Files
Just-DataInspector/Components/Toolbar/Src/Toolbar.cpp
T
DeepSeek V4.1 Flash 542aa51e40 feat: 重构绘图区网格布局与信号拖拽,精简界面信息并新增 Y 轴精确控制
网格与标尺:
- 消除网格之间无意义的间隔,改用较重的横向分界线明确区分相邻网格
- 纵轴标尺从绘图区左侧外侧移入网格内侧,并改为带半透明衬底的覆盖层绘制,
  使其在波形之上依然清晰可读;绘图区左侧空间因此完全还给波形
- 继续保证底部时间轴预留高度,并把时间列名贴左显示、避开刻度标签

常规模式拖拽:
- 常规模式下水平拖动平移时间轴,纵向拖动偏移当前网格的幅值显示位置
- 绘图区右键菜单新增「恢复 Y 轴自适应」「设置 Y 轴最大值…」「设置 Y 轴最小值…」
  「全部自适应」,上下限通过内联输入框直接键入(与线宽输入一致的交互)

信号拖拽:
- 鼠标贴近信号曲线时给出光晕高亮与提示气泡(与时间光标的提示方式一致)
- 仅在出现提示时按左键才会进入拖拽;拖拽过程中在目标网格内绘制曲线虚影、
  高亮目标网格边框并提示「移动到网格 N」,松开左键确认归属变更
- 命中检测基于折线到光标的精确点到线段距离,散点模式按采样点距离判定

界面精简:
- 移除底部状态栏(左下角统计与右下角提示均不再占用空间),错误改由对话框提示
- 标题栏只显示应用名称
- 移除工具栏右上角的视图时间范围文本;按钮除「导入文件」外整体靠右排列

其他:
- 新增 PlotView::PaintEditField 统一绘制时间光标与网格 Y 轴上下限的输入框
- 移除已无引用的 UiDrawDashedLine 与绘图区标尺占位宽度
2026-09-29 20:49:21 +08:00

313 lines
8.1 KiB
C++

#include "Toolbar.hpp"
#include <cmath>
#include "Utf8Util.hpp"
namespace jdi
{
namespace
{
const float kButtonHeight = 30.0f; /**< 按钮高度(逻辑像素)。 */
const float kButtonGap = 6.0f; /**< 按钮间距。 */
const float kButtonPadding = 14.0f; /**< 按钮左右内边距。 */
const float kGroupGap = 18.0f; /**< 分组间距。 */
const float kButtonRadius = 5.0f; /**< 按钮圆角半径。 */
const float kSidePadding = 12.0f; /**< 工具栏左右留白。 */
const float kTopPadding = 8.0f; /**< 工具栏上下留白。 */
}
Toolbar::Toolbar() = default;
void Toolbar::Setup(const UiFonts* fonts, const Theme* theme)
{
m_fonts = fonts;
m_theme = theme;
}
void Toolbar::SetScale(float scale)
{
m_scale = (scale > 0.1f) ? scale : 1.0f;
}
void Toolbar::SetDocumentLoaded(bool hasDocument)
{
m_documentLoaded = hasDocument;
}
float Toolbar::DesiredHeight() const
{
return (kButtonHeight + kTopPadding * 2.0f) * m_scale;
}
bool Toolbar::IsEnabled(const Button& button) const
{
return button.needsDocument ? m_documentLoaded : true;
}
void Toolbar::Layout(const gd::RectF& area)
{
m_area = area;
m_buttons.clear();
if (m_fonts == nullptr || m_fonts->ui == nullptr)
{
return;
}
struct Spec
{
ToolbarAction action;
const wchar_t* label;
bool primary;
bool needsDocument;
bool toggle;
};
const Spec specs[] = {
{ToolbarAction::OPEN_FILE, L"导入文件", true, false, false},
{ToolbarAction::FIT_ALL, L"适应视图", false, true, false},
{ToolbarAction::ZOOM_TIME, L"时间轴缩放", false, true, true},
{ToolbarAction::ZOOM_VALUE, L"Y 轴缩放", false, true, true},
{ToolbarAction::CURSOR, L"光标", false, true, true},
{ToolbarAction::MERGE_LANES, L"合并网格", false, true, false},
{ToolbarAction::SPLIT_LANES, L"每信号一格", false, true, false},
{ToolbarAction::SELECT_ALL, L"全选信号", false, true, false},
{ToolbarAction::CLEAR_ALL, L"清空勾选", false, true, false},
};
const std::size_t specCount = sizeof(specs) / sizeof(specs[0]);
// 按钮宽度按实际文本像素宽 + 固定内边距计算,避免中文标签被裁切。
const float top = area.Y + kTopPadding * m_scale;
const float height = kButtonHeight * m_scale;
const float horizontalPadding = kButtonPadding * 2.0f * m_scale;
// 先建立全部按钮并测量宽度,再决定“导入文件”固定在左、其余按钮整体靠右。
m_buttons.clear();
m_buttons.reserve(specCount);
for (const Spec& spec : specs)
{
Button button;
button.action = spec.action;
button.label = spec.label;
button.primary = spec.primary;
button.needsDocument = spec.needsDocument;
button.toggle = spec.toggle;
button.width = horizontalPadding + UiMeasureTextWidth(m_fonts->ui, button.label);
m_buttons.push_back(std::move(button));
}
// 首按钮(导入文件)靠左;其余按钮作为整体靠右,并留出一组额外间距。
const float leftX = area.X + kSidePadding * m_scale;
float groupWidth = 0.0f;
for (std::size_t index = 1; index < m_buttons.size(); ++index)
{
groupWidth += m_buttons[index].width;
if (index + 1 < m_buttons.size())
{
groupWidth += kButtonGap * m_scale;
}
}
float cursorX = leftX;
m_buttons[0].rect = gd::RectF(cursorX, top, m_buttons[0].width, height);
const float rightEdge = area.X + area.Width - kSidePadding * m_scale;
cursorX = std::max(leftX + m_buttons[0].width + kGroupGap * m_scale, rightEdge - groupWidth);
for (std::size_t index = 1; index < m_buttons.size(); ++index)
{
m_buttons[index].rect = gd::RectF(cursorX, top, m_buttons[index].width, height);
cursorX += m_buttons[index].width + kButtonGap * m_scale;
}
}
void Toolbar::SetToggleState(ToolbarAction action, bool checked)
{
for (Button& button : m_buttons)
{
if (button.action == action && button.toggle)
{
button.checked = checked;
return;
}
}
}
void Toolbar::Paint(gd::Graphics& g)
{
if (m_theme == nullptr || m_fonts == nullptr)
{
return;
}
UiFillRect(g, m_area, m_theme->toolbarBg);
for (const Button& button : m_buttons)
{
const bool enabled = IsEnabled(button);
std::uint32_t background = 0;
std::uint32_t border = 0;
std::uint32_t textColor = 0;
if (button.primary)
{
background = enabled ? m_theme->accent : MixColor(m_theme->accent, m_theme->toolbarBg, 0.6);
if (button.pressed)
{
background = MixColor(m_theme->accent, 0xFF000000u, 0.12);
}
else if (enabled && button.hover)
{
background = MixColor(m_theme->accent, 0xFFFFFFFFu, 0.12);
}
border = background;
textColor = m_theme->textOnAccent;
}
else
{
// 可切换按钮在选中时用强调色浅底 + 强调描边,与普通按钮区分。
background = (button.toggle && button.checked) ? m_theme->accentSoft : m_theme->toolbarBg;
if (button.pressed)
{
background = m_theme->pressed;
}
else if (enabled && button.hover)
{
background = (button.toggle && button.checked) ? MixColor(m_theme->accentSoft, m_theme->accent,
0.16)
: m_theme->hover;
}
if (!enabled)
{
background = m_theme->toolbarBg;
}
if (button.toggle && button.checked && enabled)
{
border = m_theme->accent;
}
else
{
border = MixColor(m_theme->border, m_theme->toolbarBg, enabled ? 0.0 : 0.5);
}
textColor = enabled ? ((button.toggle && button.checked) ? m_theme->textStrong : m_theme->text)
: m_theme->textMuted;
}
if (background != m_theme->toolbarBg)
{
UiFillRoundRect(g, button.rect, kButtonRadius * m_scale, background);
}
if (!button.primary)
{
UiDrawRoundRect(g, button.rect, kButtonRadius * m_scale, border, 1.0f);
}
UiText(g, button.label, m_fonts->ui, button.rect, textColor, TextAlign::CENTER);
}
// 底部分隔线。
UiDrawLine(g, m_area.X, m_area.Y + m_area.Height - 1.0f, m_area.X + m_area.Width,
m_area.Y + m_area.Height - 1.0f, m_theme->border, 1.0f);
}
bool Toolbar::HitTest(int x, int y) const
{
return UiPointInRect(m_area, static_cast<float>(x), static_cast<float>(y));
}
bool Toolbar::OnMouseMove(int x, int y)
{
int hoverIndex = -1;
for (std::size_t index = 0; index < m_buttons.size(); ++index)
{
if (UiPointInRect(m_buttons[index].rect, static_cast<float>(x), static_cast<float>(y)))
{
hoverIndex = static_cast<int>(index);
break;
}
}
if (hoverIndex == m_hoverIndex)
{
return false;
}
m_hoverIndex = hoverIndex;
return true;
}
bool Toolbar::OnLButtonDown(int x, int y, ToolbarAction& action)
{
action = ToolbarAction::NONE;
for (std::size_t index = 0; index < m_buttons.size(); ++index)
{
Button& button = m_buttons[index];
if (!UiPointInRect(button.rect, static_cast<float>(x), static_cast<float>(y)))
{
continue;
}
if (!IsEnabled(button))
{
return false;
}
m_pressedIndex = static_cast<int>(index);
button.pressed = true;
action = button.action;
return true;
}
return false;
}
bool Toolbar::OnLButtonUp(int x, int y, ToolbarAction& action)
{
action = ToolbarAction::NONE;
if (m_pressedIndex < 0)
{
return false;
}
const int index = m_pressedIndex;
m_pressedIndex = -1;
if (index >= static_cast<int>(m_buttons.size()))
{
return false;
}
Button& button = m_buttons[static_cast<std::size_t>(index)];
button.pressed = false;
const bool inside = UiPointInRect(button.rect, static_cast<float>(x), static_cast<float>(y));
m_hoverIndex = inside ? index : -1;
if (inside && IsEnabled(button))
{
action = button.action;
}
return true;
}
bool Toolbar::OnMouseLeave()
{
bool changed = false;
if (m_hoverIndex >= 0)
{
m_hoverIndex = -1;
changed = true;
}
if (m_pressedIndex >= 0)
{
if (m_pressedIndex < static_cast<int>(m_buttons.size()))
{
m_buttons[static_cast<std::size_t>(m_pressedIndex)].pressed = false;
}
m_pressedIndex = -1;
changed = true;
}
return changed;
}
} // namespace jdi