Files
Just-DataInspector/Components/PlotView/Src/PlotView.cpp
T
DeepSeek V4.1 Flash 542aa51e40 feat: 重构绘图区网格布局与信号拖拽,精简界面信息并新增 Y 轴精确控制
网格与标尺:
- 消除网格之间无意义的间隔,改用较重的横向分界线明确区分相邻网格
- 纵轴标尺从绘图区左侧外侧移入网格内侧,并改为带半透明衬底的覆盖层绘制,
  使其在波形之上依然清晰可读;绘图区左侧空间因此完全还给波形
- 继续保证底部时间轴预留高度,并把时间列名贴左显示、避开刻度标签

常规模式拖拽:
- 常规模式下水平拖动平移时间轴,纵向拖动偏移当前网格的幅值显示位置
- 绘图区右键菜单新增「恢复 Y 轴自适应」「设置 Y 轴最大值…」「设置 Y 轴最小值…」
  「全部自适应」,上下限通过内联输入框直接键入(与线宽输入一致的交互)

信号拖拽:
- 鼠标贴近信号曲线时给出光晕高亮与提示气泡(与时间光标的提示方式一致)
- 仅在出现提示时按左键才会进入拖拽;拖拽过程中在目标网格内绘制曲线虚影、
  高亮目标网格边框并提示「移动到网格 N」,松开左键确认归属变更
- 命中检测基于折线到光标的精确点到线段距离,散点模式按采样点距离判定

界面精简:
- 移除底部状态栏(左下角统计与右下角提示均不再占用空间),错误改由对话框提示
- 标题栏只显示应用名称
- 移除工具栏右上角的视图时间范围文本;按钮除「导入文件」外整体靠右排列

其他:
- 新增 PlotView::PaintEditField 统一绘制时间光标与网格 Y 轴上下限的输入框
- 移除已无引用的 UiDrawDashedLine 与绘图区标尺占位宽度
2026-09-29 20:49:21 +08:00

2343 lines
66 KiB
C++

#include "PlotView.hpp"
#include <algorithm>
#include <cmath>
#include <limits>
#include "Utf8Util.hpp"
namespace jdi
{
namespace
{
const int kTimeTickTarget = 8; /**< 时间轴期望刻度数。 */
const int kYTickTarget = 4; /**< 幅值轴期望刻度数。 */
const float kScrollBarThickness = 9.0f; /**< 滚动条宽度(逻辑像素)。 */
const float kLanePadding = 8.0f; /**< 网格内边距。 */
const size_t kMaxPolylinePoints = 20000; /**< 单条折线最大顶点数。 */
const size_t kMaxScatterPoints = 2500; /**< 单条散点最大绘制点数。 */
const float kMinScatterRadius = 1.6f; /**< 散点最小半径(逻辑像素)。 */
const float kMaxScatterRadius = 12.0f; /**< 散点最大半径(逻辑像素)。 */
const float kScatterRadiusScale = 1.5f; /**< 散点半径相对线宽的增长系数。 */
const double kMinTimeSpan = 1.0e-12; /**< 允许的最小时间跨度。 */
const float kPlotSidePadding = 8.0f; /**< 绘图区左右留白(逻辑像素)。 */
const float kLaneDividerWidth = 2.0f; /**< 网格之间分界线的宽度。 */
const float kSignalHitTolerance = 6.0f; /**< 信号曲线命中容差(逻辑像素)。 */
const float kLaneLabelPad = 6.0f; /**< 网格内侧标尺带的内边距。 */
/**
* @brief 将数值限制到合法区间。
* @param [IN] value 输入值。
* @param [IN] low 下限。
* @param [IN] high 上限。
* @return 限制后的数值。
*/
double ClampDouble(double value, double low, double high)
{
if (value < low)
{
return low;
}
if (value > high)
{
return high;
}
return value;
}
/**
* @brief 组装图例文本:直接使用列名原文(已含序号与括号描述)。
* @param [IN] data 信号数据。
* @return 图例文本。
*/
std::wstring BuildLegendText(const SignalData& data)
{
return data.name;
}
/**
* @brief 将信号样式颜色按不透明度换算为实际绘制颜色。
* @param [IN] style 信号样式。
* @return 叠加不透明度后的 0xAARRGGBB 颜色值。
*/
std::uint32_t StyleColor(const SignalStyle& style)
{
double opacity = static_cast<double>(style.opacity);
if (opacity < 0.0)
{
opacity = 0.0;
}
if (opacity > 1.0)
{
opacity = 1.0;
}
return WithAlpha(style.color, static_cast<unsigned int>(opacity * 255.0 + 0.5));
}
}
PlotView::PlotView() = default;
void PlotView::Setup(const UiFonts* fonts, const Theme* theme)
{
m_fonts = fonts;
m_theme = theme;
}
void PlotView::SetContext(const DataSet* dataSet, TabConfig* tab)
{
m_dataSet = dataSet;
m_tab = tab;
m_hoverLane = -1;
m_dragMode = PlotDragMode::NONE;
RefreshLanes();
}
void PlotView::SetScale(float scale)
{
m_scale = (scale > 0.1f) ? scale : 1.0f;
}
bool PlotView::CursorEnabled() const
{
return Tab().CursorEnabled();
}
double PlotView::CursorTime() const
{
return Tab().CursorTime();
}
double PlotView::ViewMinTime() const
{
return Tab().ViewMin();
}
double PlotView::ViewMaxTime() const
{
return Tab().ViewMax();
}
bool PlotView::HasDrawableContent() const
{
return (m_dataSet != nullptr) && !m_dataSet->Empty() && (m_tab != nullptr) && m_tab->AnyVisible();
}
void PlotView::TimeBounds(double& low, double& high) const
{
low = 0.0;
high = 1.0;
if (m_dataSet == nullptr || m_dataSet->Empty())
{
return;
}
// 优先使用可见信号所覆盖的范围,使视图随勾选内容自适应。
if (m_tab != nullptr && m_tab->ComputeVisibleTimeBounds(*m_dataSet, low, high))
{
return;
}
low = m_dataSet->MinTime();
high = m_dataSet->MaxTime();
if (!(high > low))
{
high = low + 1.0;
}
}
PlotView::ResolvedSignal PlotView::ResolveSignal(const SignalRef& ref) const
{
ResolvedSignal result;
if (m_dataSet == nullptr)
{
return result;
}
result.data = m_dataSet->Resolve(ref);
result.file = m_dataSet->FileAt(ref.fileIndex);
if (m_tab != nullptr)
{
result.style = m_tab->Style(ref);
}
return result;
}
void PlotView::Layout(const gd::RectF& area)
{
m_area = area;
m_labelBandWidth = 66.0f * m_scale;
m_timeAxisHeight = 34.0f * m_scale;
m_minLaneHeight = 54.0f * m_scale;
// 先为时间轴保留固定高度,剩余空间才交给网格,保证时间轴不会被挤压。
const float topPadding = 6.0f * m_scale;
const float availHeight = std::max(0.0f, area.Height - m_timeAxisHeight - topPadding);
// 预估是否需要纵向滚动条:仅取决于网格数量与最小网格高度(网格之间不再留间隔)。
std::size_t laneCount = (m_tab != nullptr) ? m_tab->Lanes().size() : 0;
if (laneCount > 0)
{
const float needed = static_cast<float>(laneCount) * m_minLaneHeight;
m_scrollBarVisible = (needed > availHeight);
}
else
{
m_scrollBarVisible = false;
}
const float sidePadding = kPlotSidePadding * m_scale;
const float rightReserve = m_scrollBarVisible
? (kScrollBarThickness * m_scale + sidePadding)
: sidePadding;
const float plotWidth = std::max(0.0f, area.Width - sidePadding - rightReserve);
m_plotRect = gd::RectF(area.X + sidePadding, area.Y + topPadding, plotWidth, availHeight);
m_timeAxisRect =
gd::RectF(m_plotRect.X, m_plotRect.Y + m_plotRect.Height, m_plotRect.Width, m_timeAxisHeight);
m_scrollBarRect = gd::RectF(area.X + area.Width - kScrollBarThickness * m_scale - 3.0f * m_scale,
m_plotRect.Y, kScrollBarThickness * m_scale, m_plotRect.Height);
BuildLaneVisuals();
}
void PlotView::RefreshLanes()
{
BuildLaneVisuals();
}
void PlotView::ClampLaneScroll()
{
const float maxOffset = std::max(0.0f, m_laneContentHeight - m_plotRect.Height);
Tab().LaneScroll() = static_cast<float>(ClampDouble(Tab().LaneScroll(), 0.0, maxOffset));
}
bool PlotView::LaneSpansMultipleFiles(int laneIndex) const
{
if (m_tab == nullptr || laneIndex < 0 || laneIndex >= static_cast<int>(m_tab->Lanes().size()))
{
return false;
}
int firstFile = -1;
for (const SignalRef& ref : m_tab->Lanes()[static_cast<std::size_t>(laneIndex)].signals)
{
const SignalStyle* style = m_tab->Style(ref);
if (style == nullptr || !style->visible)
{
continue;
}
if (firstFile < 0)
{
firstFile = ref.fileIndex;
}
else if (ref.fileIndex != firstFile)
{
return true;
}
}
return false;
}
void PlotView::BuildLaneVisuals()
{
m_lanes.clear();
if (m_tab == nullptr || m_dataSet == nullptr || !HasDrawableContent())
{
m_laneContentHeight = 0.0f;
return;
}
const std::vector<Lane>& lanes = m_tab->Lanes();
const std::size_t count = lanes.size();
if (count == 0)
{
m_laneContentHeight = 0.0f;
return;
}
const float gap = 0.0f;
float laneHeight = m_plotRect.Height / static_cast<float>(count);
if (laneHeight < m_minLaneHeight * m_scale)
{
laneHeight = m_minLaneHeight * m_scale;
}
m_laneContentHeight = laneHeight * static_cast<float>(count);
ClampLaneScroll();
const float scrollOffset = Tab().LaneScroll();
m_lanes.resize(count);
for (std::size_t index = 0; index < count; ++index)
{
LaneVisual& visual = m_lanes[index];
visual.rect = gd::RectF(
m_plotRect.X,
m_plotRect.Y + static_cast<float>(index) * (laneHeight + gap) - scrollOffset,
m_plotRect.Width, laneHeight);
m_tab->ComputeLaneRange(*m_dataSet, static_cast<int>(index), visual.yMin, visual.yMax);
if (!(visual.yMax > visual.yMin))
{
visual.yMin = 0.0;
visual.yMax = 1.0;
}
}
}
float PlotView::TimeToX(double time) const
{
const double viewMin = Tab().ViewMin();
const double viewMax = Tab().ViewMax();
const double span = viewMax - viewMin;
if (!(span > 0.0) || m_plotRect.Width <= 0.0f)
{
return m_plotRect.X;
}
return m_plotRect.X + static_cast<float>((time - viewMin) / span * m_plotRect.Width);
}
double PlotView::XToTime(float x) const
{
const double viewMin = Tab().ViewMin();
if (m_plotRect.Width <= 0.0f)
{
return viewMin;
}
const double ratio = static_cast<double>(x - m_plotRect.X) / static_cast<double>(m_plotRect.Width);
return viewMin + ratio * (Tab().ViewMax() - viewMin);
}
float PlotView::ValueToY(double value, const LaneVisual& lane) const
{
const double span = lane.yMax - lane.yMin;
if (!(span > 0.0))
{
return lane.rect.Y + lane.rect.Height * 0.5f;
}
double ratio = (value - lane.yMin) / span;
ratio = ClampDouble(ratio, -50.0, 50.0);
return lane.rect.Y + lane.rect.Height * static_cast<float>(1.0 - ratio);
}
double PlotView::YToValue(float y, const LaneVisual& lane) const
{
if (lane.rect.Height <= 0.0f)
{
return lane.yMin;
}
const double ratio = 1.0 - static_cast<double>(y - lane.rect.Y) / static_cast<double>(lane.rect.Height);
return lane.yMin + ratio * (lane.yMax - lane.yMin);
}
int PlotView::LaneAtY(int y) const
{
const float fy = static_cast<float>(y);
for (std::size_t index = 0; index < m_lanes.size(); ++index)
{
const gd::RectF& rect = m_lanes[index].rect;
if (fy >= rect.Y && fy <= rect.Y + rect.Height)
{
return static_cast<int>(index);
}
}
return -1;
}
void PlotView::ClampTimeView()
{
if (m_dataSet == nullptr || m_dataSet->Empty())
{
return;
}
double span = Tab().ViewMax() - Tab().ViewMin();
if (!(span > 0.0))
{
span = kMinTimeSpan;
}
double dataMin = 0.0;
double dataMax = 1.0;
TimeBounds(dataMin, dataMax);
const double pad = span * 2.0;
const double minAllowed = dataMin - pad;
const double maxAllowed = dataMax + pad;
if (Tab().ViewMin() < minAllowed)
{
Tab().ViewMin() = minAllowed;
Tab().ViewMax() = Tab().ViewMin() + span;
}
if (Tab().ViewMax() > maxAllowed)
{
Tab().ViewMax() = maxAllowed;
Tab().ViewMin() = Tab().ViewMax() - span;
}
}
void PlotView::ZoomTimeAt(double factor, double anchorTime)
{
if (m_dataSet == nullptr || m_dataSet->Empty() || !(factor > 0.0))
{
return;
}
double dataMin = 0.0;
double dataMax = 1.0;
TimeBounds(dataMin, dataMax);
const double dataSpan = std::max(dataMax - dataMin, kMinTimeSpan);
const double span = Tab().ViewMax() - Tab().ViewMin();
double newSpan = ClampDouble(span / factor, dataSpan * 1.0e-9, dataSpan * 100.0);
const double ratio = (span > 0.0) ? (anchorTime - Tab().ViewMin()) / span : 0.5;
Tab().ViewMin() = anchorTime - ratio * newSpan;
Tab().ViewMax() = Tab().ViewMin() + newSpan;
ClampTimeView();
}
void PlotView::ZoomTimeStep(double factor)
{
const double anchor = (Tab().ViewMin() + Tab().ViewMax()) * 0.5;
ZoomTimeAt(factor, anchor);
}
void PlotView::PanTimeByFraction(double fraction)
{
const double span = Tab().ViewMax() - Tab().ViewMin();
const double delta = span * fraction;
Tab().ViewMin() += delta;
Tab().ViewMax() += delta;
ClampTimeView();
}
void PlotView::ScrollLanesByFraction(double fraction)
{
Tab().LaneScroll() += static_cast<float>(fraction * static_cast<double>(m_laneContentHeight));
// 立即重建几何,避免命中测试使用旧位置。
BuildLaneVisuals();
}
void PlotView::FitAll()
{
if (m_dataSet == nullptr || m_dataSet->Empty())
{
Tab().ViewMin() = 0.0;
Tab().ViewMax() = 1.0;
Tab().ViewInitialized() = true;
return;
}
double low = 0.0;
double high = 1.0;
TimeBounds(low, high);
if (!(high > low))
{
const double padding = std::max(1.0e-6, std::fabs(low) * 0.01);
low -= padding;
high += padding;
}
Tab().ViewMin() = low;
Tab().ViewMax() = high;
Tab().ViewInitialized() = true;
Tab().LaneScroll() = 0.0f;
// 自适应即回到初始状态:退出拖拽缩放模式并放下进行中的选区与拖拽。
Tab().ZoomMode() = PlotZoomMode::NONE;
m_rubberRect = gd::RectF();
m_dragMode = PlotDragMode::NONE;
m_dragSignal = SignalRef();
m_dragTargetLane = -1;
m_hoverSignal = SignalRef();
if (m_tab != nullptr)
{
for (Lane& lane : m_tab->Lanes())
{
lane.autoRange = true;
}
}
BuildLaneVisuals();
}
void PlotView::DisableCursor()
{
Tab().CursorEnabled() = false;
m_cursorHover = false;
if (m_editTarget == PlotEditTarget::CURSOR_TIME)
{
EndEdit(false);
}
if (m_dragMode == PlotDragMode::CURSOR_MOVE)
{
m_dragMode = PlotDragMode::NONE;
}
}
bool PlotView::ToggleCursor()
{
if (Tab().CursorEnabled())
{
DisableCursor();
return true;
}
Tab().CursorEnabled() = true;
// 启用时光标居中放置,随后可用鼠标靠近拖拽或双击指定精确时间。
Tab().CursorTime() = (Tab().ViewMin() + Tab().ViewMax()) * 0.5;
m_cursorHover = true;
return true;
}
PlotZoomMode PlotView::CurrentZoomMode() const
{
return Tab().ZoomMode();
}
bool PlotView::ToggleZoomMode(PlotZoomMode mode)
{
const PlotZoomMode current = Tab().ZoomMode();
Tab().ZoomMode() = (current == mode) ? PlotZoomMode::NONE : mode;
return true;
}
float PlotView::CursorX() const
{
return TimeToX(Tab().CursorTime());
}
gd::RectF PlotView::CursorLabelRect() const
{
if (m_fonts == nullptr || m_fonts->monoSmall == nullptr)
{
return gd::RectF();
}
const std::wstring text = FormatValue(Tab().CursorTime());
const float width =
std::max(64.0f * m_scale, UiMeasureTextWidth(m_fonts->monoSmall, text) + 16.0f * m_scale);
const float height = 20.0f * m_scale;
// 读数标签固定在绘图区顶部,避免遮挡底部时间轴刻度尺。
float left = CursorX() - width * 0.5f;
left = std::max(m_plotRect.X, std::min(left, m_plotRect.X + m_plotRect.Width - width));
const float top = m_plotRect.Y + 2.0f * m_scale;
return gd::RectF(left, top, width, height);
}
bool PlotView::IsOnCursorLine(int x) const
{
if (!Tab().CursorEnabled() || m_plotRect.Width <= 0.0f)
{
return false;
}
const float cursorX = CursorX();
const float tolerance = 6.0f * m_scale;
return (static_cast<float>(x) >= cursorX - tolerance) && (static_cast<float>(x) <= cursorX + tolerance);
}
bool PlotView::ApplyTimeSelection(float x0, float x1)
{
if (m_plotRect.Width <= 0.0f)
{
return false;
}
float left = std::min(x0, x1);
float right = std::max(x0, x1);
left = std::max(left, m_plotRect.X);
right = std::min(right, m_plotRect.X + m_plotRect.Width);
if (right - left < 8.0f * m_scale)
{
return false;
}
double timeA = XToTime(left);
double timeB = XToTime(right);
if (timeB < timeA)
{
std::swap(timeA, timeB);
}
if (!(timeB - timeA > 0.0))
{
return false;
}
Tab().ViewMin() = timeA;
Tab().ViewMax() = timeB;
ClampTimeView();
return true;
}
bool PlotView::ApplyValueSelection(int laneIndex, float y0, float y1)
{
if (m_tab == nullptr || laneIndex < 0 || laneIndex >= static_cast<int>(m_lanes.size()))
{
return false;
}
const LaneVisual& visual = m_lanes[static_cast<std::size_t>(laneIndex)];
if (visual.rect.Height <= 0.0f)
{
return false;
}
float top = std::min(y0, y1);
float bottom = std::max(y0, y1);
top = std::max(top, visual.rect.Y);
bottom = std::min(bottom, visual.rect.Y + visual.rect.Height);
if (bottom - top < 10.0f * m_scale)
{
return false;
}
const double valueTop = YToValue(top, visual);
const double valueBottom = YToValue(bottom, visual);
if (!(std::fabs(valueTop - valueBottom) > 0.0))
{
return false;
}
Lane& lane = m_tab->Lanes()[static_cast<std::size_t>(laneIndex)];
lane.autoRange = false;
lane.yMin = std::min(valueTop, valueBottom);
lane.yMax = std::max(valueTop, valueBottom);
return true;
}
int PlotView::LaneIndexAt(int x, int y) const
{
if (!UiPointInRect(m_plotRect, static_cast<float>(x), static_cast<float>(y)))
{
return -1;
}
return LaneAtY(y);
}
bool PlotView::LaneRangeIsAuto(int laneIndex) const
{
if (m_tab == nullptr || laneIndex < 0 || laneIndex >= static_cast<int>(m_tab->Lanes().size()))
{
return true;
}
return m_tab->Lanes()[static_cast<std::size_t>(laneIndex)].autoRange;
}
bool PlotView::ResetLaneRange(int laneIndex)
{
if (m_tab == nullptr || laneIndex < 0 || laneIndex >= static_cast<int>(m_tab->Lanes().size()))
{
return false;
}
Lane& lane = m_tab->Lanes()[static_cast<std::size_t>(laneIndex)];
if (lane.autoRange)
{
return false;
}
lane.autoRange = true;
BuildLaneVisuals();
return true;
}
void PlotView::ScaleLaneRange(int laneIndex, double factor, double anchorValue)
{
if (m_tab == nullptr || laneIndex < 0 || laneIndex >= static_cast<int>(m_lanes.size()))
{
return;
}
if (!(factor > 0.0) || !std::isfinite(anchorValue))
{
return;
}
const LaneVisual& visual = m_lanes[static_cast<std::size_t>(laneIndex)];
const double span = visual.yMax - visual.yMin;
if (!(span > 0.0))
{
return;
}
const double magnitude = std::max(std::fabs(visual.yMax), std::fabs(visual.yMin));
const double minSpan = std::max(magnitude * 1.0e-9, 1.0e-12);
const double newSpan = ClampDouble(span / factor, minSpan, magnitude * 100.0 + 1.0);
const double ratio = (visual.yMax - anchorValue) / span;
Lane& lane = m_tab->Lanes()[static_cast<std::size_t>(laneIndex)];
lane.autoRange = false;
lane.yMin = anchorValue - ratio * newSpan;
lane.yMax = lane.yMin + newSpan;
BuildLaneVisuals();
}
void PlotView::ShiftLaneRange(int laneIndex, double deltaValue)
{
if (m_tab == nullptr || laneIndex < 0 || laneIndex >= static_cast<int>(m_lanes.size()) ||
!std::isfinite(deltaValue) || deltaValue == 0.0)
{
return;
}
// 首次纵向拖动时先把当前自适应范围固化下来,再进行偏移。
const LaneVisual& visual = m_lanes[static_cast<std::size_t>(laneIndex)];
Lane& lane = m_tab->Lanes()[static_cast<std::size_t>(laneIndex)];
if (lane.autoRange)
{
lane.autoRange = false;
lane.yMin = visual.yMin;
lane.yMax = visual.yMax;
}
lane.yMin += deltaValue;
lane.yMax += deltaValue;
BuildLaneVisuals();
}
bool PlotView::BeginLaneValueEdit(int laneIndex, bool editMax)
{
if (m_tab == nullptr || laneIndex < 0 || laneIndex >= static_cast<int>(m_tab->Lanes().size()))
{
return false;
}
if (m_lanes.empty())
{
BuildLaneVisuals();
}
if (laneIndex >= static_cast<int>(m_lanes.size()))
{
return false;
}
const LaneVisual& visual = m_lanes[static_cast<std::size_t>(laneIndex)];
const double current = editMax ? visual.yMax : visual.yMin;
return BeginEdit(editMax ? PlotEditTarget::LANE_Y_MAX : PlotEditTarget::LANE_Y_MIN, laneIndex,
FormatValue(current));
}
SignalRef PlotView::HitTestSignal(int x, int y) const
{
SignalRef empty;
if (m_tab == nullptr || m_dataSet == nullptr || !HasDrawableContent())
{
return empty;
}
if (!UiPointInRect(m_plotRect, static_cast<float>(x), static_cast<float>(y)))
{
return empty;
}
const int laneIndex = LaneAtY(y);
if (laneIndex < 0 || laneIndex >= static_cast<int>(m_lanes.size()))
{
return empty;
}
const LaneVisual& lane = m_lanes[static_cast<std::size_t>(laneIndex)];
const float tolerance = kSignalHitTolerance * m_scale;
const float fx = static_cast<float>(x);
const float fy = static_cast<float>(y);
std::vector<gd::PointF> points;
std::vector<std::size_t> breaks;
SignalRef best;
float bestDistance = tolerance;
// 只为当前网格内的可见信号做精确的点到线段距离检测,避免跨网格误命中。
for (const SignalRef& ref : m_tab->Lanes()[static_cast<std::size_t>(laneIndex)].signals)
{
const ResolvedSignal resolved = ResolveSignal(ref);
if (resolved.data == nullptr || resolved.style == nullptr || !resolved.style->visible)
{
continue;
}
BuildPolyline(resolved, lane, points, breaks);
if (points.size() < 2)
{
continue;
}
// 散点模式下把采样点本身也视为可命中目标。
if (resolved.style->mode == DrawMode::SCATTER)
{
for (const gd::PointF& point : points)
{
const float dx = point.X - fx;
const float dy = point.Y - fy;
const float distance = std::sqrt(dx * dx + dy * dy);
if (distance <= bestDistance)
{
bestDistance = distance;
best = ref;
}
}
continue;
}
for (std::size_t k = 0; k < breaks.size(); ++k)
{
const std::size_t start = breaks[k];
const std::size_t stop = (k + 1 < breaks.size()) ? breaks[k + 1] : points.size();
for (std::size_t index = start + 1; index < stop; ++index)
{
const gd::PointF& a = points[index - 1];
const gd::PointF& b = points[index];
const float vx = b.X - a.X;
const float vy = b.Y - a.Y;
const float wx = fx - a.X;
const float wy = fy - a.Y;
const float lengthSquared = vx * vx + vy * vy;
float t = 0.0f;
if (lengthSquared > 1.0e-6f)
{
t = (wx * vx + wy * vy) / lengthSquared;
t = std::max(0.0f, std::min(1.0f, t));
}
const float dx = wx - t * vx;
const float dy = wy - t * vy;
const float distance = std::sqrt(dx * dx + dy * dy);
if (distance < bestDistance)
{
bestDistance = distance;
best = ref;
}
}
}
}
return best;
}
gd::RectF PlotView::EditFieldRect() const
{
if (m_editTarget == PlotEditTarget::NONE || m_fonts == nullptr || m_fonts->monoSmall == nullptr)
{
return gd::RectF();
}
const float height = 22.0f * m_scale;
float width = std::max(90.0f * m_scale,
UiMeasureTextWidth(m_fonts->monoSmall, m_editText) + 24.0f * m_scale);
if (m_editTarget == PlotEditTarget::CURSOR_TIME)
{
// 与显示态标签取相同宽度,避免进入编辑时框体跳动。
const gd::RectF displayRect = CursorLabelRect();
width = std::max(width, displayRect.Width);
float left = CursorX() - width * 0.5f;
left = std::max(m_plotRect.X, std::min(left, m_plotRect.X + m_plotRect.Width - width));
return gd::RectF(left, m_plotRect.Y + 2.0f * m_scale, width, height);
}
// 网格 Y 轴上下限输入框贴在该网格内侧标尺带下方。
if (m_editLane < 0 || m_editLane >= static_cast<int>(m_lanes.size()))
{
return gd::RectF();
}
const LaneVisual& lane = m_lanes[static_cast<std::size_t>(m_editLane)];
const float left = lane.rect.X + kLaneLabelPad * m_scale;
const float top = lane.rect.Y + kLaneLabelPad * m_scale;
return gd::RectF(left, top, std::min(width, lane.rect.Width - 2.0f * kLaneLabelPad * m_scale), height);
}
bool PlotView::BeginEdit(PlotEditTarget target, int laneIndex, const std::wstring& initialText)
{
if (target == PlotEditTarget::NONE)
{
return false;
}
m_editTarget = target;
m_editLane = laneIndex;
m_editText = initialText;
m_editFresh = true;
return true;
}
bool PlotView::EndEdit(bool commit)
{
if (m_editTarget == PlotEditTarget::NONE)
{
return false;
}
const PlotEditTarget target = m_editTarget;
const int laneIndex = m_editLane;
const std::wstring text = Trim(m_editText);
double parsed = 0.0;
bool parsedOk = false;
if (commit && !text.empty())
{
wchar_t* stop = nullptr;
parsed = std::wcstod(text.c_str(), &stop);
parsedOk = (stop != text.c_str()) && (parsed == parsed) && std::isfinite(parsed);
}
m_editTarget = PlotEditTarget::NONE;
m_editLane = -1;
m_editFresh = false;
m_editText.clear();
if (!parsedOk)
{
return true;
}
if (target == PlotEditTarget::CURSOR_TIME)
{
double low = 0.0;
double high = 1.0;
TimeBounds(low, high);
const double span = std::max(high - low, kMinTimeSpan);
Tab().CursorTime() = ClampDouble(parsed, low - span * 10.0, high + span * 10.0);
return true;
}
if (m_tab == nullptr || laneIndex < 0 || laneIndex >= static_cast<int>(m_tab->Lanes().size()))
{
return true;
}
// 直接输入上下限:先固化当前范围,再用新值替换对应端点(保证 max > min)。
if (laneIndex >= static_cast<int>(m_lanes.size()))
{
return true;
}
const LaneVisual& visual = m_lanes[static_cast<std::size_t>(laneIndex)];
Lane& lane = m_tab->Lanes()[static_cast<std::size_t>(laneIndex)];
if (lane.autoRange)
{
lane.autoRange = false;
lane.yMin = visual.yMin;
lane.yMax = visual.yMax;
}
const double magnitude = std::max(std::fabs(lane.yMin), std::fabs(lane.yMax));
const double minimumGap = std::max(magnitude * 1.0e-6, 1.0e-12);
if (target == PlotEditTarget::LANE_Y_MAX)
{
if (parsed <= lane.yMin)
{
parsed = lane.yMin + minimumGap;
}
lane.yMax = parsed;
}
else
{
if (parsed >= lane.yMax)
{
parsed = lane.yMax - minimumGap;
}
lane.yMin = parsed;
}
BuildLaneVisuals();
return true;
}
bool PlotView::OnEditChar(wchar_t character)
{
if (m_editTarget == PlotEditTarget::NONE)
{
return false;
}
if (character == L'\r' || character == L'\n')
{
return EndEdit(true);
}
if (character == L'\b')
{
m_editFresh = false;
if (!m_editText.empty())
{
m_editText.pop_back();
}
return true;
}
const bool digit = (character >= L'0' && character <= L'9');
const bool special = (character == L'.' || character == L'-' || character == L'+' || character == L'e' ||
character == L'E');
if (!digit && !special)
{
// 数值输入只接受数字与科学计数法符号,其余字符吞掉。
return true;
}
// 首次键入直接替换原有数值,无需先手动删除。
if (m_editFresh)
{
m_editText.clear();
m_editFresh = false;
}
if (m_editText.size() < 16)
{
if (special && character == L'.' &&
(m_editText.find(L'.') != std::wstring::npos ||
m_editText.find(L'e') != std::wstring::npos ||
m_editText.find(L'E') != std::wstring::npos))
{
return true;
}
if ((character == L'-' || character == L'+') && !m_editText.empty() &&
m_editText.back() != L'e' && m_editText.back() != L'E')
{
return true;
}
m_editText.push_back(character);
}
return true;
}
bool PlotView::OnEditKey(WPARAM key)
{
if (m_editTarget == PlotEditTarget::NONE)
{
return false;
}
switch (key)
{
case VK_RETURN:
return EndEdit(true);
case VK_ESCAPE:
return EndEdit(false);
case VK_BACK:
m_editFresh = false;
if (!m_editText.empty())
{
m_editText.pop_back();
}
return true;
default:
break;
}
return true;
}
bool PlotView::HitTest(int x, int y) const
{
return UiPointInRect(m_area, static_cast<float>(x), static_cast<float>(y));
}
HCURSOR PlotView::QueryCursor(int x, int y) const
{
switch (m_dragMode)
{
case PlotDragMode::PAN:
return LoadCursorW(nullptr, IDC_SIZEALL);
case PlotDragMode::RUBBER_TIME:
return LoadCursorW(nullptr, IDC_SIZEWE);
case PlotDragMode::RUBBER_VALUE:
return LoadCursorW(nullptr, IDC_SIZENS);
case PlotDragMode::SCROLL_LANES:
return LoadCursorW(nullptr, IDC_SIZENS);
case PlotDragMode::CURSOR_MOVE:
return LoadCursorW(nullptr, IDC_SIZEWE);
case PlotDragMode::MOVE_SIGNAL:
return LoadCursorW(nullptr, IDC_SIZEALL);
default:
break;
}
if (m_scrollBarVisible &&
UiPointInRect(m_scrollBarRect, static_cast<float>(x), static_cast<float>(y)))
{
return LoadCursorW(nullptr, IDC_SIZENS);
}
if (IsOnCursorLine(x) && UiPointInRect(m_area, static_cast<float>(x), static_cast<float>(y)))
{
return LoadCursorW(nullptr, IDC_SIZEWE);
}
if (UiPointInRect(m_plotRect, static_cast<float>(x), static_cast<float>(y)))
{
// 命中信号曲线时给出可拖拽提示光标(仅在常规模式下)。
if (Tab().ZoomMode() == PlotZoomMode::NONE && HitTestSignal(x, y).IsValid())
{
return LoadCursorW(nullptr, IDC_SIZEALL);
}
// 仅在缩放模式下才切换到对应的缩放光标,常规模式保持箭头(不出现十字指针)。
const PlotZoomMode mode = Tab().ZoomMode();
if (mode == PlotZoomMode::TIME)
{
return LoadCursorW(nullptr, IDC_SIZEWE);
}
if (mode == PlotZoomMode::VALUE)
{
return LoadCursorW(nullptr, IDC_SIZENS);
}
}
return nullptr;
}
bool PlotView::OnMouseMove(int x, int y)
{
m_mouseX = x;
m_mouseY = y;
if (!HasDrawableContent())
{
return false;
}
const float fx = static_cast<float>(x);
switch (m_dragMode)
{
case PlotDragMode::PAN:
{
if (m_plotRect.Width <= 0.0f)
{
return false;
}
// 横向拖动平移时间轴;纵向拖动偏移当前网格的幅值显示位置。
const double span = Tab().ViewMax() - Tab().ViewMin();
const double delta =
-static_cast<double>(x - m_dragLastX) / static_cast<double>(m_plotRect.Width) * span;
if (delta != 0.0)
{
Tab().ViewMin() += delta;
Tab().ViewMax() += delta;
ClampTimeView();
}
const int laneIndex = m_dragLane;
if (laneIndex >= 0 && laneIndex < static_cast<int>(m_lanes.size()) && y != m_dragLastY)
{
const LaneVisual& visual = m_lanes[static_cast<std::size_t>(laneIndex)];
if (visual.rect.Height > 0.0f)
{
const double valueSpan = visual.yMax - visual.yMin;
const double deltaValue = static_cast<double>(y - m_dragLastY) /
static_cast<double>(visual.rect.Height) * valueSpan;
ShiftLaneRange(laneIndex, deltaValue);
}
}
m_dragLastX = x;
m_dragLastY = y;
if (std::abs(x - m_dragStartX) > 3 || std::abs(y - m_dragStartY) > 3)
{
m_dragMoved = true;
}
return true;
}
case PlotDragMode::RUBBER_TIME:
{
// 竖向选区贯穿整个绘图区高度,只取横向区间用于时间轴缩放。
const float left = static_cast<float>(std::min(x, m_dragStartX));
const float width = static_cast<float>(std::abs(x - m_dragStartX));
m_rubberRect = gd::RectF(left, m_plotRect.Y, width, m_plotRect.Height);
m_dragMoved = true;
return true;
}
case PlotDragMode::RUBBER_VALUE:
{
// 横向选区限定在按下时的网格内,只取纵向区间用于幅值轴缩放。
if (m_dragLane < 0 || m_dragLane >= static_cast<int>(m_lanes.size()))
{
return false;
}
const gd::RectF& laneRect = m_lanes[static_cast<std::size_t>(m_dragLane)].rect;
const float top = static_cast<float>(std::min(y, m_dragStartY));
const float bottom = static_cast<float>(std::max(y, m_dragStartY));
m_rubberRect = gd::RectF(laneRect.X, top, laneRect.Width, bottom - top);
m_dragMoved = true;
return true;
}
case PlotDragMode::SCROLL_LANES:
{
if (m_plotRect.Height <= 0.0f || m_laneContentHeight <= m_plotRect.Height)
{
return false;
}
const double travel =
static_cast<double>(y - m_dragLastY) / static_cast<double>(m_plotRect.Height);
Tab().LaneScroll() += static_cast<float>(travel * m_laneContentHeight);
m_dragLastY = y;
m_dragMoved = true;
BuildLaneVisuals();
return true;
}
case PlotDragMode::CURSOR_MOVE:
{
Tab().CursorTime() = XToTime(fx);
m_dragMoved = true;
m_cursorHover = true;
return true;
}
case PlotDragMode::MOVE_SIGNAL:
{
const int target = LaneAtY(y);
m_dragMoved = true;
if (target != m_dragTargetLane)
{
m_dragTargetLane = target;
}
return true;
}
case PlotDragMode::NONE:
default:
break;
}
bool changed = false;
const int lane = LaneAtY(y);
if (lane != m_hoverLane)
{
m_hoverLane = lane;
changed = true;
}
// 时间光标不再跟随鼠标移动,仅在鼠标覆盖光标时才显示具体时间读数。
const bool hover = Tab().CursorEnabled() && IsOnCursorLine(x);
if (hover != m_cursorHover)
{
m_cursorHover = hover;
changed = true;
}
// 常规模式下精确检测鼠标是否贴近某条信号曲线,用于给出可拖拽提示。
SignalRef hoverSignal;
if (Tab().ZoomMode() == PlotZoomMode::NONE && !m_cursorHover)
{
hoverSignal = HitTestSignal(x, y);
}
if (hoverSignal != m_hoverSignal)
{
m_hoverSignal = hoverSignal;
changed = true;
}
return changed;
}
bool PlotView::OnLButtonDown(int x, int y)
{
if (!HasDrawableContent())
{
return false;
}
const float fx = static_cast<float>(x);
const float fy = static_cast<float>(y);
m_dragStartX = x;
m_dragStartY = y;
m_dragLastX = x;
m_dragLastY = y;
m_dragMoved = false;
m_rubberRect = gd::RectF();
if (m_scrollBarVisible &&
UiPointInRect(m_scrollBarRect, static_cast<float>(x), static_cast<float>(y)))
{
m_dragMode = PlotDragMode::SCROLL_LANES;
return true;
}
// 内联输入中:输入框之外的点击视为提交(与线宽输入一致)。
if (IsEditing())
{
if (!UiPointInRect(EditFieldRect(), fx, fy))
{
EndEdit(true);
}
return true;
}
// 靠近时间光标线时优先进入拖动,避免误触发平移或缩放选区。
if (Tab().CursorEnabled() && IsOnCursorLine(x) && UiPointInRect(m_area, fx, fy))
{
m_dragMode = PlotDragMode::CURSOR_MOVE;
m_cursorHover = true;
return true;
}
if (!UiPointInRect(m_plotRect, fx, fy))
{
m_dragMode = PlotDragMode::NONE;
return false;
}
const PlotZoomMode mode = Tab().ZoomMode();
if (mode == PlotZoomMode::TIME)
{
m_dragMode = PlotDragMode::RUBBER_TIME;
m_rubberRect = gd::RectF(fx, m_plotRect.Y, 0.0f, m_plotRect.Height);
return true;
}
if (mode == PlotZoomMode::VALUE)
{
const int laneIndex = LaneAtY(y);
if (laneIndex < 0)
{
m_dragMode = PlotDragMode::NONE;
return false;
}
m_dragLane = laneIndex;
m_dragMode = PlotDragMode::RUBBER_VALUE;
const gd::RectF& laneRect = m_lanes[static_cast<std::size_t>(laneIndex)].rect;
m_rubberRect = gd::RectF(laneRect.X, fy, laneRect.Width, 0.0f);
return true;
}
// 常规模式下:先检测是否落在信号曲线上;只有命中提示时才允许拖拽该信号。
const SignalRef hit = HitTestSignal(x, y);
if (hit.IsValid())
{
m_dragSignal = hit;
m_dragTargetLane = Tab().LaneOfSignal(hit);
m_dragMode = PlotDragMode::MOVE_SIGNAL;
return true;
}
m_dragLane = LaneAtY(y);
m_dragMode = PlotDragMode::PAN;
return true;
}
bool PlotView::OnLButtonUp(int x, int y)
{
bool changed = (m_dragMode != PlotDragMode::NONE);
switch (m_dragMode)
{
case PlotDragMode::RUBBER_TIME:
if (m_dragMoved &&
ApplyTimeSelection(m_rubberRect.X, m_rubberRect.X + m_rubberRect.Width))
{
changed = true;
}
break;
case PlotDragMode::RUBBER_VALUE:
if (m_dragMoved &&
ApplyValueSelection(m_dragLane, m_rubberRect.Y, m_rubberRect.Y + m_rubberRect.Height))
{
changed = true;
}
break;
case PlotDragMode::CURSOR_MOVE:
m_cursorHover = true;
break;
case PlotDragMode::MOVE_SIGNAL:
{
const int target = LaneAtY(y);
const int source = (m_tab != nullptr) ? m_tab->LaneOfSignal(m_dragSignal) : -1;
if (m_dataSet != nullptr && m_tab != nullptr && m_dragSignal.IsValid() && target >= 0 &&
target != source && m_dragMoved)
{
m_tab->MoveSignalToLane(*m_dataSet, m_dragSignal, target);
changed = true;
}
m_dragSignal = SignalRef();
m_dragTargetLane = -1;
break;
}
default:
break;
}
m_dragMode = PlotDragMode::NONE;
m_dragLane = -1;
m_dragMoved = false;
m_rubberRect = gd::RectF();
(void)x;
return changed;
}
bool PlotView::OnMouseWheel(int x, int y, int delta, bool shift)
{
if (!HasDrawableContent() || delta == 0)
{
return false;
}
const double notches = static_cast<double>(delta) / 120.0;
// 滚轮不再承担缩放:默认纵向滚动网格,按住 Shift 时水平平移时间轴。
if (shift)
{
const double span = Tab().ViewMax() - Tab().ViewMin();
const double sweep = -notches * span * 0.15;
Tab().ViewMin() += sweep;
Tab().ViewMax() += sweep;
ClampTimeView();
return true;
}
if (m_plotRect.Height <= 0.0f || m_laneContentHeight <= m_plotRect.Height)
{
return false;
}
Tab().LaneScroll() -= static_cast<float>(notches * 48.0 * m_scale);
BuildLaneVisuals();
(void)x;
(void)y;
return true;
}
bool PlotView::OnDoubleClick(int x, int y)
{
if (!UiPointInRect(m_area, static_cast<float>(x), static_cast<float>(y)))
{
return false;
}
// 命中时间光标:进入精确时间输入(交互与线宽输入框一致)。
if (Tab().CursorEnabled() && IsOnCursorLine(x))
{
return BeginEdit(PlotEditTarget::CURSOR_TIME, -1, FormatValue(Tab().CursorTime()));
}
// 其它位置:回到初始状态(自适应 + 退出缩放模式)。
FitAll();
return true;
}
bool PlotView::OnMouseLeave()
{
bool changed = false;
if (m_hoverLane != -1)
{
m_hoverLane = -1;
changed = true;
}
if (m_hoverSignal.IsValid())
{
m_hoverSignal = SignalRef();
changed = true;
}
if (m_cursorHover)
{
m_cursorHover = false;
changed = true;
}
return changed;
}
void PlotView::BuildPolyline(const ResolvedSignal& resolved, const LaneVisual& lane,
std::vector<gd::PointF>& points, std::vector<std::size_t>& breaks) const
{
points.clear();
breaks.clear();
if (resolved.data == nullptr || resolved.file == nullptr)
{
return;
}
const std::vector<double>& time = resolved.file->time;
const std::vector<double>& values = resolved.data->values;
const std::size_t count = std::min(time.size(), values.size());
if (count == 0 || m_plotRect.Width <= 1.0f)
{
return;
}
const double viewMin = Tab().ViewMin();
const double viewMax = Tab().ViewMax();
std::size_t begin = 0;
std::size_t end = count;
if (resolved.file->timeMonotonic)
{
const std::vector<double>::const_iterator first = std::lower_bound(time.begin(), time.end(), viewMin);
begin = static_cast<std::size_t>(first - time.begin());
if (begin > 0)
{
--begin;
}
const std::vector<double>::const_iterator last = std::lower_bound(time.begin(), time.end(), viewMax);
end = static_cast<std::size_t>(last - time.begin());
if (end < count)
{
++end;
}
}
if (end <= begin)
{
return;
}
std::size_t stride = 1;
const std::size_t visibleCount = end - begin;
if (visibleCount > kMaxPolylinePoints)
{
stride = (visibleCount + kMaxPolylinePoints - 1) / kMaxPolylinePoints;
}
const float limitTop = lane.rect.Y - lane.rect.Height * 4.0f;
const float limitBottom = lane.rect.Y + lane.rect.Height * 5.0f;
bool inSegment = false;
for (std::size_t index = begin; index < end; index += stride)
{
const double t = time[index];
const double value = values[index];
if (!std::isfinite(t) || !std::isfinite(value))
{
inSegment = false;
continue;
}
const float x = TimeToX(t);
float y = ValueToY(value, lane);
y = static_cast<float>(ClampDouble(y, limitTop, limitBottom));
if (!inSegment)
{
breaks.push_back(points.size());
points.push_back(gd::PointF(x, y));
inSegment = true;
}
else
{
points.push_back(gd::PointF(x, y));
}
}
}
void PlotView::PaintEmptyState(gd::Graphics& g)
{
std::wstring message;
if (m_dataSet == nullptr || m_dataSet->Empty())
{
message = L"打开 CSV 文件以查看仿真数据波形";
}
else
{
message = L"请在左侧勾选需要查看的信号(可同时加载多个文件进行对比)";
}
UiText(g, message, m_fonts->ui, m_area, m_theme->textMuted, TextAlign::CENTER);
}
void PlotView::Paint(gd::Graphics& g)
{
if (m_theme == nullptr || m_fonts == nullptr)
{
return;
}
UiFillRect(g, m_area, m_theme->plotBg);
BuildLaneVisuals();
if (m_lanes.empty())
{
PaintEmptyState(g);
return;
}
const double viewMin = Tab().ViewMin();
const double viewMax = Tab().ViewMax();
const double span = viewMax - viewMin;
const double timeStep = NiceStep((span > 0.0) ? span : 1.0, kTimeTickTarget);
std::vector<double> timeTicks;
BuildTicks(viewMin, viewMax, timeStep, timeTicks);
// 波形区域底色。
UiFillRect(g, m_plotRect, m_theme->cardBg);
for (std::size_t index = 0; index < m_lanes.size(); ++index)
{
PaintLane(g, static_cast<int>(index), m_lanes[index], timeTicks);
}
PaintTimeAxis(g, timeTicks, timeStep);
PaintRubberBand(g);
PaintCursor(g, m_lanes);
PaintSignalInteraction(g);
// 网格 Y 轴上下限的输入框绘制在最上层。
if (m_editTarget == PlotEditTarget::LANE_Y_MAX || m_editTarget == PlotEditTarget::LANE_Y_MIN)
{
PaintEditField(g);
}
PaintScrollBar(g);
// 绘图区外框(比网格内部分界线更重,形成明确整体边界)。
gd::Pen borderPen(ToGdiColor(m_theme->axisLine), 1.6f);
g.DrawRectangle(&borderPen, m_plotRect.X, m_plotRect.Y, m_plotRect.Width, m_plotRect.Height);
}
void PlotView::PaintRubberBand(gd::Graphics& g)
{
if (!m_dragMoved || m_rubberRect.Width <= 0.0f || m_rubberRect.Height <= 0.0f)
{
return;
}
const bool timeMode = (m_dragMode == PlotDragMode::RUBBER_TIME);
const bool valueMode = (m_dragMode == PlotDragMode::RUBBER_VALUE);
if (!timeMode && !valueMode)
{
return;
}
// 时间轴缩放用强调色,Y 轴缩放用警示色,便于区分两种模式。
const std::uint32_t band = timeMode ? m_theme->accent : m_theme->danger;
UiFillRect(g, m_rubberRect, WithAlpha(band, 0x24));
UiDrawRoundRect(g, m_rubberRect, 2.0f * m_scale, band, 1.2f);
// 选区跨度提示(时间用秒/数值用幅度量纲),放在选区顶部。
std::wstring text;
if (timeMode)
{
text = FormatValue(std::fabs(XToTime(m_rubberRect.X + m_rubberRect.Width) -
XToTime(m_rubberRect.X)));
}
else if (m_dragLane >= 0 && m_dragLane < static_cast<int>(m_lanes.size()))
{
const LaneVisual& lane = m_lanes[static_cast<std::size_t>(m_dragLane)];
text = FormatValue(std::fabs(YToValue(m_rubberRect.Y + m_rubberRect.Height, lane) -
YToValue(m_rubberRect.Y, lane)));
}
if (text.empty())
{
return;
}
const float textWidth = UiTextWidth(g, text, m_fonts->monoSmall) + 12.0f * m_scale;
const float textHeight = 18.0f * m_scale;
float labelX = m_rubberRect.X + m_rubberRect.Width * 0.5f - textWidth * 0.5f;
labelX = std::max(m_plotRect.X, std::min(labelX, m_plotRect.X + m_plotRect.Width - textWidth));
const gd::RectF labelRect(labelX, m_rubberRect.Y + 3.0f * m_scale, textWidth, textHeight);
UiFillRoundRect(g, labelRect, 3.0f * m_scale, band);
UiText(g, text, m_fonts->monoSmall, labelRect, m_theme->textOnAccent, TextAlign::CENTER);
}
void PlotView::PaintLane(gd::Graphics& g, int laneIndex, const LaneVisual& lane,
const std::vector<double>& timeTicks)
{
// 网格内容必须裁剪在绘图区之内:纵向滚动时网格会部分移出可视范围,
// 若不与 m_plotRect 求交,波形就会溢出到工具栏与时间轴区域。
const float clipTop = std::max(lane.rect.Y, m_plotRect.Y);
const float clipBottom =
std::min(lane.rect.Y + lane.rect.Height, m_plotRect.Y + m_plotRect.Height);
if (clipBottom <= clipTop)
{
return;
}
const int saveState = g.Save();
g.SetClip(gd::RectF(m_area.X, clipTop, m_area.Width, clipBottom - clipTop));
// 悬停高亮。
if (laneIndex == m_hoverLane && m_dragMode == PlotDragMode::NONE)
{
UiFillRect(g, lane.rect, MixColor(m_theme->cardBg, m_theme->accent, 0.035));
}
// 幅值网格线(先画线,标尺稍后作为覆盖层绘制,避免被波形遮挡)。
const double yStep = NiceStep(lane.yMax - lane.yMin, kYTickTarget);
std::vector<double> yTicks;
BuildTicks(lane.yMin, lane.yMax, yStep, yTicks);
for (const double tick : yTicks)
{
const float y = ValueToY(tick, lane);
if (y < lane.rect.Y - 1.0f || y > lane.rect.Y + lane.rect.Height + 1.0f)
{
continue;
}
const bool zeroLine = (tick == 0.0);
UiDrawLine(g, lane.rect.X, y, lane.rect.X + lane.rect.Width, y,
zeroLine ? m_theme->gridStrong : m_theme->gridWeak, 1.0f);
}
// 时间网格线。
for (const double tick : timeTicks)
{
const float x = TimeToX(tick);
if (x < lane.rect.X || x > lane.rect.X + lane.rect.Width)
{
continue;
}
UiDrawLine(g, x, lane.rect.Y, x, lane.rect.Y + lane.rect.Height, m_theme->gridWeak, 1.0f);
}
// 波形绘制。
const std::vector<SignalRef>& laneSignals = m_tab->Lanes()[static_cast<std::size_t>(laneIndex)].signals;
if (laneSignals.empty())
{
const gd::RectF visibleRect(lane.rect.X, clipTop, lane.rect.Width, clipBottom - clipTop);
UiText(g, L"(空网格)", m_fonts->uiSmall, visibleRect, m_theme->textMuted, TextAlign::CENTER);
}
else
{
const int waveSave = g.Save();
g.SetClip(lane.rect, gd::CombineModeIntersect);
std::vector<gd::PointF> points;
std::vector<std::size_t> breaks;
for (const SignalRef& ref : laneSignals)
{
const ResolvedSignal resolved = ResolveSignal(ref);
if (resolved.data == nullptr || resolved.style == nullptr || !resolved.style->visible)
{
continue;
}
const DrawMode mode = resolved.style->mode;
BuildPolyline(resolved, lane, points, breaks);
const bool drawLine = (mode != DrawMode::SCATTER);
const bool drawScatter = (mode == DrawMode::SCATTER || mode == DrawMode::LINE_SCATTER);
// 悬停命中的信号先画一层浅色光晕,作为“可拖拽”的视觉提示。
const bool highlighted = (ref == m_hoverSignal) || (ref == m_dragSignal);
if (highlighted && drawLine && !breaks.empty())
{
gd::Pen halo(ToGdiColor(WithAlpha(m_theme->accent, 0x66)),
(resolved.style->lineWidth + 4.0f) * m_scale);
halo.SetLineJoin(gd::LineJoinRound);
halo.SetStartCap(gd::LineCapRound);
halo.SetEndCap(gd::LineCapRound);
for (std::size_t k = 0; k < breaks.size(); ++k)
{
const std::size_t start = breaks[k];
const std::size_t stop = (k + 1 < breaks.size()) ? breaks[k + 1] : points.size();
if (stop <= start + 1)
{
continue;
}
g.DrawLines(&halo, points.data() + start, static_cast<INT>(stop - start));
}
}
if (drawLine && !breaks.empty())
{
gd::Pen pen(ToGdiColor(StyleColor(*resolved.style)),
resolved.style->lineWidth * m_scale);
pen.SetLineJoin(gd::LineJoinRound);
pen.SetStartCap(gd::LineCapRound);
pen.SetEndCap(gd::LineCapRound);
for (std::size_t k = 0; k < breaks.size(); ++k)
{
const std::size_t start = breaks[k];
const std::size_t stop = (k + 1 < breaks.size()) ? breaks[k + 1] : points.size();
if (stop <= start + 1)
{
continue;
}
g.DrawLines(&pen, points.data() + start, static_cast<INT>(stop - start));
}
}
if (drawScatter && !points.empty())
{
// 散点半径随线宽线性增长(达到上限前不过早触顶),使“线宽”直观控制数据点大小。
const float radius = static_cast<float>(
ClampDouble(static_cast<double>(resolved.style->lineWidth) * kScatterRadiusScale,
kMinScatterRadius, kMaxScatterRadius) *
m_scale);
const std::size_t scatterStride =
std::max<std::size_t>(1, points.size() / kMaxScatterPoints);
gd::SolidBrush brush(ToGdiColor(StyleColor(*resolved.style)));
for (std::size_t k = 0; k < points.size(); k += scatterStride)
{
g.FillEllipse(&brush, points[k].X - radius, points[k].Y - radius, radius * 2.0f,
radius * 2.0f);
}
}
}
g.Restore(waveSave);
}
// 网格分界线:网格之间不再留间隔,改用较重的横线明确分隔相邻网格。
const float dividerY = lane.rect.Y;
if (dividerY >= m_plotRect.Y - 1.0f && dividerY <= m_plotRect.Y + m_plotRect.Height)
{
UiDrawLine(g, lane.rect.X, dividerY, lane.rect.X + lane.rect.Width, dividerY,
(laneIndex == 0) ? m_theme->axisLine : m_theme->borderStrong,
(laneIndex == 0) ? 1.6f : kLaneDividerWidth);
}
// 内侧纵轴标尺作为覆盖层绘制:每个刻度数值带半透明底,保证在波形之上仍清晰可读,
// 同时只在数值背后遮挡波形,不牺牲波形本身的可见范围。
{
const bool showLabels = (lane.rect.Height >= 34.0f * m_scale);
float lastLabelY = -1.0e9f;
for (const double tick : yTicks)
{
if (!showLabels)
{
break;
}
const float y = ValueToY(tick, lane);
if (y < lane.rect.Y - 1.0f || y > lane.rect.Y + lane.rect.Height + 1.0f)
{
continue;
}
if (std::fabs(y - lastLabelY) < 15.0f * m_scale)
{
continue;
}
lastLabelY = y;
const std::wstring raw = FormatTick(tick, yStep);
const float textWidth = UiMeasureTextWidth(m_fonts->monoSmall, raw);
const float pillHeight = 17.0f * m_scale;
const gd::RectF pill(lane.rect.X + kLaneLabelPad * m_scale, y - pillHeight * 0.5f,
std::min(textWidth + 8.0f * m_scale,
lane.rect.Width - 2.0f * kLaneLabelPad * m_scale),
pillHeight);
if (pill.Width <= 0.0f)
{
continue;
}
// 文本必须完整落在可见区内,否则会越过绘图区顶部(GDI 文本不受 GDI+ 裁剪约束)。
if (!IsFullyVisible(pill, clipTop, clipBottom))
{
continue;
}
UiFillRoundRect(g, pill, 3.0f * m_scale, WithAlpha(m_theme->cardBg, 0xF0));
const std::wstring text = UiEllipsize(g, raw, m_fonts->monoSmall, pill.Width - 6.0f * m_scale);
UiText(g, text, m_fonts->monoSmall,
gd::RectF(pill.X + 4.0f * m_scale, pill.Y, pill.Width - 8.0f * m_scale, pill.Height),
(tick == 0.0) ? m_theme->text : m_theme->textMuted, TextAlign::LEFT);
}
}
if (lane.rect.Height >= 24.0f * m_scale)
{
PaintLaneLegend(g, laneIndex, lane, clipTop, clipBottom);
if (Tab().CursorEnabled() && lane.rect.Height >= 40.0f * m_scale)
{
PaintLaneReadout(g, laneIndex, lane, clipTop, clipBottom);
}
}
g.Restore(saveState);
}
void PlotView::PaintLaneLegend(gd::Graphics& g, int laneIndex, const LaneVisual& lane, float visibleTop,
float visibleBottom)
{
if (m_tab == nullptr || laneIndex < 0 || laneIndex >= static_cast<int>(m_tab->Lanes().size()))
{
return;
}
// 图例固定在网格顶部:网格被滚动出可视区时整体跳过,避免文字溢出到工具栏。
const gd::RectF legendBand(lane.rect.X, lane.rect.Y + 4.0f * m_scale, lane.rect.Width,
18.0f * m_scale);
if (!IsFullyVisible(legendBand, visibleTop, visibleBottom))
{
return;
}
const std::vector<SignalRef>& laneSignals = m_tab->Lanes()[static_cast<std::size_t>(laneIndex)].signals;
const bool multiFile = LaneSpansMultipleFiles(laneIndex);
const float top = lane.rect.Y + 4.0f * m_scale;
const float height = 18.0f * m_scale;
// 图例从内侧标尺带的右侧开始,避免与纵轴刻度重叠。
float cursorX = lane.rect.X + m_labelBandWidth + 6.0f * m_scale;
const float maxX = lane.rect.X + lane.rect.Width - kLanePadding * m_scale;
bool anyVisible = false;
int visibleCount = 0;
int drawnCount = 0;
// 先测量图例总宽度,再用半透明底板掠开底下的网格线,提升可读性。
float legendWidth = 0.0f;
for (const SignalRef& ref : laneSignals)
{
const ResolvedSignal resolved = ResolveSignal(ref);
if (resolved.data == nullptr || resolved.style == nullptr || !resolved.style->visible)
{
continue;
}
std::wstring label = BuildLegendText(*resolved.data);
if (multiFile && resolved.file != nullptr)
{
label += L" · " + resolved.file->fileName;
}
const float itemWidth = 13.0f * m_scale + UiTextWidth(g, label, m_fonts->uiSmall) +
14.0f * m_scale;
if (cursorX + legendWidth + itemWidth > maxX)
{
break;
}
legendWidth += itemWidth;
}
if (legendWidth > 0.0f)
{
UiFillRoundRect(g, gd::RectF(cursorX - 5.0f * m_scale, top - 1.0f * m_scale,
legendWidth + 6.0f * m_scale, height + 2.0f * m_scale),
3.0f * m_scale, WithAlpha(m_theme->cardBg, 0xD8));
}
// 绘制图例条目(与测量阶段保持一致的裁剪条件)。
float drawnWidth = 0.0f;
for (const SignalRef& ref : laneSignals)
{
const ResolvedSignal resolved = ResolveSignal(ref);
if (resolved.data == nullptr || resolved.style == nullptr || !resolved.style->visible)
{
continue;
}
anyVisible = true;
++visibleCount;
std::wstring label = BuildLegendText(*resolved.data);
if (multiFile && resolved.file != nullptr)
{
label += L" · " + resolved.file->fileName;
}
const float textWidth = UiTextWidth(g, label, m_fonts->uiSmall);
const float itemWidth = 13.0f * m_scale + textWidth + 14.0f * m_scale;
if (drawnWidth + itemWidth > legendWidth + 0.5f)
{
break;
}
drawnWidth += itemWidth;
const float swatchSize = 8.0f * m_scale;
UiDrawSwatch(g, gd::RectF(cursorX, top + (height - swatchSize) * 0.5f, swatchSize, swatchSize),
resolved.style->color, resolved.style->opacity, 1.5f * m_scale, m_scale);
cursorX += swatchSize + 5.0f * m_scale;
UiText(g, label, m_fonts->uiSmall, gd::RectF(cursorX, top, textWidth + 2.0f, height),
m_theme->text, TextAlign::LEFT);
cursorX += textWidth + 14.0f * m_scale;
++drawnCount;
}
if (!anyVisible)
{
UiText(g, L"(无可见信号)", m_fonts->uiSmall,
gd::RectF(lane.rect.X + m_labelBandWidth + 6.0f * m_scale, top, lane.rect.Width, height),
m_theme->textMuted, TextAlign::LEFT);
}
else if (drawnCount < visibleCount)
{
// 图例空间不足时提示剩余信号数量,避免误认为信号丢失。
const std::wstring moreText = L"+" + std::to_wstring(visibleCount - drawnCount);
if (cursorX + 20.0f * m_scale <= maxX)
{
UiText(g, moreText, m_fonts->uiSmall, gd::RectF(cursorX, top, 24.0f * m_scale, height),
m_theme->textMuted, TextAlign::LEFT);
}
}
}
void PlotView::PaintLaneReadout(gd::Graphics& g, int laneIndex, const LaneVisual& lane, float visibleTop,
float visibleBottom)
{
if (m_tab == nullptr || laneIndex < 0 || laneIndex >= static_cast<int>(m_tab->Lanes().size()))
{
return;
}
const double cursorTime = Tab().CursorTime();
if (cursorTime < Tab().ViewMin() || cursorTime > Tab().ViewMax())
{
return;
}
struct ReadoutLine
{
std::wstring text;
};
std::vector<ReadoutLine> lines;
const bool multiFile = LaneSpansMultipleFiles(laneIndex);
for (const SignalRef& ref : m_tab->Lanes()[static_cast<std::size_t>(laneIndex)].signals)
{
const ResolvedSignal resolved = ResolveSignal(ref);
if (resolved.data == nullptr || resolved.style == nullptr || resolved.file == nullptr ||
!resolved.style->visible)
{
continue;
}
const bool interpolate = (resolved.style->mode != DrawMode::SCATTER);
double value = 0.0;
if (!SampleFileAt(*resolved.file, *resolved.data, cursorTime, interpolate, value))
{
continue;
}
ReadoutLine line;
line.text = resolved.data->name;
if (multiFile)
{
line.text += L" · " + resolved.file->fileName;
}
line.text += L" = " + FormatValue(value);
lines.push_back(std::move(line));
}
if (lines.empty())
{
return;
}
const float lineHeight = 17.0f * m_scale;
const float maxLines =
std::max(1.0f, std::floor((lane.rect.Height - 12.0f * m_scale) / lineHeight));
const std::size_t shown = std::min(lines.size(), static_cast<std::size_t>(maxLines));
float boxWidth = 0.0f;
for (std::size_t index = 0; index < shown; ++index)
{
boxWidth = std::max(boxWidth, UiTextWidth(g, lines[index].text, m_fonts->monoSmall));
}
boxWidth += 20.0f * m_scale;
const float boxHeight = static_cast<float>(shown) * lineHeight + 8.0f * m_scale;
const gd::RectF box(lane.rect.X + lane.rect.Width - kLanePadding * m_scale - boxWidth,
lane.rect.Y + 4.0f * m_scale, boxWidth, boxHeight);
// 读数框整体必须落在可见区内,否则文本会越过绘图区边界。
if (!IsFullyVisible(box, visibleTop, visibleBottom))
{
return;
}
UiFillRoundRect(g, box, 4.0f * m_scale, WithAlpha(m_theme->readoutBg, 0xEE));
UiDrawRoundRect(g, box, 4.0f * m_scale, m_theme->border, 1.0f);
float textY = box.Y + 4.0f * m_scale;
for (std::size_t index = 0; index < shown; ++index)
{
const gd::RectF lineRect(box.X + 10.0f * m_scale, textY, boxWidth - 14.0f * m_scale, lineHeight);
UiText(g, lines[index].text, m_fonts->monoSmall, lineRect, m_theme->textStrong, TextAlign::LEFT);
textY += lineHeight;
}
}
bool PlotView::IsFullyVisible(const gd::RectF& rect, float visibleTop, float visibleBottom)
{
return (rect.Y >= visibleTop - 0.5f) && (rect.Y + rect.Height <= visibleBottom + 0.5f);
}
void PlotView::PaintTimeAxis(gd::Graphics& g, const std::vector<double>& timeTicks, double timeStep)
{
const float axisY = m_plotRect.Y + m_plotRect.Height;
UiDrawLine(g, m_plotRect.X, axisY, m_plotRect.X + m_plotRect.Width, axisY, m_theme->axisLine, 1.0f);
// 时间轴列名(取自首个可见信号所属文件),贴左侧绘制。
std::wstring axisName = L"时间";
if (m_dataSet != nullptr && m_tab != nullptr)
{
for (std::size_t fileIndex = 0; fileIndex < m_dataSet->FileCount(); ++fileIndex)
{
if (!m_tab->FileHasVisible(*m_dataSet, static_cast<int>(fileIndex)))
{
continue;
}
const DataFile* file = m_dataSet->FileAt(static_cast<int>(fileIndex));
if (file != nullptr && !file->timeColumnName.empty())
{
axisName = file->timeColumnName;
}
break;
}
}
const float nameWidth =
std::min(UiMeasureTextWidth(m_fonts->monoSmall, axisName) + 8.0f * m_scale,
m_plotRect.Width * 0.4f);
const gd::RectF nameRect(m_plotRect.X + 2.0f * m_scale, axisY + 3.0f * m_scale, nameWidth,
std::max(0.0f, m_timeAxisRect.Height - 5.0f * m_scale));
UiText(g, UiEllipsize(g, axisName, m_fonts->monoSmall, nameWidth), m_fonts->monoSmall, nameRect,
m_theme->textMuted, TextAlign::LEFT);
const float labelWidth = 96.0f * m_scale;
for (const double tick : timeTicks)
{
const float x = TimeToX(tick);
if (x < m_plotRect.X - 1.0f || x > m_plotRect.X + m_plotRect.Width + 1.0f)
{
continue;
}
UiDrawLine(g, x, axisY, x, axisY + 4.0f * m_scale, m_theme->axisLine, 1.0f);
// 刻度标签夹在绘图区横向范围内,并与左侧列名互不重叠。
float labelX = x - labelWidth * 0.5f;
labelX = std::max(m_plotRect.X, std::min(labelX, m_plotRect.X + m_plotRect.Width - labelWidth));
const gd::RectF labelRect(labelX, axisY + 4.0f * m_scale, labelWidth,
std::max(0.0f, m_timeAxisRect.Height - 6.0f * m_scale));
if (labelRect.X < nameRect.X + nameRect.Width)
{
continue;
}
UiText(g, FormatTick(tick, timeStep), m_fonts->monoSmall, labelRect, m_theme->textMuted,
TextAlign::CENTER);
}
}
void PlotView::PaintCursor(gd::Graphics& g, const std::vector<LaneVisual>& lanes)
{
if (!Tab().CursorEnabled() || m_tab == nullptr)
{
return;
}
const double cursorTime = Tab().CursorTime();
const float x = TimeToX(cursorTime);
if (x < m_plotRect.X - 2.0f || x > m_plotRect.X + m_plotRect.Width + 2.0f)
{
return;
}
// 光标纵向贯穿全部网格,并延伸到时间轴底部,便于与刻度对齐读数。
const float lineTop = m_plotRect.Y;
const float lineBottom = m_timeAxisRect.Y + m_timeAxisRect.Height;
const float lineWidth = (m_cursorHover || m_dragMode == PlotDragMode::CURSOR_MOVE) ? 2.0f : 1.2f;
UiDrawLine(g, x, lineTop, x, lineBottom, m_theme->cursor, lineWidth * m_scale);
// 顶部三角把手,提示该线可以被拖拽。
{
const float arm = 5.0f * m_scale;
gd::PointF points[3];
points[0] = gd::PointF(x - arm, lineTop);
points[1] = gd::PointF(x + arm, lineTop);
points[2] = gd::PointF(x, lineTop + arm * 1.4f);
gd::SolidBrush handle(ToGdiColor(m_theme->cursor));
g.FillPolygon(&handle, points, 3);
}
// 各网格上的取值标记(仅在网格可见范围内绘制)。
for (std::size_t laneIndex = 0; laneIndex < lanes.size(); ++laneIndex)
{
const LaneVisual& lane = lanes[laneIndex];
for (const SignalRef& ref : m_tab->Lanes()[laneIndex].signals)
{
const ResolvedSignal resolved = ResolveSignal(ref);
if (resolved.data == nullptr || resolved.style == nullptr || resolved.file == nullptr ||
!resolved.style->visible)
{
continue;
}
double value = 0.0;
if (!SampleFileAt(*resolved.file, *resolved.data, cursorTime,
resolved.style->mode != DrawMode::SCATTER, value))
{
continue;
}
const float y = ValueToY(value, lane);
if (y < std::max(lane.rect.Y, m_plotRect.Y) - 2.0f ||
y > std::min(lane.rect.Y + lane.rect.Height, m_plotRect.Y + m_plotRect.Height) + 2.0f)
{
continue;
}
const float radius = 3.4f * m_scale;
gd::SolidBrush ring(ToGdiColor(m_theme->cardBg));
gd::SolidBrush fill(ToGdiColor(StyleColor(*resolved.style)));
g.FillEllipse(&ring, x - radius - 1.2f * m_scale, y - radius - 1.2f * m_scale,
(radius + 1.2f * m_scale) * 2.0f, (radius + 1.2f * m_scale) * 2.0f);
g.FillEllipse(&fill, x - radius, y - radius, radius * 2.0f, radius * 2.0f);
}
}
// 具体时间显示在绘图区顶部(不遮挡时间轴刻度),且仅在鼠标覆盖光标时出现。
if (m_editTarget == PlotEditTarget::CURSOR_TIME)
{
PaintEditField(g);
return;
}
if (!m_cursorHover)
{
return;
}
const gd::RectF labelRect = CursorLabelRect();
if (labelRect.Width <= 0.0f)
{
return;
}
UiFillRoundRect(g, labelRect, 3.0f * m_scale, m_theme->cursor);
UiText(g, FormatValue(cursorTime), m_fonts->monoSmall, labelRect, m_theme->textOnAccent,
TextAlign::CENTER);
}
void PlotView::PaintEditField(gd::Graphics& g)
{
const gd::RectF fieldRect = EditFieldRect();
if (fieldRect.Width <= 0.0f || fieldRect.Height <= 0.0f)
{
return;
}
// 编辑态:强调色外框 + 整段高亮文本,首次键入即整体替换。
UiFillRoundRect(g, fieldRect, 3.0f * m_scale, m_theme->cardBg);
UiDrawRoundRect(g, fieldRect, 3.0f * m_scale, m_theme->accent, 1.6f);
const std::wstring text = m_editText.empty() ? std::wstring(L" ") : m_editText;
if (m_editFresh)
{
const float textWidth = UiTextWidth(g, text, m_fonts->monoSmall) + 8.0f * m_scale;
const gd::RectF highlight(fieldRect.X + (fieldRect.Width - textWidth) * 0.5f,
fieldRect.Y + 2.0f * m_scale, textWidth,
fieldRect.Height - 4.0f * m_scale);
UiFillRoundRect(g, highlight, 2.0f * m_scale, m_theme->accent);
UiText(g, text, m_fonts->monoSmall, highlight, m_theme->textOnAccent, TextAlign::CENTER);
}
else
{
UiText(g, text + L"|", m_fonts->monoSmall, fieldRect, m_theme->textStrong, TextAlign::CENTER);
}
}
void PlotView::PaintSignalInteraction(gd::Graphics& g)
{
if (m_tab == nullptr || m_dataSet == nullptr || m_lanes.empty())
{
return;
}
// 拖拽中:在目标网格内以虚线绘制该信号的“虚影”,并高亮目标网格。
if (m_dragMode == PlotDragMode::MOVE_SIGNAL && m_dragSignal.IsValid())
{
const int target = (m_dragTargetLane >= 0) ? m_dragTargetLane : m_tab->LaneOfSignal(m_dragSignal);
if (target >= 0 && target < static_cast<int>(m_lanes.size()))
{
const LaneVisual& lane = m_lanes[static_cast<std::size_t>(target)];
const ResolvedSignal resolved = ResolveSignal(m_dragSignal);
if (resolved.data != nullptr && resolved.style != nullptr)
{
const int saveState = g.Save();
g.SetClip(gd::RectF(m_plotRect.X, std::max(lane.rect.Y, m_plotRect.Y), m_plotRect.Width,
std::min(lane.rect.Y + lane.rect.Height,
m_plotRect.Y + m_plotRect.Height) -
std::max(lane.rect.Y, m_plotRect.Y)),
gd::CombineModeIntersect);
// 目标网格边框高亮。
gd::Pen frame(ToGdiColor(m_theme->accent), 2.0f);
g.DrawRectangle(&frame, lane.rect.X, lane.rect.Y, lane.rect.Width, lane.rect.Height);
std::vector<gd::PointF> points;
std::vector<std::size_t> breaks;
BuildPolyline(resolved, lane, points, breaks);
gd::Pen ghost(ToGdiColor(WithAlpha(m_theme->accent, 0xB0)),
std::max(1.6f, resolved.style->lineWidth) * m_scale);
ghost.SetDashStyle(gd::DashStyleDash);
for (std::size_t k = 0; k < breaks.size(); ++k)
{
const std::size_t start = breaks[k];
const std::size_t stop = (k + 1 < breaks.size()) ? breaks[k + 1] : points.size();
if (stop <= start + 1)
{
continue;
}
g.DrawLines(&ghost, points.data() + start, static_cast<INT>(stop - start));
}
g.Restore(saveState);
// 目标网格名称提示。
const std::wstring hint =
L"移动到网格 " + std::to_wstring(target + 1) + L":松开左键确认";
const float textWidth = UiTextWidth(g, hint, m_fonts->uiSmall) + 16.0f * m_scale;
const float height = 20.0f * m_scale;
float left = lane.rect.X + (lane.rect.Width - textWidth) * 0.5f;
left = std::max(m_plotRect.X, std::min(left, m_plotRect.X + m_plotRect.Width - textWidth));
const gd::RectF pill(left, lane.rect.Y + 4.0f * m_scale, textWidth, height);
UiFillRoundRect(g, pill, 3.0f * m_scale, m_theme->accent);
UiText(g, hint, m_fonts->uiSmall, pill, m_theme->textOnAccent, TextAlign::CENTER);
}
}
return;
}
// 悬停提示:光标贴近曲线时给出可拖拽说明(与时间光标的提示方式一致)。
if (!m_hoverSignal.IsValid())
{
return;
}
const int laneIndex = m_tab->LaneOfSignal(m_hoverSignal);
if (laneIndex < 0 || laneIndex >= static_cast<int>(m_lanes.size()))
{
return;
}
const ResolvedSignal resolved = ResolveSignal(m_hoverSignal);
if (resolved.data == nullptr)
{
return;
}
const LaneVisual& lane = m_lanes[static_cast<std::size_t>(laneIndex)];
const std::wstring text = resolved.data->name + L" · 按住拖拽可移入其它网格";
const float textWidth = UiTextWidth(g, text, m_fonts->uiSmall) + 16.0f * m_scale;
const float height = 20.0f * m_scale;
float left = m_mouseX + 12.0f * m_scale;
if (left + textWidth > m_plotRect.X + m_plotRect.Width)
{
left = m_plotRect.X + m_plotRect.Width - textWidth;
}
left = std::max(m_plotRect.X, left);
float top = m_mouseY + 14.0f * m_scale;
top = std::min(top, m_plotRect.Y + m_plotRect.Height - height - 2.0f * m_scale);
top = std::max(top, lane.rect.Y + 2.0f * m_scale);
const gd::RectF pill(left, top, textWidth, height);
UiFillRoundRect(g, pill, 3.0f * m_scale, WithAlpha(m_theme->readoutBg, 0xF2));
UiDrawRoundRect(g, pill, 3.0f * m_scale, m_theme->accent, 1.0f);
UiText(g, text, m_fonts->uiSmall, pill, m_theme->textStrong, TextAlign::CENTER);
}
void PlotView::PaintScrollBar(gd::Graphics& g)
{
if (!m_scrollBarVisible || m_laneContentHeight <= m_plotRect.Height)
{
return;
}
UiFillRoundRect(g, m_scrollBarRect, kScrollBarThickness * m_scale * 0.5f, m_theme->gridWeak);
const float ratio = std::min(1.0f, m_plotRect.Height / m_laneContentHeight);
const float thumbHeight = std::max(24.0f * m_scale, m_scrollBarRect.Height * ratio);
const float maxScroll = m_laneContentHeight - m_plotRect.Height;
const float progress = (maxScroll > 0.0f) ? (Tab().LaneScroll() / maxScroll) : 0.0f;
const float thumbY = m_scrollBarRect.Y + progress * (m_scrollBarRect.Height - thumbHeight);
const gd::RectF thumb(m_scrollBarRect.X, thumbY, m_scrollBarRect.Width, thumbHeight);
UiFillRoundRect(g, thumb, kScrollBarThickness * m_scale * 0.5f, m_theme->borderStrong);
}
} // namespace jdi