜单的条目分三段:
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// * `[0, m_scrollFirst)`:**前导标题**(「所属网格」这类)—— 钉在菜单顶部,**不参与滚动**;
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// * `[m_scrollFirst, m_pinnedIndex)`:滚动区(裁剪到滚动视口,右侧有滚动条);
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// * `[m_pinnedIndex, end)`:末尾固定项(最后一个分隔线 + 「新建网格」)钉在菜单底部。
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const bool scrollable = m_scrollEnabled && m_pinnedIndex > 0;
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const int scrollFirst = scrollable ? m_scrollFirst : static_cast<int>(m_items.size());
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const int scrollLast = scrollable ? m_pinnedIndex : static_cast<int>(m_items.size());
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int clipState = 0;
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bool clipActive = false;
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for (std::size_t index = 0; index < m_items.size(); ++index)
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{
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const MenuItem& item = m_items[index];
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const gd::RectF& rect = m_itemRects[index];
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const int itemIndex = static_cast<int>(index);
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// 进入/离开滚动区:按需开启/撤销 GDI+ 裁剪(固定区永远完整可见)。
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if (scrollable && itemIndex == scrollFirst && !clipActive)
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{
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clipState = g.Save();
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g.SetClip(m_scrollViewport, gd::CombineModeIntersect);
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clipActive = true;
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}
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else if (scrollable && itemIndex == scrollLast && clipActive)
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{
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g.Restore(clipState);
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clipActive = false;
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}
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const bool inScrollRegion = itemIndex >= scrollFirst && itemIndex < scrollLast;
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// 滚动区里完全不可见的条目直接跳过:长菜单(上百条)逐条绘制会明显卡顿。
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if (scrollable && inScrollRegion &&
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(rect.Y + rect.Height <= m_scrollViewport.Y ||
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rect.Y >= m_scrollViewport.Y + m_scrollViewport.Height))
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{
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continue;
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}
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const bool clipped = scrollable && inScrollRegion;
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if (item.kind == MenuItemKind::SEPARATOR)
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{
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const float lineY = rect.Y + rect.Height * 0.5f;
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UiDrawLine(g, rect.X + kItemPad * m_scale, lineY,
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rect.X + rect.Width - kItemPad * m_scale, lineY, m_theme->border, 1.0f);
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continue;
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}
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if (item.kind == MenuItemKind::HEADER)
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{
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// 标题与普通项共用同一文字列,保证菜单内所有文本严格左对齐。
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itemText(item.label, m_fonts->uiSmallBold,
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gd::RectF(rect.X + kItemPad * m_scale, rect.Y, rect.Width, rect.Height),
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m_theme->textMuted, TextAlign::LEFT, clipped);
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continue;
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}
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if (item.kind == MenuItemKind::HEADER_ACTION)
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{
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// 标题 + 右侧「还原」图标按钮:文字与普通标题同一列;图标可点击(悬停高亮)。
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const gd::RectF icon = HeaderIconRect(static_cast<int>(index));
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const float labelWidth =
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std::max(8.0f, icon.X - rect.X - kItemPad * m_scale - kHeaderIconGap * m_scale);
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itemText(UiEllipsize(item.label, m_fonts->uiSmallBold, labelWidth), m_fonts->uiSmallBold,
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gd::RectF(rect.X + kItemPad * m_scale, rect.Y, labelWidth, rect.Height),
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m_theme->textMuted, TextAlign::LEFT, clipped);
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if (icon.Width > 0.0f)
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{
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const bool iconHovered = (static_cast<int>(index) == m_hoverIconIndex);
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if (iconHovered)
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{
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UiFillRoundRect(g, gd::RectF(icon.X - 2.0f * m_scale, icon.Y - 2.0f * m_scale,
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icon.Width + 4.0f * m_scale, icon.Height + 4.0f * m_scale),
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4.0f * m_scale, WithAlpha(m_theme->accent, 0x33));
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}
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PaintResetIcon(g, icon, iconHovered ? m_theme->accent : m_theme->text, m_scale);
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}
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continue;
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}
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const bool hovered = (static_cast<int>(index) == m_hoverIndex) &&
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(item.kind != MenuItemKind::SWATCHES || m_hoverSwatch < 0);
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if (item.kind == MenuItemKind::EDIT)
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{
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// 编辑项:左侧说明文字 + 右侧内联输入框(与拾色器的 RGB 编辑同一种处理方式,
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// 菜单始终不关闭,数值就地修改)。
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if (hovered && item.enabled && static_cast<int>(index) != m_editIndex)
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{
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UiFillRoundRect(g, rect, 4.0f * m_scale, WithAlpha(m_theme->accent, 0x22));
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}
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const std::uint32_t labelColor = item.enabled ? m_theme->text : m_theme->textMuted;
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// 说明文字与普通项使用同一文字列(kItemPad),保证菜单内所有文本左对齐。
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const float labelLeft = rect.X + kItemPad * m_scale;
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const gd::RectF fieldRect = EditFieldRect(static_cast<int>(index));
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const float labelWidth = std::max(8.0f, fieldRect.X - labelLeft - kEditFieldGap * m_scale);
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itemText(UiEllipsize(item.label, m_fonts->uiSmall, labelWidth), m_fonts->uiSmall,
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gd::RectF(labelLeft, rect.Y, labelWidth, rect.Height), labelColor, TextAlign::LEFT,
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clipped);
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const float suffix = EditSuffixWidth(item);
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if (static_cast<int>(index) == m_editIndex)
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{
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// 编辑态:输入框底板覆盖整行,正文区向右让出后缀宽度,
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// 后缀(单位提示)靠右对齐画在它右侧。
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// ⚠️ 必须用 `UiDrawEditFieldContent`(只画内容)——`UiDrawEditField`
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// 会把底板/描边按传入矩形绘制,那样带后缀时外框会短一截。
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const gd::RectF textRect =
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(suffix > 0.0f)
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? gd::RectF(fieldRect.X, fieldRect.Y, std::max(12.0f, fieldRect.Width - suffix),
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fieldRect.Height)
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: fieldRect;
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UiFillRoundRect(g, fieldRect, 3.0f * m_scale, m_theme->cardBg);
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UiDrawRoundRect(g, fieldRect, 3.0f * m_scale, m_theme->accent, 1.6f);
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UiDrawEditFieldContent(g, textRect, m_edit, m_fonts->uiSmall, m_scale);
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if (suffix > 0.0f)
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{
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const float suffixLeft = textRect.X + textRect.Width;
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itemText(item.editSuffix, m_fonts->uiSmall,
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gd::RectF(suffixLeft, fieldRect.Y,
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std::max(4.0f, fieldRect.X + fieldRect.Width - suffixLeft -
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4.0f * m_scale),
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fieldRect.Height),
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m_theme->textMuted, TextAlign::RIGHT, clipped);
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}
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}
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else
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{
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UiFillRoundRect(g, fieldRect, 3.0f * m_scale, m_theme->pressed);
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UiDrawRoundRect(g, fieldRect, 3.0f * m_scale, m_theme->border, 1.0f);
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const std::wstring text =
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UiEllipsize(item.value, m_fonts->uiSmall, fieldRect.Width - 12.0f * m_scale);
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itemText(text, m_fonts->uiSmall,
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gd::RectF(fieldRect.X + 6.0f * m_scale, fieldRect.Y,
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std::max(8.0f, fieldRect.Width - 12.0f * m_scale), fieldRect.Height),
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item.enabled ? m_theme->textStrong : m_theme->textMuted, TextAlign::LEFT, clipped);
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}
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continue;
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}
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if (item.kind == MenuItemKind::SWATCHES)
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{
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const std::vector<gd::RectF>& rects = m_swatchRects[index];
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for (std::size_t swatch = 0; swatch < rects.size(); ++swatch)
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{
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const gd::RectF& swatchRect = rects[swatch];
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UiFillRoundRect(g, swatchRect, 4.0f * m_scale, item.swatches[swatch]);
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const bool swatchHover = (static_cast<int>(index) == m_hoverIndex) &&
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(static_cast<int>(swatch) == m_hoverSwatch);
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if (static_cast<int>(swatch) == item.checkedSwatch || swatchHover)
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{
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const gd::RectF ring(swatchRect.X - 2.0f * m_scale, swatchRect.Y - 2.0f * m_scale,
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swatchRect.Width + 4.0f * m_scale,
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swatchRect.Height + 4.0f * m_scale);
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UiDrawRoundRect(g, ring, 5.0f * m_scale,
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(static_cast<int>(swatch) == item.checkedSwatch) ? m_theme->textStrong
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: m_theme->borderStrong,
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(static_cast<int>(swatch) == item.checkedSwatch) ? 1.8f : 1.0f);
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}
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}
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continue;
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}
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// 普通项。
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std::uint32_t background = 0;
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if (hovered && item.enabled)
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{
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background = m_theme->accent;
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}
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else if (static_cast<int>(index) == m_pressedIndex)
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{
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background = m_theme->pressed;
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}
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if (background != 0)
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{
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UiFillRoundRect(g, rect, 4.0f * m_scale, background);
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}
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const std::uint32_t textColor = !item.enabled ? m_theme->textMuted
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: ((hovered && item.enabled) ? m_theme->textOnAccent
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: m_theme->text);
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if (item.checked)
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{
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// 单选标记:对勾固定画在条目**右侧**的标记列内,左侧只留统一的小边距,
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// 这样菜单文本左边距不会因为“可能存在的对勾”而被整体推右。
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const float markerRight = rect.X + rect.Width - kItemPad * m_scale;
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const float cx = markerRight - kMarkerColumn * m_scale * 0.5f;
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const float cy = rect.Y + rect.Height * 0.5f;
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const std::uint32_t markerColor = hovered ? m_theme->textOnAccent : m_theme->accent;
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UiDrawLine(g, cx - 4.0f * m_scale, cy, cx - 1.0f * m_scale, cy + 3.0f * m_scale,
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markerColor, 1.8f * m_scale);
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UiDrawLine(g, cx - 1.0f * m_scale, cy + 3.0f * m_scale, cx + 4.5f * m_scale,
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cy - 4.0f * m_scale, markerColor, 1.8f * m_scale);
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}
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// 带子菜单的项:在右侧标记列画一个指向右的三角,提示可以继续展开。
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if (item.kind == MenuItemKind::SUBMENU)
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{
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const float markerRight = rect.X + rect.Width - kItemPad * m_scale;
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const float cx = markerRight - kMarkerColumn * m_scale * 0.5f;
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const float cy = rect.Y + rect.Height * 0.5f;
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const float size = kSubArrowSize * m_scale;
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gd::PointF arrow[3];
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arrow[0] = gd::PointF(cx - size * 0.5f, cy - size);
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arrow[1] = gd::PointF(cx - size * 0.5f, cy + size);
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arrow[2] = gd::PointF(cx + size * 0.7f, cy);
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gd::SolidBrush brush(ToGdiColor(textColor));
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g.FillPolygon(&brush, arrow, 3);
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}
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const float textLeft = rect.X + kItemPad * m_scale;
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const float textWidth =
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rect.Width - 2.0f * kItemPad * m_scale - kMarkerColumn * m_scale - kMarkerGap * m_scale;
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itemText(UiEllipsize(item.label, m_fonts->uiSmall, textWidth), m_fonts->uiSmall,
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gd::RectF(textLeft, rect.Y, std::max(8.0f, textWidth), rect.Height), textColor,
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TextAlign::LEFT, clipped);
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}
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// 恢复滚动区的裁剪(若已因固定区而恢复过则 `Restore` 会成对生效)。
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if (clipActive)
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{
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g.Restore(clipState);
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clipActive = false;
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}
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// 滚动条:轨道 + 滑块(画在条目之上,仅在可滚动菜单里出现)。
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// 位置限制在可滚动条目区旁边,因此不会盖住顶部标题与底部「新建网格」。
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if (scrollable && m_scrollBarRect.Width > 0.0f)
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{
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const float radius = kScrollBarWidth * m_scale * 0.5f;
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UiFillRoundRect(g, m_scrollBarRect, radius, m_theme->gridWeak);
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const gd::RectF thumb = ScrollBarThumbRect();
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if (thumb.Width > 0.0f)
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{
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UiFillRoundRect(g, thumb, radius, m_theme->borderStrong);
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}
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}
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// 二级子菜单最后绘制,保证覆盖在主菜单之上。
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PaintSubmenu(g);
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}
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void PopupMenu::PaintSubmenu(gd::Graphics& g)
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{
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if (!m_subOpen || m_subRect.Width <= 0.0f || m_subRect.Height <= 0.0f)
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{
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return;
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}
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UiFillRoundRect(g, gd::RectF(m_subRect.X + 1.0f * m_scale, m_subRect.Y + 2.0f * m_scale,
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m_subRect.Width, m_subRect.Height),
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kCorner * m_scale, 0x14000000u);
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UiFillRoundRect(g, gd::RectF(m_subRect.X + 2.0f * m_scale, m_subRect.Y + 4.0f * m_scale,
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m_subRect.Width, m_subRect.Height),
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kCorner * m_scale, 0x10000000u);
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UiFillRoundRect(g, m_subRect, kCorner * m_scale, m_theme->cardBg);
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UiDrawRoundRect(g, m_subRect, kCorner * m_scale, m_theme->borderStrong, 1.0f);
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// 滚动中的子菜单:条目必须裁剪在可视区内(否则会画到面板圆角之外)。
|
||
int subClipState = -1;
|
||
if (m_subScrollEnabled)
|
||
{
|
||
subClipState = g.Save();
|
||
g.SetClip(gd::RectF(m_subRect.X + 1.0f * m_scale, m_subRect.Y + 1.0f * m_scale,
|
||
m_subRect.Width - 2.0f * m_scale, m_subRect.Height - 2.0f * m_scale),
|
||
gd::CombineModeIntersect);
|
||
}
|
||
|
||
for (std::size_t index = 0; index < m_subItems.size(); ++index)
|
||
{
|
||
const MenuItem& item = m_subItems[index];
|
||
const gd::RectF& rect = m_subItemRects[index];
|
||
|
||
if (item.kind == MenuItemKind::SEPARATOR)
|
||
{
|
||
const float lineY = rect.Y + rect.Height * 0.5f;
|
||
UiDrawLine(g, rect.X + kItemPad * m_scale, lineY,
|
||
rect.X + rect.Width - kItemPad * m_scale, lineY, m_theme->border, 1.0f);
|
||
continue;
|
||
}
|
||
|
||
if (item.kind == MenuItemKind::HEADER)
|
||
{
|
||
UiText(g, item.label, m_fonts->uiSmallBold,
|
||
gd::RectF(rect.X + kItemPad * m_scale, rect.Y, rect.Width, rect.Height),
|
||
m_theme->textMuted, TextAlign::LEFT);
|
||
continue;
|
||
}
|
||
|
||
const bool hovered = (static_cast<int>(index) == m_subHoverIndex) && item.enabled;
|
||
|
||
if (item.kind == MenuItemKind::EDIT)
|
||
{
|
||
// 子菜单中的编辑项:与主菜单一样就地编辑。
|
||
if (hovered && static_cast<int>(index) != m_editIndex)
|
||
{
|
||
UiFillRoundRect(g, rect, 4.0f * m_scale, WithAlpha(m_theme->accent, 0x22));
|
||
}
|
||
const std::uint32_t labelColor = item.enabled ? m_theme->text : m_theme->textMuted;
|
||
const float labelLeft = rect.X + kItemPad * m_scale;
|
||
const gd::RectF fieldRect = EditFieldRect(static_cast<int>(index));
|
||
const float labelWidth = std::max(8.0f, fieldRect.X - labelLeft - kEditFieldGap * m_scale);
|
||
UiText(g, UiEllipsize(item.label, m_fonts->uiSmall, labelWidth), m_fonts->uiSmall,
|
||
gd::RectF(labelLeft, rect.Y, labelWidth, rect.Height), labelColor, TextAlign::LEFT);
|
||
UiFillRoundRect(g, fieldRect, 3.0f * m_scale, m_theme->pressed);
|
||
UiDrawRoundRect(g, fieldRect, 3.0f * m_scale, m_theme->border, 1.0f);
|
||
const std::wstring text =
|
||
UiEllipsize(item.value, m_fonts->uiSmall, fieldRect.Width - 12.0f * m_scale);
|
||
UiText(g, text, m_fonts->uiSmall,
|
||
gd::RectF(fieldRect.X + 6.0f * m_scale, fieldRect.Y,
|
||
std::max(8.0f, fieldRect.Width - 12.0f * m_scale), fieldRect.Height),
|
||
item.enabled ? m_theme->textStrong : m_theme->textMuted, TextAlign::LEFT);
|
||
continue;
|
||
}
|
||
|
||
if (item.kind == MenuItemKind::SWATCHES)
|
||
{
|
||
continue;
|
||
}
|
||
|
||
std::uint32_t background = 0;
|
||
if (hovered)
|
||
{
|
||
background = m_theme->accent;
|
||
}
|
||
else if (static_cast<int>(index) == m_subPressedIndex)
|
||
{
|
||
background = m_theme->pressed;
|
||
}
|
||
if (background != 0)
|
||
{
|
||
UiFillRoundRect(g, rect, 4.0f * m_scale, background);
|
||
}
|
||
|
||
const std::uint32_t textColor = !item.enabled ? m_theme->textMuted
|
||
: (hovered ? m_theme->textOnAccent
|
||
: m_theme->text);
|
||
|
||
// 选中标记(对勾):与主菜单一致画在右侧标记列内。
|
||
if (item.checked)
|
||
{
|
||
const float markerRight = rect.X + rect.Width - kItemPad * m_scale;
|
||
const float cx = markerRight - kMarkerColumn * m_scale * 0.5f;
|
||
const float cy = rect.Y + rect.Height * 0.5f;
|
||
const std::uint32_t markerColor = hovered ? m_theme->textOnAccent : m_theme->accent;
|
||
UiDrawLine(g, cx - 4.0f * m_scale, cy, cx - 1.0f * m_scale, cy + 3.0f * m_scale,
|
||
markerColor, 1.8f * m_scale);
|
||
UiDrawLine(g, cx - 1.0f * m_scale, cy + 3.0f * m_scale, cx + 4.5f * m_scale,
|
||
cy - 4.0f * m_scale, markerColor, 1.8f * m_scale);
|
||
}
|
||
|
||
const float textLeft = rect.X + kItemPad * m_scale;
|
||
const float textWidth =
|
||
rect.Width - 2.0f * kItemPad * m_scale - kMarkerColumn * m_scale - kMarkerGap * m_scale;
|
||
UiText(g, UiEllipsize(item.label, m_fonts->uiSmall, textWidth), m_fonts->uiSmall,
|
||
gd::RectF(textLeft, rect.Y, std::max(8.0f, textWidth), rect.Height), textColor,
|
||
TextAlign::LEFT);
|
||
}
|
||
|
||
if (m_subScrollEnabled)
|
||
{
|
||
if (subClipState >= 0)
|
||
{
|
||
g.Restore(subClipState);
|
||
}
|
||
// 滚动条:轨道 + 滑块(与主菜单同一套配色与算法,粗细取 `kScrollBarWidth`)。
|
||
if (m_subScrollBarRect.Width > 0.0f && m_subScrollRegionHeight > 0.0f &&
|
||
m_subViewport.Height > 0.0f)
|
||
{
|
||
const float radius = kScrollBarWidth * m_scale * 0.5f;
|
||
UiFillRoundRect(g, m_subScrollBarRect, radius, m_theme->gridWeak);
|
||
const float viewportHeight = m_subViewport.Height;
|
||
const float ratio = std::min(1.0f, viewportHeight / m_subScrollRegionHeight);
|
||
const float thumbHeight =
|
||
std::max(kScrollBarMinThumb * m_scale, m_subScrollBarRect.Height * ratio);
|
||
const float maxScroll = std::max(0.0f, m_subScrollRegionHeight - viewportHeight);
|
||
const float progress = (maxScroll > 0.0f) ? (m_subScrollOffset / maxScroll) : 0.0f;
|
||
const float thumbTop =
|
||
m_subScrollBarRect.Y +
|
||
std::max(0.0f, std::min(1.0f, progress)) *
|
||
std::max(0.0f, m_subScrollBarRect.Height - thumbHeight);
|
||
UiFillRoundRect(
|
||
g, gd::RectF(m_subScrollBarRect.X, thumbTop, m_subScrollBarRect.Width, thumbHeight),
|
||
radius, m_theme->borderStrong);
|
||
}
|
||
}
|
||
}
|
||
|
||
} // namespace jdi
|