数据层与视图配置解耦:新增 DataSet(多文件只读数据层)与 TabConfig(每标签页独立配置),
以 SignalRef{fileIndex,signalIndex} 标识全局信号,替换原有单文件 SignalSet。
- 标签页:新增 TabBar 组件,支持新建/切换/关闭标签页;每页独立保存信号勾选、
颜色/线宽/显示方式、网格划分、视图范围与时间光标,互不影响。
- 网格收敛:可见性变更统一经 TabConfig 的 Set*Visible 接口并同步重算网格,
取消勾选后对应的空网格立即回收(修复此前留下空轨道的问题)。
- 多文件分组:左侧面板改为「文件分组 + 信号」树形列表,分组可折叠、可整组勾选,
分组复选框支持全选/部分/未选三态;新加载文件的信号默认未勾选,由用户自行选择。
- 来源标识:信号行、样式编辑区标题、波形图例与光标读数在跨文件时标注来源文件名。
- 交互补充:面板滚动条支持点击跳转与拖拽,切换标签页自动滚动到已选信号。
- 工具栏精简为「打开 CSV/适应视图/放大/缩小/合并网格/每信号一格/全选信号/清空勾选」,
按钮宽度改为按实际文本像素测量;打开对话框支持多选文件,拖放支持批量载入。
- 新增 TestData/[2].CSV 作为跨文件对比测试数据。
246 lines
7.6 KiB
Makefile
246 lines
7.6 KiB
Makefile
# 目标文件名称
|
||
TARGET_FILE_NAME = Target
|
||
|
||
# 编译目录
|
||
BUILD_DIR = Build
|
||
|
||
# Release 编译子目录
|
||
SUB_DIR_RELEASE = Release
|
||
|
||
# Debug 编译子目录
|
||
SUB_DIR_DEBUG = Debug
|
||
|
||
# Release 优化等级
|
||
RELEASE_OPT = -Os
|
||
|
||
# Debug 优化等级
|
||
DEBUG_OPT = -O0
|
||
|
||
# GUI或CUI编译选项 [0]CUI/Console [1]GUI
|
||
GUI = 1
|
||
|
||
# C编译标准
|
||
C_STD = c17
|
||
|
||
# C++编译标准
|
||
CXX_STD = c++17
|
||
|
||
# 源文件编码定义
|
||
INPUT_CHAR_ENCODING = UTF-8
|
||
|
||
# 编译产物单字节字符(char)编码定义
|
||
OUTPUT_CHAR_ENCODING = GBK
|
||
|
||
# 编译产物宽字符(wchar_t)编码定义
|
||
OUTPUT_WCHAR_ENCODING = UTF-16LE
|
||
|
||
# 编译工具前缀
|
||
COMPLIER_PREFIX = \
|
||
|
||
# C编译工具
|
||
C_COMPLIER = $(strip $(COMPLIER_PREFIX))gcc
|
||
|
||
# C++编译工具
|
||
CXX_COMPLIER = $(strip $(COMPLIER_PREFIX))g++
|
||
|
||
# Windows 资源文件编译工具
|
||
WIN_RES_COMPLIER = windres
|
||
|
||
##################################################################################
|
||
|
||
# 链接库
|
||
LIB_LINK = \
|
||
-lgdi32 \
|
||
-lgdiplus \
|
||
-lcomdlg32 \
|
||
-ld3d11 \
|
||
-ldwmapi \
|
||
-ld3dcompiler \
|
||
|
||
# C定义
|
||
C_DEFS = \
|
||
_UNICODE \
|
||
UNICODE \
|
||
|
||
# C头文件目录
|
||
C_INCLUDES_PATHS = \
|
||
|
||
# C源文件目录
|
||
C_SOURCES_PATHS = \
|
||
|
||
# C额外单个源文件
|
||
C_EXTERA_SOURCES = \
|
||
|
||
# C++定义
|
||
CXX_DEFS = \
|
||
_UNICODE \
|
||
UNICODE \
|
||
|
||
# C++ 头文件目录
|
||
CXX_INCLUDES_PATHS = \
|
||
Utilities/Inc \
|
||
Resources/Inc \
|
||
Components/Main/Inc \
|
||
Components/Application/Inc \
|
||
Components/TabBar/Inc \
|
||
Components/Toolbar/Inc \
|
||
Components/SignalPanel/Inc \
|
||
Components/PlotView/Inc \
|
||
|
||
# C++源文件目录
|
||
CXX_SOURCES_PATHS = \
|
||
Utilities/Src \
|
||
Components/Main/Src \
|
||
Components/Application/Src \
|
||
Components/TabBar/Src \
|
||
Components/Toolbar/Src \
|
||
Components/SignalPanel/Src \
|
||
Components/PlotView/Src \
|
||
|
||
# C++额外单个源文件
|
||
CXX_EXTERA_SOURCES = \
|
||
|
||
# Windows 资源文件脚本头文件路径
|
||
WIN_RESOURCE_INCLUDES_PATHS = \
|
||
Resources \
|
||
Resources/Inc \
|
||
# Windows 资源文件脚本输入代码页(对应 INPUT_CHAR_ENCODING = UTF-8)
|
||
WIN_RESOURCE_CODEPAGE = 65001
|
||
# Windows 资源文件脚本列表
|
||
WIN_RESOURCE_SCRIPTS = \
|
||
Resources/JustDataInspector.rc \
|
||
|
||
##################################################################################
|
||
|
||
# C编译选项
|
||
CFLAGS = $(foreach text,$(C_DEFS),$(addprefix -D,$(text))) \
|
||
$(foreach path,$(C_INCLUDES_PATHS),$(addprefix -I,$(path))) \
|
||
-std=$(strip $(C_STD)) \
|
||
-finput-charset=$(strip $(INPUT_CHAR_ENCODING)) \
|
||
-fexec-charset=$(strip $(OUTPUT_CHAR_ENCODING)) \
|
||
-fwide-exec-charset=$(strip $(OUTPUT_WCHAR_ENCODING)) \
|
||
-static \
|
||
-Wall \
|
||
-MMD -MP -MF"$(@:%.o=%.d)" \
|
||
|
||
# C++编译选项
|
||
CXXFLAGS = $(foreach text,$(CXX_DEFS),$(addprefix -D,$(text))) \
|
||
$(foreach path,$(CXX_INCLUDES_PATHS),$(addprefix -I,$(path))) \
|
||
-std=$(strip $(CXX_STD)) \
|
||
-finput-charset=$(strip $(INPUT_CHAR_ENCODING)) \
|
||
-fexec-charset=$(strip $(OUTPUT_CHAR_ENCODING)) \
|
||
-fwide-exec-charset=$(strip $(OUTPUT_WCHAR_ENCODING)) \
|
||
-static \
|
||
-Wall \
|
||
-MMD -MP -MF"$(@:%.o=%.d)" \
|
||
-lstdc++ \
|
||
|
||
# 链接选项
|
||
LDFLAGS = -Wl,-Map,$(basename $@).map \
|
||
|
||
##################################################################################
|
||
|
||
# GUI与CUI选项附加
|
||
ifeq ($(GUI), 1)
|
||
LDFLAGS += -mwindows
|
||
else
|
||
LDFLAGS += -mconsole
|
||
endif
|
||
|
||
# C目标文件及索引目录关联
|
||
OBJECTS = $(notdir $(C_EXTERA_SOURCES:.c=.o))
|
||
OBJECTS += $(subst .c,.o,$(notdir $(foreach path,$(C_SOURCES_PATHS),$(wildcard $(path)/*.c))))
|
||
vpath %.c $(sort $(dir $(C_EXTERA_SOURCES))) $(sort $(C_SOURCES_PATHS))
|
||
|
||
# C++目标文件及索引目录关联
|
||
OBJECTS += $(notdir $(CXX_EXTERA_SOURCES:.cpp=.o))
|
||
OBJECTS += $(subst .cpp,.o,$(notdir $(foreach path,$(CXX_SOURCES_PATHS),$(wildcard $(path)/*.cpp))))
|
||
vpath %.cpp $(sort $(dir $(CXX_EXTERA_SOURCES))) $(sort $(CXX_SOURCES_PATHS))
|
||
|
||
# Windows资源文件及索引目录关联
|
||
OBJECTS += $(notdir $(WIN_RESOURCE_SCRIPTS:.rc=.o))
|
||
vpath %.rc $(sort $(dir $(WIN_RESOURCE_SCRIPTS)))
|
||
|
||
|
||
# Release 目标文件
|
||
RELEASE_OBJECTS = $(addprefix $(BUILD_DIR)/$(SUB_DIR_RELEASE)/,$(OBJECTS))
|
||
|
||
# Debug 目标文件
|
||
DEBUG_OBJECTS = $(addprefix $(BUILD_DIR)/$(SUB_DIR_DEBUG)/,$(OBJECTS))
|
||
|
||
##################################################################################
|
||
|
||
# all任务 目标为 release 和 debug 产物
|
||
all: $(BUILD_DIR)/$(SUB_DIR_RELEASE)/$(TARGET_FILE_NAME).exe $(BUILD_DIR)/$(SUB_DIR_DEBUG)/$(TARGET_FILE_NAME).exe
|
||
@echo ====== [All] Build Procedure Accomplished ======
|
||
|
||
# release任务 目标为 release 产物
|
||
release: $(BUILD_DIR)/$(SUB_DIR_RELEASE)/$(TARGET_FILE_NAME).exe
|
||
@echo ====== [Release] Build Procedure Accomplished ======
|
||
|
||
# debug任务 目标为 debug 产物
|
||
debug: $(BUILD_DIR)/$(SUB_DIR_DEBUG)/$(TARGET_FILE_NAME).exe
|
||
@echo ====== [Debug] Build Procedure Accomplished ======
|
||
|
||
# 清理任务
|
||
clean: $(BUILD_DIR)
|
||
powershell rm -r $(BUILD_DIR)
|
||
|
||
# 构建目录生成
|
||
$(BUILD_DIR):
|
||
powershell mkdir $@
|
||
|
||
# Release 工作目录生成
|
||
$(BUILD_DIR)/$(SUB_DIR_RELEASE): | $(BUILD_DIR)
|
||
powershell mkdir $@
|
||
|
||
# Debug 工作目录生成
|
||
$(BUILD_DIR)/$(SUB_DIR_DEBUG): | $(BUILD_DIR)
|
||
powershell mkdir $@
|
||
|
||
# Release 最终可执行文件编译任务
|
||
$(BUILD_DIR)/$(SUB_DIR_RELEASE)/$(TARGET_FILE_NAME).exe: $(RELEASE_OBJECTS)
|
||
@echo ====== [Release] All File Compiled. Now Linking... ======
|
||
$(CXX_COMPLIER) $(RELEASE_OBJECTS) -static -s -o $@ $(LIB_LINK) $(LDFLAGS)
|
||
@echo ====== [Release] Program Link Finished ======
|
||
|
||
# Debug 最终可执行文件编译任务
|
||
$(BUILD_DIR)/$(SUB_DIR_DEBUG)/$(TARGET_FILE_NAME).exe: $(DEBUG_OBJECTS)
|
||
@echo ====== [Debug] All File Compiled. Now Linking... ======
|
||
$(CXX_COMPLIER) $(DEBUG_OBJECTS) -static -o $@ $(LIB_LINK) $(LDFLAGS)
|
||
@echo ====== [Debug] Program Link Finished ======
|
||
|
||
# C Release 目标文件编译
|
||
$(BUILD_DIR)/$(SUB_DIR_RELEASE)/%.o: %.c Makefile | $(BUILD_DIR)/$(SUB_DIR_RELEASE)
|
||
@echo ====== [Release] C Source File "$<" Compiling... ======
|
||
$(C_COMPLIER) -c $(CFLAGS) $(RELEASE_OPT) -Wa,-a,-ad,-alms=$(BUILD_DIR)/$(SUB_DIR_RELEASE)/$(notdir $(<:.c=.lst)) $< -o $@
|
||
|
||
# C++ Release 目标文件编译
|
||
$(BUILD_DIR)/$(SUB_DIR_RELEASE)/%.o: %.cpp Makefile | $(BUILD_DIR)/$(SUB_DIR_RELEASE)
|
||
@echo ====== [Release] C++ Source File "$<" Compiling... ======
|
||
$(CXX_COMPLIER) -c $(CXXFLAGS) $(RELEASE_OPT) -Wa,-a,-ad,-ahlms=$(BUILD_DIR)/$(SUB_DIR_RELEASE)/$(notdir $(<:.cpp=.lst)) $< -o $@
|
||
|
||
# Release 资源脚本文件编译
|
||
$(BUILD_DIR)/$(SUB_DIR_RELEASE)/%.o: %.rc Makefile | $(BUILD_DIR)/$(SUB_DIR_RELEASE)
|
||
@echo ====== [Release] Windows Resource Script File "$<" Compiling... ======
|
||
$(WIN_RES_COMPLIER) -c $(WIN_RESOURCE_CODEPAGE) $(foreach path,$(WIN_RESOURCE_INCLUDES_PATHS),$(addprefix -I,$(path))) $< -o $@
|
||
|
||
# C Debug 目标文件编译
|
||
$(BUILD_DIR)/$(SUB_DIR_DEBUG)/%.o: %.c Makefile | $(BUILD_DIR)/$(SUB_DIR_DEBUG)
|
||
@echo ====== [Debug] C Source File "$<" Compiling... ======
|
||
$(C_COMPLIER) -c $(CFLAGS) $(DEBUG_OPT) -g -Wa,-a,-ad,-alms=$(BUILD_DIR)/$(SUB_DIR_DEBUG)/$(notdir $(<:.c=.lst)) $< -o $@
|
||
|
||
# C++ Debug 目标文件编译
|
||
$(BUILD_DIR)/$(SUB_DIR_DEBUG)/%.o: %.cpp Makefile | $(BUILD_DIR)/$(SUB_DIR_DEBUG)
|
||
@echo ====== [Debug] C++ Source File "$<" Compiling... ======
|
||
$(CXX_COMPLIER) -c $(CXXFLAGS) $(DEBUG_OPT) -g -Wa,-a,-ad,-ahlms=$(BUILD_DIR)/$(SUB_DIR_DEBUG)/$(notdir $(<:.cpp=.lst)) $< -o $@
|
||
|
||
# Debug 资源脚本文件编译
|
||
$(BUILD_DIR)/$(SUB_DIR_DEBUG)/%.o: %.rc Makefile | $(BUILD_DIR)/$(SUB_DIR_DEBUG)
|
||
@echo ====== [Debug] Windows Resource Script File "$<" Compiling... ======
|
||
$(WIN_RES_COMPLIER) -c $(WIN_RESOURCE_CODEPAGE) $(foreach path,$(WIN_RESOURCE_INCLUDES_PATHS),$(addprefix -I,$(path))) $< -o $@
|
||
|
||
|
||
# 依赖关系
|
||
-include $(RELEASE_OBJECTS:.o=.d)
|
||
-include $(DEBUG_OBJECTS:.o=.d) |