Files
Just-DataInspector/Components/Application/Src/Application.cpp
T
DeepSeek V4.1 Flash 388d3b6441 feat(ui): 修复光标放大后丢失、选区放大合并与右键放弃、双光标与数据点取值标注
1) 打开「选区 Y 轴自适应」时立即自适应一次
- 之前打开开关(单个网格的菜单项或全局项/工具栏按钮)不会真的改变量程,
  只有当用户再次做时间轴选区放大时才生效,观感上就是"点了没反应"
- ToggleLaneAutoFitToSelection / SetAllLanesAutoFitToSelection(enable, applyNow=true)
  在打开时按当前视图立刻执行一次 AutoRangeLaneToView
- 新增 ApplyAutoFitToSelectionNow / ApplyAllAutoFitToSelectionNow

2) 「按网格时间轴展开」同时对该网格做一次 Y 轴自适应
- FitTimeToLane 在把时间轴展开到本网格信号范围后调用 AutoRangeLaneToView,
  避免出现"时间对了但幅值区间不合适"的波形

3) 修复时间光标在大幅放大后丢失、无法拖动的问题
- 根因:缩放/平移改变 ViewMin/ViewMax 后,光标时间可能落到新视野之外,
  PaintCursor 直接 return → 光标消失,用户报告为"放大到 10ms 一格后拖动光标会直接丢失"
- 新增 ClampCursorToView(),在 ApplyTimeSelection / FitAll / FitTimeToLane /
  平移(PAN) 后把两条光标夹回可见区间;CURSOR_MOVE 也把目标时间夹在 [ViewMin, ViewMax]
- IsOnCursorLine 改为输出命中的光标序号,为双光标拖动做准备

4) 工具栏「时间轴选区」+「Y 轴选区」合并为「选区放大」,并支持右键放弃选区
- 单一 toggle(ToolbarAction::ZOOM_SELECT / PlotZoomMode::SELECT);
  按下后按首次明显位移方向决定轴向:横向=时间轴选区,纵向=该网格 Y 轴选区,
  轴向固定不变,轴向未定时不画选区(避免闪烁)
- 框选过程中按右键 = 放弃当前选区并显示提示浮层;与 Esc 不同,**不退出**选区放大模式
- 为此 WM_RBUTTONUP 在左键仍按下时不 ReleaseCapture / 不清 m_activeTarget,
  否则松左键收不到 OnLButtonUp,m_dragMode 会永远停在 RUBBER_SELECT
- 新增 PlotView 内的提示浮层(m_hintText + PaintHint):切换模式/放弃选区时显示一行说明,
  在网格内再次移动鼠标自动清除,无需定时器
- Esc 语义保持原样:放弃拖拽 + 退出选区放大模式

5) 光标功能改为三态:常态 → 单光标 → 双光标 → 常态
- TabConfig 用 PlotCursorMode{NONE,SINGLE,DOUBLE} + CursorTime/CursorTimeAlt 两个时间;
  CursorEnabled() 变成只读派生;ToggleCursor 删除,改为 CycleCursorMode()
- 单 → 双时第二条光标落在第一条附近(+12% 视图跨度,越界反向)并保证在可见范围内
- 两条光标颜色区分且同族:光标 1 = Solarized 橙 #CB4B16(theme.cursor),
  光标 2 = 青 #2AA198(新增 theme.cursorAlt),光标 2 的顶部把手画成朝上的三角
- 时间读数从绘图区顶部移到**底部**,单/双光标都始终显示(不必悬停才可见)

6) 取消原有的光标数值读数框,改为直接在数据点位置标注取值
- 删除 PaintLaneReadout/PaintLaneReadouts(网格右上角的读数框)
- PaintCursor 在光标与每条可见信号曲线的交点处绘制信号色圆角胶囊(底色=信号色,
  文字按 IsDarkColor 自动取深/浅色),一条信号一个标注,颜色与信号一一对应;
  右侧空间不足时自动标到左侧
- 双光标时以时间较小者为左;**右侧光标**显示"当前值 , ±增量"(增量 = 右 − 左),
  增量为负时用负号前缀,避免出现 "±-" 双符号

验证([1].CSV 11 信号 / VERY_BIG_DATA 1.77GB,窗口 1725x996,125% DPI):
- 三态循环:点 1 次出现单光标、2 次双光标、3 次回到无光标
- 双光标读数:左"426.316 / 427.749",右"538.583 , ±112.267 / 513.726 , ±85.9769"
- 时间读数在底部显示(橙 0.63 / 青 0.7812);第二条光标出现在第一条右侧同一视野内
- 超大文件:放大两次后开启光标仍然可见,拖动从 68.2343 变为 68.1911(原先直接消失)
- 「Y 轴自适应」在放大后的视图中点击立即把量程收到可见区间(300~520)
- 「选区 Y 轴自适应」菜单项点击后立即生效并被勾选,全局项同步勾选
- 「按网格时间轴展开」把时间轴展开回全范围并重新自适应 Y 轴
- 选区放大:横向拖拽只放大时间轴、纵向拖拽只放大 Y 轴;右键放弃后视图不变、提示出现、
  模式仍保持选中;Esc 则同时放弃并退出模式
- 回归:空闲 CPU 0.00%;make clean; make all 无警告无错误
2026-10-08 16:58:55 +08:00

2270 lines
63 KiB
C++
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#include "Application.hpp"
#include <algorithm>
#include <atomic>
#include <cmath>
#include <thread>
#include <commdlg.h>
#include <shellapi.h>
#include <windowsx.h>
#include "CsvTable.hpp"
#include "ResourceIds.h"
#include "Utf8Util.hpp"
#ifndef WM_DPICHANGED
#define WM_DPICHANGED 0x02E0
#endif
#ifndef DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2
#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 (reinterpret_cast<HANDLE>(-4))
#endif
namespace jdi
{
namespace
{
const wchar_t* kWindowClassName = L"JustDataInspectorMainWindow"; /**< 窗口类名。 */
const wchar_t* kWindowTitle = L"Just DataInspector"; /**< 窗口标题(仅显示应用名称)。 */
const float kSplitterWidth = 4.0f; /**< 分隔条宽度(逻辑像素)。 */
const float kMinPanelWidth = 260.0f; /**< 面板最小宽度(逻辑像素)。 */
const float kMaxPanelWidth = 400.0f; /**< 面板最大宽度(逻辑像素)。 */
const int kMinClientWidth = 860; /**< 窗口最小客户区宽度。 */
const int kMinClientHeight = 540; /**< 窗口最小客户区高度。 */
const UINT kMessageRemoveFile = WM_APP + 1; /**< 面板请求移除文件的自定义消息。 */
/** @brief 标签页右键菜单命令 ID。 */
const int kMenuTabNew = 1;
const int kMenuTabClose = 2;
const int kMenuTabCloseOthers = 3;
/**
* @brief 从应用资源中按指定尺寸加载图标。
* @param [IN] cx 期望宽度(像素)。
* @param [IN] cy 期望高度(像素)。
* @return 图标句柄,加载失败返回 nullptr。
*/
HICON LoadAppIcon(int cx, int cy)
{
HINSTANCE module = GetModuleHandleW(nullptr);
// LR_DEFAULTSIZE 之外的显式尺寸请求会挑选 ICO 中最接近的一帧并由系统缩放,
// 因此 256/64/48/32/16 的多尺寸资源在任意 DPI 下都能取到合适的一帧。
HICON icon = static_cast<HICON>(LoadImageW(module, MAKEINTRESOURCEW(IDI_APP_ICON), IMAGE_ICON,
cx, cy, LR_DEFAULTCOLOR));
if (icon == nullptr)
{
icon = static_cast<HICON>(LoadImageW(module, MAKEINTRESOURCEW(IDI_APP_ICON), IMAGE_ICON, 0, 0,
LR_DEFAULTCOLOR | LR_DEFAULTSIZE));
}
return icon;
}
/**
* @brief 后台加载任务的共享状态。
*
* `done` 是唯一的同步点:工作线程写完其它字段后以 release 语义置位,
* 主线程以 acquire 语义读取,因此无需额外锁。
*/
struct AsyncLoadState
{
std::atomic<bool> done{false}; /**< 工作线程是否已结束。 */
std::atomic<bool> cancelled{false}; /**< 是否请求取消。 */
std::atomic<float> progress{0.0f}; /**< 0-1 进度。 */
bool ok = false; /**< 加载是否成功。 */
std::wstring error; /**< 失败原因。 */
DataFile file; /**< 构建结果。 */
};
/**
* @brief 工作线程主体:解析 CSV 并构建数据文件(不接触 DataSet)。
* @param [IN,OUT] state 共享状态。
* @param [IN] path 文件路径。
* @param [IN] paletteBase 调色板起始序号。
*/
void RunAsyncLoad(AsyncLoadState* state, std::wstring path, std::size_t paletteBase)
{
// 解析阶段占总进度的 0-75%,列重组与统计占 75-100%。
CsvProgress parseProgress = [state](double ratio)
{
state->progress.store(static_cast<float>(ratio * 0.75), std::memory_order_relaxed);
return !state->cancelled.load(std::memory_order_relaxed);
};
CsvTable table;
std::wstring error;
if (!LoadCsvTable(path, table, error, parseProgress))
{
state->error = error;
state->done.store(true, std::memory_order_release);
return;
}
CsvProgress buildProgress = [state](double ratio)
{
state->progress.store(static_cast<float>(0.75 + ratio * 0.25), std::memory_order_relaxed);
return !state->cancelled.load(std::memory_order_relaxed);
};
DataFile file;
if (!BuildDataFile(std::move(table), path, paletteBase, file, error, buildProgress))
{
state->error = error;
state->done.store(true, std::memory_order_release);
return;
}
state->file = std::move(file);
state->ok = true;
state->progress.store(1.0f, std::memory_order_relaxed);
state->done.store(true, std::memory_order_release);
}
/**
* @brief 开启进程级 DPI 感知(优先 Per-Monitor V2)。
*/
void EnableDpiAwareness()
{
HMODULE user32 = GetModuleHandleW(L"user32.dll");
if (user32 != nullptr)
{
typedef BOOL(WINAPI * SetProcessDpiAwarenessContextFn)(HANDLE);
SetProcessDpiAwarenessContextFn setContext =
reinterpret_cast<SetProcessDpiAwarenessContextFn>(
reinterpret_cast<void*>(GetProcAddress(user32, "SetProcessDpiAwarenessContext")));
if (setContext != nullptr && setContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2) != FALSE)
{
return;
}
}
SetProcessDPIAware();
}
/**
* @brief 查询屏幕 DPI。
* @return DPI 数值,失败时返回 96。
*/
UINT QuerySystemDpi()
{
HDC hdc = GetDC(nullptr);
if (hdc == nullptr)
{
return 96u;
}
const int dpi = GetDeviceCaps(hdc, LOGPIXELSX);
ReleaseDC(nullptr, hdc);
return (dpi > 0) ? static_cast<UINT>(dpi) : 96u;
}
/**
* @brief 依据 DPI 缩放逻辑像素。
* @param [IN] value 逻辑像素值。
* @param [IN] scale 缩放比例。
* @return 物理像素值。
*/
float ScaleOf(float value, float scale)
{
return value * scale;
}
}
Application& Application::Instance()
{
static Application instance;
return instance;
}
LRESULT CALLBACK Application::WindowProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
Application* self = reinterpret_cast<Application*>(GetWindowLongPtrW(hwnd, GWLP_USERDATA));
if (message == WM_NCCREATE)
{
CREATESTRUCTW* createStruct = reinterpret_cast<CREATESTRUCTW*>(lParam);
self = reinterpret_cast<Application*>(createStruct->lpCreateParams);
SetWindowLongPtrW(hwnd, GWLP_USERDATA, reinterpret_cast<LONG_PTR>(self));
}
if (self != nullptr)
{
return self->HandleMessage(hwnd, message, wParam, lParam);
}
return DefWindowProcW(hwnd, message, wParam, lParam);
}
int Application::Run(HINSTANCE instance, int showCommand)
{
if (!Initialize(instance, showCommand))
{
return 1;
}
MSG message = {};
while (GetMessageW(&message, nullptr, 0, 0) > 0)
{
TranslateMessage(&message);
DispatchMessageW(&message);
}
Shutdown();
return static_cast<int>(message.wParam);
}
bool Application::Initialize(HINSTANCE instance, int showCommand)
{
m_instance = instance;
EnableDpiAwareness();
m_dpi = QuerySystemDpi();
m_scale = static_cast<float>(m_dpi) / 96.0f;
gd::GdiplusStartupInput startupInput;
if (gd::GdiplusStartup(&m_gdiplusToken, &startupInput, nullptr) != gd::Ok)
{
MessageBoxW(nullptr, L"GDI+ 初始化失败,程序无法启动。", kWindowTitle, MB_ICONERROR | MB_OK);
return false;
}
m_gdiplusReady = true;
m_theme = SolarizedLight();
if (!m_fonts.Create(m_dpi))
{
m_gdiplusReady = false;
gd::GdiplusShutdown(m_gdiplusToken);
MessageBoxW(nullptr, L"界面字体创建失败,程序无法启动。", kWindowTitle, MB_ICONERROR | MB_OK);
return false;
}
WNDCLASSEXW windowClass = {};
windowClass.cbSize = sizeof(windowClass);
windowClass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
windowClass.lpfnWndProc = &Application::WindowProc;
windowClass.hInstance = instance;
windowClass.hCursor = LoadCursorW(nullptr, IDC_ARROW);
windowClass.hbrBackground = nullptr;
windowClass.lpszClassName = kWindowClassName;
// 使用应用自己的图标资源(IDI_APP_ICON);
// 原先取 IDI_APPLICATION 是系统默认图标,导致标题栏与任务栏缩略图显示成"通用应用"图标。
windowClass.hIcon = LoadAppIcon(GetSystemMetrics(SM_CXICON), GetSystemMetrics(SM_CYICON));
windowClass.hIconSm = LoadAppIcon(GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON));
if (RegisterClassExW(&windowClass) == 0)
{
MessageBoxW(nullptr, L"窗口类注册失败。", kWindowTitle, MB_ICONERROR | MB_OK);
return false;
}
// 依据工作区(排除任务栏)计算默认窗口尺寸并居中,避免窗口超出屏幕。
RECT workArea = {0, 0, static_cast<LONG>(ScaleOf(1380.0f, m_scale)),
static_cast<LONG>(ScaleOf(880.0f, m_scale))};
SystemParametersInfoW(SPI_GETWORKAREA, 0, &workArea, 0);
const int workWidth = workArea.right - workArea.left;
const int workHeight = workArea.bottom - workArea.top;
const int windowWidth = std::min(static_cast<int>(ScaleOf(1380.0f, m_scale)), workWidth - 24);
const int windowHeight = std::min(static_cast<int>(ScaleOf(880.0f, m_scale)), workHeight - 24);
const int windowX = workArea.left + std::max(0, (workWidth - windowWidth) / 2);
const int windowY = workArea.top + std::max(0, (workHeight - windowHeight) / 2);
m_hwnd = CreateWindowExW(WS_EX_ACCEPTFILES, kWindowClassName, kWindowTitle, WS_OVERLAPPEDWINDOW,
windowX, windowY, windowWidth, windowHeight, nullptr, nullptr, instance,
this);
if (m_hwnd == nullptr)
{
MessageBoxW(nullptr, L"窗口创建失败。", kWindowTitle, MB_ICONERROR | MB_OK);
return false;
}
m_tabBar.Setup(&m_fonts, &m_theme);
m_tabBar.SetScale(m_scale);
m_tabBar.SetHostWindow(m_hwnd);
m_toolbar.Setup(&m_fonts, &m_theme);
m_toolbar.SetScale(m_scale);
m_menu.Setup(&m_fonts, &m_theme);
m_menu.SetScale(m_scale);
m_colorPicker.Setup(&m_fonts, &m_theme);
m_colorPicker.SetScale(m_scale);
m_colorPicker.SetOwnerWindow(m_hwnd);
m_panel.Setup(m_hwnd, &m_fonts, &m_theme, &m_menu, &m_colorPicker);
m_panel.SetScale(m_scale);
m_plot.Setup(&m_fonts, &m_theme);
m_plot.SetScale(m_scale);
m_plot.SetHostWindow(m_hwnd);
m_menu.SetHostWindow(m_hwnd);
// 标题栏小图标与任务栏/Alt+Tab 缩略图大图标分开设置(同一个多尺寸 ICO 资源的不同尺寸)。
HICON bigIcon = LoadAppIcon(GetSystemMetrics(SM_CXICON), GetSystemMetrics(SM_CYICON));
HICON smallIcon = LoadAppIcon(GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON));
if (bigIcon != nullptr)
{
SendMessageW(m_hwnd, WM_SETICON, ICON_BIG, reinterpret_cast<LPARAM>(bigIcon));
}
if (smallIcon != nullptr)
{
SendMessageW(m_hwnd, WM_SETICON, ICON_SMALL, reinterpret_cast<LPARAM>(smallIcon));
}
// 创建首个标签页。
NewTab();
Relayout();
ShowWindow(m_hwnd, showCommand);
UpdateWindow(m_hwnd);
LoadCommandLineFiles();
return true;
}
void Application::Shutdown()
{
ReleaseBackBuffer();
m_fonts.Destroy();
if (m_gdiplusReady)
{
gd::GdiplusShutdown(m_gdiplusToken);
m_gdiplusReady = false;
}
}
void Application::ApplyDpi(UINT dpi)
{
if (dpi == 0)
{
return;
}
m_dpi = dpi;
m_scale = static_cast<float>(dpi) / 96.0f;
m_fonts.Create(dpi);
m_tabBar.SetScale(m_scale);
m_toolbar.SetScale(m_scale);
m_menu.SetScale(m_scale);
m_colorPicker.SetScale(m_scale);
m_panel.SetScale(m_scale);
m_plot.SetScale(m_scale);
ReleaseBackBuffer();
Relayout();
}
TabConfig& Application::ActiveTab()
{
static TabConfig fallback;
if (m_activeTab < 0 || m_activeTab >= static_cast<int>(m_tabs.size()))
{
return fallback;
}
return m_tabs[static_cast<std::size_t>(m_activeTab)];
}
const TabConfig& Application::ActiveTab() const
{
static const TabConfig fallback;
if (m_activeTab < 0 || m_activeTab >= static_cast<int>(m_tabs.size()))
{
return fallback;
}
return m_tabs[static_cast<std::size_t>(m_activeTab)];
}
void Application::NewTab()
{
TabConfig tab;
tab.SetName(NextTabName());
tab.SyncToDataSet(m_dataSet);
m_tabs.push_back(std::move(tab));
SetActiveTab(static_cast<int>(m_tabs.size()) - 1);
}
std::wstring Application::NextTabName() const
{
// 取当前未被占用的最小编号,使关闭标签页后编号可以被复用(3 开 2 关再新建回到「视图 2」)。
for (int number = 1; number <= static_cast<int>(m_tabs.size()) + 1; ++number)
{
const std::wstring candidate = L"视图 " + std::to_wstring(number);
bool used = false;
for (const TabConfig& tab : m_tabs)
{
if (tab.Name() == candidate)
{
used = true;
break;
}
}
if (!used)
{
return candidate;
}
}
return L"视图 " + std::to_wstring(m_tabs.size() + 1);
}
void Application::CloseTab(int index)
{
if (index < 0 || index >= static_cast<int>(m_tabs.size()))
{
return;
}
if (m_tabs.size() <= 1)
{
SetStatusMessage(L"至少需要保留一个标签页。", true);
return;
}
m_tabs.erase(m_tabs.begin() + index);
int next = index;
if (next >= static_cast<int>(m_tabs.size()))
{
next = static_cast<int>(m_tabs.size()) - 1;
}
SetActiveTab(next);
}
void Application::SetActiveTab(int index)
{
if (index < 0 || index >= static_cast<int>(m_tabs.size()))
{
return;
}
m_activeTab = index;
// 重新绑定上下文:面板与绘图区均指向同一数据层与当前标签页配置。
m_panel.SetContext(&m_dataSet, &m_tabs[static_cast<std::size_t>(m_activeTab)]);
m_plot.SetContext(&m_dataSet, &m_tabs[static_cast<std::size_t>(m_activeTab)]);
RefreshTabBar();
Relayout();
// 切换标签页后把该页已选中的信号滚动到可见位置。
// 切换标签页后把共享的选中信号滚动到可见位置(选中状态跨页保持一致)。
m_panel.ScrollToSignal(m_dataSet.Selected());
SynchronizeView(true);
UpdateWindowTitle();
InvalidateRect(m_hwnd, nullptr, TRUE);
}
void Application::RefreshTabBar()
{
std::vector<std::wstring> names;
names.reserve(m_tabs.size());
for (const TabConfig& tab : m_tabs)
{
names.push_back(tab.Name());
}
m_tabBar.SetTabs(names);
m_tabBar.SetActiveIndex(m_activeTab);
}
void Application::SynchronizeView(bool force)
{
if (m_tabs.empty() || m_activeTab < 0)
{
return;
}
TabConfig& tab = m_tabs[static_cast<std::size_t>(m_activeTab)];
const int visibleCount = tab.VisibleCount();
const bool anyVisible = tab.AnyVisible();
const std::size_t laneCount = tab.Lanes().size();
const bool changed = (visibleCount != m_cachedVisibleCount) || (anyVisible != m_cachedAnyVisible) ||
(laneCount != m_cachedLaneCount);
if (!changed && !force)
{
return;
}
const std::size_t previousLaneCount = m_cachedLaneCount;
m_cachedVisibleCount = visibleCount;
m_cachedAnyVisible = anyVisible;
m_cachedLaneCount = laneCount;
// 标签页首次出现可见信号时,把时间轴对齐到可见数据的范围。
// 没有任何可见信号时(未勾选 / 全部取消勾选 / 清空网格)主动复位自适应标记,
// 这样用户下一次勾选信号时会重新做一次自适应,而不是停留在上次的视图范围。
if (!anyVisible)
{
tab.ViewInitialized() = false;
}
else if (!tab.ViewInitialized())
{
m_plot.FitAll();
}
const bool laneCountChanged = (laneCount != previousLaneCount);
if (laneCountChanged || force)
{
// 网格数量变化会影响滚动条与绘图区宽度,必须重新布局。
Relayout();
}
else
{
m_plot.RefreshLanes();
}
}
void Application::SyncTabsToDataSet()
{
for (TabConfig& tab : m_tabs)
{
tab.SyncToDataSet(m_dataSet);
}
// 选中状态由数据层共享维护,数据变动后需校验其是否仍指向存在的信号。
m_dataSet.ValidateSelection();
m_panel.InvalidateRows();
// 文件/信号结构变化会让信号引用与文件地址改变,折线顶点缓存必须作废。
m_plot.InvalidatePolylineCache();
// 强制下一次同步重新计算视图状态。
m_cachedVisibleCount = -1;
m_cachedAnyVisible = false;
m_cachedLaneCount = 0;
if (m_hwnd != nullptr)
{
InvalidateRect(m_hwnd, nullptr, TRUE);
}
}
void Application::RemoveFile(int fileIndex)
{
const DataFile* file = m_dataSet.FileAt(fileIndex);
if (file == nullptr)
{
return;
}
const std::wstring name = file->fileName;
// 先按旧下标修正各标签页配置与共享选中项,再从数据层移除,最后统一对齐。
for (TabConfig& tab : m_tabs)
{
tab.RemapAfterFileRemoval(fileIndex);
}
m_dataSet.RemapSelectionAfterFileRemoval(fileIndex);
m_dataSet.RemoveFile(fileIndex);
SyncTabsToDataSet();
SetStatusMessage(L"已从工作区移除:" + name, false);
UpdateWindowTitle();
}
void Application::Relayout()
{
RECT client = {};
GetClientRect(m_hwnd, &client);
const float width = static_cast<float>(client.right - client.left);
const float height = static_cast<float>(client.bottom - client.top);
if (width <= 1.0f || height <= 1.0f)
{
return;
}
const float tabBarHeight = m_tabBar.DesiredHeight();
const float toolbarHeight = m_toolbar.DesiredHeight();
const float splitterWidth = ScaleOf(kSplitterWidth, m_scale);
m_tabBarRect = gd::RectF(0.0f, 0.0f, width, tabBarHeight);
m_toolbarRect = gd::RectF(0.0f, m_tabBarRect.Y + m_tabBarRect.Height, width, toolbarHeight);
// 不再保留底部状态栏,内容区一直延伸到窗口底部。
const float contentTop = m_toolbarRect.Y + m_toolbarRect.Height;
const float contentHeight = std::max(0.0f, height - contentTop);
float panelWidth = ScaleOf(m_panelWidth, m_scale);
const float maximum = std::min(ScaleOf(kMaxPanelWidth, m_scale), width * 0.45f);
panelWidth = std::max(ScaleOf(kMinPanelWidth, m_scale), std::min(panelWidth, maximum));
m_panelWidth = panelWidth / m_scale;
m_panelRect = gd::RectF(0.0f, contentTop, panelWidth, contentHeight);
m_splitterRect = gd::RectF(panelWidth, contentTop, splitterWidth, contentHeight);
m_plotRect = gd::RectF(panelWidth + splitterWidth, contentTop,
std::max(0.0f, width - panelWidth - splitterWidth), contentHeight);
m_tabBar.Layout(m_tabBarRect);
m_toolbar.Layout(m_toolbarRect);
m_panel.SetClientBounds(gd::RectF(0.0f, 0.0f, width, height));
m_panel.Layout(m_panelRect);
m_plot.Layout(m_plotRect);
}
void Application::EnsureBackBuffer(int width, int height)
{
if (m_backDc != nullptr && width == m_backWidth && height == m_backHeight)
{
return;
}
ReleaseBackBuffer();
HDC screenDc = GetDC(m_hwnd);
if (screenDc == nullptr)
{
return;
}
m_backDc = CreateCompatibleDC(screenDc);
if (m_backDc != nullptr)
{
m_backBitmap = CreateCompatibleBitmap(screenDc, width, height);
if (m_backBitmap != nullptr)
{
m_backOldBitmap = SelectObject(m_backDc, m_backBitmap);
m_backWidth = width;
m_backHeight = height;
}
else
{
DeleteDC(m_backDc);
m_backDc = nullptr;
}
}
ReleaseDC(m_hwnd, screenDc);
}
void Application::ReleaseBackBuffer()
{
if (m_backDc != nullptr)
{
if (m_backOldBitmap != nullptr)
{
SelectObject(m_backDc, m_backOldBitmap);
m_backOldBitmap = nullptr;
}
DeleteDC(m_backDc);
m_backDc = nullptr;
}
if (m_backBitmap != nullptr)
{
DeleteObject(m_backBitmap);
m_backBitmap = nullptr;
}
m_backWidth = 0;
m_backHeight = 0;
}
void Application::Render()
{
RECT client = {};
GetClientRect(m_hwnd, &client);
const int width = client.right - client.left;
const int height = client.bottom - client.top;
if (width <= 0 || height <= 0)
{
return;
}
EnsureBackBuffer(width, height);
if (m_backDc == nullptr)
{
return;
}
// 面板内展开/收起自定义颜色面板等操作会改变面板所需高度。
if (m_panel.TakeLayoutDirty())
{
Relayout();
}
// 任何交互(勾选、移动网格、切换标签页)之后都在此统一收敛视图状态。
SynchronizeView(false);
m_toolbar.SetDocumentLoaded(!m_dataSet.Empty());
// 工具栏可切换按钮的选中状态始终与当前标签页配置保持一致。
m_toolbar.SetToggleState(ToolbarAction::AUTO_FIT_Y, m_plot.AllLanesAutoFitToSelection());
m_toolbar.SetToggleState(ToolbarAction::ZOOM_SELECT,
m_plot.CurrentZoomMode() == PlotZoomMode::SELECT);
m_toolbar.SetToggleState(ToolbarAction::CURSOR, m_plot.CursorEnabled());
{
gd::Graphics g(m_backDc);
g.SetSmoothingMode(gd::SmoothingModeAntiAlias);
g.SetPixelOffsetMode(gd::PixelOffsetModeHalf);
g.SetTextRenderingHint(gd::TextRenderingHintClearTypeGridFit);
// 工具栏/标签栏/面板各自带悬停态,必须每帧绘制;
// 真正昂贵的是绘图区的波形(大文件约 80ms/帧),
// 由 PlotView 内部的静态场景缓存消除,与数据量无关。
UiFillRect(g, gd::RectF(0.0f, 0.0f, static_cast<float>(width), static_cast<float>(height)),
m_theme.windowBg);
m_tabBar.Paint(g);
m_toolbar.Paint(g);
m_panel.Paint(g);
m_plot.Paint(g);
UiFillRect(g, m_splitterRect, m_theme.border);
// 弹出菜单与浮动拾色器始终绘制在最上层,保证与主界面风格一致。
m_menu.Paint(g);
m_colorPicker.Paint(g);
// 加载遮罩层在一切内容之上(包括菜单与拾色器),形成模态观感。
PaintLoadingOverlay(g, width, height);
}
HDC windowDc = GetDC(m_hwnd);
if (windowDc != nullptr)
{
BitBlt(windowDc, 0, 0, width, height, m_backDc, 0, 0, SRCCOPY);
ReleaseDC(m_hwnd, windowDc);
}
}
void Application::SetStatusMessage(const std::wstring& text, bool isError)
{
// 界面不再占用底部空间显示常驻提示;仅把真实错误以对话框形式反馈给用户。
if (!isError || text.empty())
{
return;
}
MessageBoxW(m_hwnd, text.c_str(), kWindowTitle, MB_ICONWARNING | MB_OK);
}
void Application::UpdateWindowTitle()
{
// 标题栏只显示应用名称,不附带标签页、文件数量等无关信息。
SetWindowTextW(m_hwnd, kWindowTitle);
}
void Application::OpenFileDialog()
{
// 允许一次选择多个文件,便于跨文件对比信号。
std::vector<wchar_t> buffer(static_cast<std::size_t>(MAX_PATH) * 16, L'\0');
OPENFILENAMEW dialog = {};
dialog.lStructSize = sizeof(dialog);
dialog.hwndOwner = m_hwnd;
dialog.lpstrFilter = L"CSV 数据文件 (*.csv)\0*.csv\0文本数据文件 (*.txt)\0*.txt\0所有文件 (*.*)\0*.*\0\0";
dialog.lpstrFile = buffer.data();
dialog.nMaxFile = static_cast<DWORD>(buffer.size());
dialog.lpstrTitle = L"打开仿真数据文件(可多选)";
dialog.lpstrDefExt = L"csv";
dialog.Flags = OFN_FILEMUSTEXIST | OFN_PATHMUSTEXIST | OFN_EXPLORER | OFN_NOCHANGEDIR |
OFN_ALLOWMULTISELECT;
if (GetOpenFileNameW(&dialog) == FALSE)
{
return;
}
// 多选时首段为目录,其余为文件名;单选时整段即为完整路径。
const std::wstring first(buffer.data());
const wchar_t* cursor = buffer.data() + first.size() + 1;
int loaded = 0;
if (*cursor == L'\0')
{
if (LoadFile(first))
{
++loaded;
}
}
else
{
while (*cursor != L'\0')
{
const std::wstring name(cursor);
if (LoadFile(first + L"\\" + name))
{
++loaded;
}
cursor += name.size() + 1;
}
}
if (loaded > 0)
{
SetStatusMessage(L"已加载 " + std::to_wstring(loaded) +
L" 个文件,请在左侧勾选需要查看的信号。",
false);
}
}
bool Application::LoadFile(const std::wstring& path)
{
if (path.empty())
{
return false;
}
// 大文件在工作线程解析并构建,主线程播放加载过渡动画,界面不再整块卡住。
DataFile file;
std::wstring error;
if (!LoadFileAsync(path, file, error))
{
if (!error.empty())
{
SetStatusMessage(L"解析失败:" + error, true);
}
InvalidateRect(m_hwnd, nullptr, FALSE);
return false;
}
int fileIndex = -1;
// 此处只做一次指针/缓冲移动,不拷贝任何采样数据,因此不会造成可见卡顿。
if (!m_dataSet.AddPreparedFile(std::move(file), fileIndex))
{
SetStatusMessage(L"解析失败:数据为空。", true);
InvalidateRect(m_hwnd, nullptr, FALSE);
return false;
}
// 新文件的信号在全部标签页中默认均为未勾选状态,由用户自行决定查看内容。
SyncTabsToDataSet();
UpdateWindowTitle();
const DataFile* loaded = m_dataSet.FileAt(fileIndex);
if (loaded != nullptr)
{
std::wstring message = L"已加载 组" + std::to_wstring(fileIndex + 1) + L"|" + loaded->Title() +
L"(" + FormatCount(static_cast<unsigned long long>(loaded->time.size())) +
L" 行采样," + std::to_wstring(loaded->signals.size()) +
L" 条信号,时间列:" + loaded->timeColumnName + L")";
if (!loaded->timeMonotonic)
{
message += L" 提示:时间列非单调递增,光标取值使用最近邻策略。";
}
SetStatusMessage(message, false);
}
return true;
}
bool Application::LoadFileAsync(const std::wstring& path, DataFile& file, std::wstring& error)
{
error.clear();
AsyncLoadState state;
const std::size_t paletteBase = m_dataSet.SignalCount();
m_loading = true;
m_loadingProgress = 0.0f;
const std::size_t slashPos = path.find_last_of(L"\\/");
m_loadingText = (slashPos == std::wstring::npos) ? path : path.substr(slashPos + 1);
std::thread worker(RunAsyncLoad, &state, path, paletteBase);
// 主线程循环:抽送消息 + 刷新动画,直到后台完成或用户取消。
while (!state.done.load(std::memory_order_acquire))
{
MSG message = {};
while (PeekMessageW(&message, nullptr, 0, 0, PM_REMOVE))
{
if (message.message == WM_QUIT)
{
// 退出请求:让后台停下并重新投递 WM_QUIT,由主循环正常收尾。
state.cancelled.store(true, std::memory_order_relaxed);
PostQuitMessage(static_cast<int>(message.wParam));
break;
}
// 加载期间屏蔽鼠标与其它按键,避免重入加载或误改数据;
// 保留 Esc 作为取消入口。
if (message.message >= WM_MOUSEFIRST && message.message <= WM_MOUSELAST)
{
continue;
}
if (message.message == WM_KEYDOWN && message.wParam == VK_ESCAPE)
{
state.cancelled.store(true, std::memory_order_relaxed);
continue;
}
if (message.message >= WM_KEYFIRST && message.message <= WM_KEYLAST)
{
continue;
}
TranslateMessage(&message);
DispatchMessageW(&message);
}
m_loadingProgress = state.progress.load(std::memory_order_relaxed);
InvalidateRect(m_hwnd, nullptr, FALSE);
UpdateWindow(m_hwnd);
Sleep(15);
}
m_loadingProgress = 1.0f;
worker.join();
m_loading = false;
if (state.cancelled.load(std::memory_order_relaxed))
{
// 用户主动取消:不弹错误框(与 Esc 取消缩放选区的静默语义一致)。
InvalidateRect(m_hwnd, nullptr, TRUE);
return false;
}
if (!state.ok)
{
error = state.error;
return false;
}
file = std::move(state.file);
return true;
}
void Application::PaintLoadingOverlay(gd::Graphics& g, int width, int height)
{
if (!m_loading)
{
return;
}
// 半透明遮罩压暗整个界面,形成明确的"正在加载"状态。
UiFillRect(g, gd::RectF(0.0f, 0.0f, static_cast<float>(width), static_cast<float>(height)),
0x66000000u);
const float cardWidth = std::min(420.0f * m_scale, static_cast<float>(width) - 40.0f * m_scale);
const float cardHeight = 132.0f * m_scale;
const gd::RectF card((static_cast<float>(width) - cardWidth) * 0.5f,
(static_cast<float>(height) - cardHeight) * 0.5f, cardWidth, cardHeight);
UiFillRoundRect(g, card, 8.0f * m_scale, m_theme.cardBg);
UiDrawRoundRect(g, card, 8.0f * m_scale, m_theme.borderStrong, 1.0f);
// 旋转弧线:用时间驱动的起始角度形成持续的加载动画。
const float spinnerRadius = 11.0f * m_scale;
const gd::RectF spinner(card.X + 26.0f * m_scale, card.Y + 30.0f * m_scale - spinnerRadius,
spinnerRadius * 2.0f, spinnerRadius * 2.0f);
m_loadingSpin += 12.0f;
if (m_loadingSpin >= 360.0f)
{
m_loadingSpin -= 360.0f;
}
gd::Pen trackPen(ToGdiColor(m_theme.border), 3.0f * m_scale);
gd::Pen spinPen(ToGdiColor(m_theme.accent), 3.0f * m_scale);
g.DrawArc(&trackPen, spinner, 0.0f, 359.0f);
g.DrawArc(&spinPen, spinner, m_loadingSpin, 110.0f);
const float textLeft = card.X + 52.0f * m_scale;
const float textWidth = cardWidth - 52.0f * m_scale - 20.0f * m_scale;
UiText(g, L"正在加载数据…", m_fonts.uiBold,
gd::RectF(textLeft, card.Y + 18.0f * m_scale, textWidth, 22.0f * m_scale), m_theme.text,
TextAlign::LEFT);
// 超长文件名用省略号截断,避免撑破卡片。
const std::wstring nameText =
UiEllipsize(g, m_loadingText, m_fonts.uiSmall, textWidth);
UiText(g, nameText, m_fonts.uiSmall,
gd::RectF(textLeft, card.Y + 42.0f * m_scale, textWidth, 20.0f * m_scale),
m_theme.textMuted, TextAlign::LEFT);
// 进度条(复用样式区滑块以外的简单圆角矩形,填充宽度严格按比例)。
const gd::RectF track(card.X + 26.0f * m_scale, card.Y + 76.0f * m_scale,
cardWidth - 52.0f * m_scale, 8.0f * m_scale);
UiFillRoundRect(g, track, track.Height * 0.5f, m_theme.pressed);
float ratio = m_loadingProgress;
ratio = std::max(0.0f, std::min(ratio, 1.0f));
const float fillWidth = track.Width * ratio;
if (fillWidth > 1.0f)
{
UiFillRoundRect(g, gd::RectF(track.X, track.Y, fillWidth, track.Height), track.Height * 0.5f,
m_theme.accent);
}
wchar_t buffer[64];
swprintf(buffer, sizeof(buffer) / sizeof(buffer[0]), L"%d%%", static_cast<int>(ratio * 100.0f + 0.5f));
UiText(g, buffer, m_fonts.monoSmall,
gd::RectF(track.X, card.Y + 92.0f * m_scale, track.Width, 20.0f * m_scale), m_theme.text,
TextAlign::LEFT);
UiText(g, L"按 Esc 取消", m_fonts.uiSmall,
gd::RectF(track.X, card.Y + 92.0f * m_scale, track.Width, 20.0f * m_scale),
m_theme.textMuted, TextAlign::RIGHT);
}
void Application::LoadCommandLineFiles()
{
int argumentCount = 0;
LPWSTR* arguments = CommandLineToArgvW(GetCommandLineW(), &argumentCount);
if (arguments == nullptr)
{
return;
}
int loaded = 0;
for (int index = 1; index < argumentCount; ++index)
{
const std::wstring argument = arguments[index];
if (argument.empty() || argument[0] == L'-' || argument[0] == L'/')
{
continue;
}
if (LoadFile(argument))
{
++loaded;
}
}
LocalFree(arguments);
if (loaded > 0)
{
SetStatusMessage(L"已加载 " + std::to_wstring(loaded) +
L" 个文件,请在左侧勾选需要查看的信号。",
false);
}
}
void Application::ExecuteToolbarAction(ToolbarAction action)
{
switch (action)
{
case ToolbarAction::OPEN_FILE:
OpenFileDialog();
break;
case ToolbarAction::FIT_ALL:
// 自适应同时回到初始状态:退出缩放模式并显示全部信号范围。
m_plot.FitAll();
SetStatusMessage(L"已恢复自适应视图。", false);
break;
case ToolbarAction::AUTO_FIT_Y:
{
// 与网格右键菜单中的「选区 Y 轴自适应(全局)」同一开关:
// 打开后立即按当前视图自适应一次,之后每次时间轴选区放大都会自动匹配。
const bool enable = !m_plot.AllLanesAutoFitToSelection();
m_plot.SetAllLanesAutoFitToSelection(enable, true);
SetStatusMessage(enable ? L"已开启选区 Y 轴自适应:时间轴选区放大后自动匹配各网格 Y 轴。"
: L"已关闭选区 Y 轴自适应。",
false);
break;
}
case ToolbarAction::ZOOM_SELECT:
m_plot.ToggleZoomMode(PlotZoomMode::SELECT);
break;
case ToolbarAction::CURSOR:
m_plot.CycleCursorMode();
break;
case ToolbarAction::MERGE_LANES:
if (!m_dataSet.Empty())
{
ActiveTab().SetMode(m_dataSet, LaneMode::MERGED);
SetStatusMessage(L"已将当前标签页的全部可见信号合并到同一网格。", false);
}
break;
case ToolbarAction::SPLIT_LANES:
if (!m_dataSet.Empty())
{
ActiveTab().SetMode(m_dataSet, LaneMode::PER_SIGNAL);
SetStatusMessage(L"当前标签页已切换为「每信号一格」。", false);
}
break;
case ToolbarAction::CLEAR_ALL:
if (!m_dataSet.Empty())
{
ActiveTab().SetAllVisible(m_dataSet, false);
m_panel.InvalidateRows();
SetStatusMessage(L"已清空当前标签页的全部网格。", false);
}
break;
case ToolbarAction::NONE:
default:
break;
}
if (m_hwnd != nullptr)
{
InvalidateRect(m_hwnd, nullptr, TRUE);
}
}
bool Application::HandleKeyDown(WPARAM key)
{
const bool control = (GetKeyState(VK_CONTROL) & 0x8000) != 0;
if (control && key == L'O')
{
OpenFileDialog();
return true;
}
if (control && key == L'T')
{
NewTab();
return true;
}
if (control && key == L'W')
{
CloseTab(m_activeTab);
return true;
}
if (control && key == VK_TAB)
{
if (m_tabs.size() > 1)
{
const bool backward = (GetKeyState(VK_SHIFT) & 0x8000) != 0;
const int count = static_cast<int>(m_tabs.size());
SetActiveTab((m_activeTab + (backward ? count - 1 : 1)) % count);
}
return true;
}
switch (key)
{
case VK_ESCAPE:
{
// Esc 的语义:
// 1) 放弃当前正在进行的拖拽(典型场景:缩放的框选选区还没松开左键);
// 取消后不应用选区、视图范围保持不变;
// 2) 同时退出全部缩放模式,使工具栏「时间轴选区」「Y 轴选区」回到未选中态。
// Esc 不与时间光标关联:关闭光标请用工具栏「光标」按钮,避免误关指针。
bool changed = m_plot.CancelDrag();
changed = m_plot.ExitZoomModes() || changed;
return changed;
}
case VK_ADD:
case VK_OEM_PLUS:
m_plot.ZoomTimeStep(1.4);
return true;
case VK_SUBTRACT:
case VK_OEM_MINUS:
m_plot.ZoomTimeStep(1.0 / 1.4);
return true;
case VK_LEFT:
m_plot.PanTimeByFraction(-0.12);
return true;
case VK_RIGHT:
m_plot.PanTimeByFraction(0.12);
return true;
case VK_UP:
m_plot.ScrollLanesByFraction(-0.12);
return true;
case VK_DOWN:
m_plot.ScrollLanesByFraction(0.12);
return true;
default:
break;
}
if (key == L'F')
{
m_plot.FitAll();
return true;
}
return false;
}
bool Application::HandleMouseMove(int x, int y, bool buttonDown)
{
if (buttonDown && m_activeTarget != Target::NONE)
{
switch (m_activeTarget)
{
case Target::SPLITTER:
if (m_draggingSplitter && m_scale > 0.0f)
{
const float desired = static_cast<float>(x - m_splitterGrabOffset) / m_scale;
const float maximum =
std::min(kMaxPanelWidth, static_cast<float>(kMinClientWidth) / m_scale);
m_panelWidth = std::max(kMinPanelWidth, std::min(desired, maximum));
Relayout();
return true;
}
return false;
case Target::PLOT:
return m_plot.OnMouseMove(x, y);
case Target::PANEL:
return m_panel.OnMouseMove(x, y);
case Target::TOOLBAR:
return m_toolbar.OnMouseMove(x, y);
case Target::TAB_BAR:
return m_tabBar.OnMouseMove(x, y);
case Target::EDIT_FIELD:
{
// 输入框拖拽框选:按当前正在编辑的组件分发。
bool changed = m_tabBar.OnEditMouseMove(x);
changed = m_panel.OnEditMouseMove(x) || changed;
changed = m_plot.OnEditMouseMove(x) || changed;
changed = m_colorPicker.OnEditMouseMove(x) || changed;
return changed;
}
case Target::NONE:
default:
return false;
}
}
bool changed = false;
changed =
(m_tabBar.HitTest(x, y) ? m_tabBar.OnMouseMove(x, y) : m_tabBar.OnMouseLeave()) || changed;
changed =
(m_toolbar.HitTest(x, y) ? m_toolbar.OnMouseMove(x, y) : m_toolbar.OnMouseLeave()) || changed;
changed = (m_panel.HitTest(x, y) ? m_panel.OnMouseMove(x, y) : m_panel.OnMouseLeave()) || changed;
changed = (m_plot.HitTest(x, y) ? m_plot.OnMouseMove(x, y) : m_plot.OnMouseLeave()) || changed;
return changed;
}
void Application::OnTabBarResult(const TabBarResult& result)
{
switch (result.type)
{
case TabBarResult::Type::ADD:
NewTab();
break;
case TabBarResult::Type::SELECT:
if (result.index != m_activeTab)
{
SetActiveTab(result.index);
}
break;
case TabBarResult::Type::CLOSE:
CloseTab(result.index);
break;
case TabBarResult::Type::CONTEXT:
ShowTabContextMenu(result);
break;
case TabBarResult::Type::REORDER:
MoveTab(result.index, result.targetIndex);
break;
case TabBarResult::Type::RENAME:
if (result.index >= 0 && result.index < static_cast<int>(m_tabs.size()) && !result.text.empty())
{
m_tabs[static_cast<std::size_t>(result.index)].SetName(result.text);
RefreshTabBar();
// SetTabs 会重置各标签的矩形,必须重新布局才能把它们算回来。
Relayout();
InvalidateRect(m_hwnd, nullptr, TRUE);
}
break;
case TabBarResult::Type::NONE:
default:
break;
}
}
void Application::MoveTab(int from, int target)
{
if (from < 0 || from >= static_cast<int>(m_tabs.size()))
{
return;
}
if (target < 0 || target > static_cast<int>(m_tabs.size()))
{
return;
}
// 拖拽语义:target 表示「插入到该下标之前」;向后拖时需扣除自身占位。
int destination = target;
if (destination > from)
{
--destination;
}
destination = std::max(0, std::min(destination, static_cast<int>(m_tabs.size()) - 1));
if (destination == from)
{
return;
}
// 保持当前激活的标签页在重排后仍处于激活状态。
TabConfig moved = m_tabs[static_cast<std::size_t>(from)];
const int activeIndex = m_activeTab;
m_tabs.erase(m_tabs.begin() + from);
m_tabs.insert(m_tabs.begin() + destination, std::move(moved));
int newActive = activeIndex;
if (activeIndex == from)
{
newActive = destination;
}
else if (from < activeIndex && destination >= activeIndex)
{
--newActive;
}
else if (from > activeIndex && destination <= activeIndex)
{
++newActive;
}
SetActiveTab(newActive);
InvalidateRect(m_hwnd, nullptr, TRUE);
}
bool Application::ApplyPendingRename()
{
SignalRef ref;
std::wstring name;
if (!m_plot.TakePendingRename(ref, name))
{
return false;
}
if (!m_dataSet.SetSignalDisplayName(ref.fileIndex, ref.signalIndex, name))
{
return false;
}
// 改名只影响显示,但需要刷新左侧列表与绘图区图例。
m_panel.InvalidateRows();
SetStatusMessage(L"信号已重命名为:" + name, false);
InvalidateRect(m_hwnd, nullptr, TRUE);
return true;
}
void Application::ShowTabContextMenu(const TabBarResult& result)
{
if (result.index < 0 || result.index >= static_cast<int>(m_tabs.size()))
{
return;
}
m_tabMenuIndex = result.index;
std::vector<MenuItem> items;
MenuItem header;
header.kind = MenuItemKind::HEADER;
header.label = m_tabs[static_cast<std::size_t>(result.index)].Name();
items.push_back(header);
MenuItem create;
create.label = L"新建标签页";
create.id = kMenuTabNew;
items.push_back(create);
MenuItem close;
close.label = L"关闭该标签页";
close.id = kMenuTabClose;
close.enabled = (m_tabs.size() > 1);
items.push_back(close);
MenuItem closeOthers;
closeOthers.label = L"关闭其它标签页";
closeOthers.id = kMenuTabCloseOthers;
closeOthers.enabled = (m_tabs.size() > 1);
items.push_back(closeOthers);
// 菜单绘制在客户区内,因此把屏幕坐标换算为客户区坐标。
POINT anchor = {result.screenX, result.screenY};
ScreenToClient(m_hwnd, &anchor);
RECT client = {};
GetClientRect(m_hwnd, &client);
const gd::RectF bounds(0.0f, 0.0f, static_cast<float>(client.right - client.left),
static_cast<float>(client.bottom - client.top));
m_menu.Open(MenuScope::TAB_BAR, bounds, anchor.x, anchor.y, items);
}
void Application::ShowPlotContextMenu(int laneIndex, int x, int y)
{
if (laneIndex < 0)
{
return;
}
m_plotMenuLane = laneIndex;
std::vector<MenuItem> items;
MenuItem header;
header.kind = MenuItemKind::HEADER;
header.label = L"网格 " + std::to_wstring(laneIndex + 1);
items.push_back(header);
// 当前网格的 Y 轴上下限值直接在菜单内的输入框里显示,单击即可就地编辑(菜单不关闭)。
double laneYMin = 0.0;
double laneYMax = 1.0;
m_plot.LaneRange(laneIndex, laneYMin, laneYMax);
MenuItem maxItem;
maxItem.kind = MenuItemKind::EDIT;
maxItem.label = L"Y 轴最大值";
maxItem.id = PLOT_CMD_LANE_Y_MAX;
maxItem.value = FormatValue(laneYMax);
maxItem.filter = EditFilter::NUMBER;
items.push_back(maxItem);
MenuItem minItem;
minItem.kind = MenuItemKind::EDIT;
minItem.label = L"Y 轴最小值";
minItem.id = PLOT_CMD_LANE_Y_MIN;
minItem.value = FormatValue(laneYMin);
minItem.filter = EditFilter::NUMBER;
items.push_back(minItem);
// 选区自适应(切换项):勾选后每次本网格的时间轴选区放大都会自动匹配 Y 轴幅值。
MenuItem autoViewItem;
autoViewItem.label = L"选区 Y 轴自适应";
autoViewItem.id = PLOT_CMD_LANE_AUTO_VIEW;
autoViewItem.checked = m_plot.LaneAutoFitToSelection(laneIndex);
items.push_back(autoViewItem);
// 时间轴自适应到本网格信号范围(原先位于分隔线下方,现移到分隔线上方)。
MenuItem fitLaneTime;
fitLaneTime.label = L"按网格时间轴展开";
fitLaneTime.id = PLOT_CMD_LANE_FIT_TIME;
items.push_back(fitLaneTime);
MenuItem separator;
separator.kind = MenuItemKind::SEPARATOR;
items.push_back(separator);
// 全局开关:一次性打开/关闭全部网格各自的「选区 Y 轴自适应」。
MenuItem autoFitAllItem;
autoFitAllItem.label = L"选区 Y 轴自适应(全局)";
autoFitAllItem.id = PLOT_CMD_AUTO_FIT_ALL;
autoFitAllItem.checked = m_plot.AllLanesAutoFitToSelection();
items.push_back(autoFitAllItem);
MenuItem fitItem;
fitItem.label = L"全部自适应";
fitItem.id = PLOT_CMD_FIT_ALL;
items.push_back(fitItem);
RECT client = {};
GetClientRect(m_hwnd, &client);
const gd::RectF bounds(0.0f, 0.0f, static_cast<float>(client.right - client.left),
static_cast<float>(client.bottom - client.top));
m_menu.Open(MenuScope::PLOT_VIEW, bounds, x, y, items);
}
void Application::RefreshPlotMenuValues(int laneIndex)
{
if (laneIndex < 0)
{
return;
}
double laneYMin = 0.0;
double laneYMax = 1.0;
m_plot.LaneRange(laneIndex, laneYMin, laneYMax);
m_menu.UpdateItemValue(PLOT_CMD_LANE_Y_MAX, FormatValue(laneYMax));
m_menu.UpdateItemValue(PLOT_CMD_LANE_Y_MIN, FormatValue(laneYMin));
// 「选区 Y 轴自适应」(本网格)与「(全局)」都是切换项,实时反映各自的勾选状态。
m_menu.UpdateItemLabel(PLOT_CMD_LANE_AUTO_VIEW, L"选区 Y 轴自适应",
m_plot.LaneAutoFitToSelection(laneIndex), true);
m_menu.UpdateItemLabel(PLOT_CMD_AUTO_FIT_ALL, L"选区 Y 轴自适应(全局)",
m_plot.AllLanesAutoFitToSelection(), true);
}
void Application::DispatchMenuResult(const MenuResult& result)
{
if (!result.valid)
{
return;
}
switch (result.scope)
{
case MenuScope::SIGNAL_PANEL:
{
const bool needRelayout = m_panel.OnMenuCommand(result);
if (needRelayout)
{
Relayout();
}
InvalidateRect(m_hwnd, nullptr, FALSE);
break;
}
case MenuScope::PLOT_VIEW:
{
// 菜单内联输入框的提交:就地更新网格 Y 轴上下限,菜单保持打开,
// 并把夹取后的真实值回写到菜单上(输入值可能被合法区间修正)。
if (result.editCommit)
{
const int laneIndex = m_plotMenuLane;
if (laneIndex >= 0)
{
m_plot.ApplyLaneValueText(laneIndex, result.id == PLOT_CMD_LANE_Y_MAX, result.editText);
RefreshPlotMenuValues(laneIndex);
}
SetFocus(m_hwnd);
InvalidateRect(m_hwnd, nullptr, FALSE);
break;
}
const int laneIndex = m_plotMenuLane;
m_plotMenuLane = -1;
switch (result.id)
{
case PLOT_CMD_LANE_AUTO_VIEW:
// 切换本网格的「选区 Y 轴自适应」。
m_plot.ToggleLaneAutoFitToSelection(laneIndex);
break;
case PLOT_CMD_AUTO_FIT_ALL:
{
// 全局切换:一次打开/关闭全部网格各自的开关;打开时立即生效一次。
const bool enable = !m_plot.AllLanesAutoFitToSelection();
m_plot.SetAllLanesAutoFitToSelection(enable, true);
break;
}
case PLOT_CMD_LANE_FIT_TIME:
// 「按网格时间轴展开」:展开时间轴后同时把该网格的 Y 轴自适应一次。
m_plot.FitTimeToLane(laneIndex);
break;
case PLOT_CMD_FIT_ALL:
m_plot.FitAll();
break;
default:
break;
}
SetFocus(m_hwnd);
InvalidateRect(m_hwnd, nullptr, TRUE);
break;
}
case MenuScope::TAB_BAR:
{
const int index = m_tabMenuIndex;
if (result.id == kMenuTabNew)
{
NewTab();
}
else if (result.id == kMenuTabClose)
{
CloseTab(index);
}
else if (result.id == kMenuTabCloseOthers)
{
if (index >= 0 && index < static_cast<int>(m_tabs.size()) && m_tabs.size() > 1)
{
const TabConfig keep = m_tabs[static_cast<std::size_t>(index)];
m_tabs.clear();
m_tabs.push_back(keep);
SetActiveTab(0);
}
}
m_tabMenuIndex = -1;
InvalidateRect(m_hwnd, nullptr, TRUE);
break;
}
case MenuScope::NONE:
default:
break;
}
}
LRESULT Application::HandleMessage(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
// 菜单打开时优先消费鼠标与键盘事件,形成模态交互。
if (m_menu.IsOpen())
{
// 菜单接管输入后,取消底层组件可能仍在进行的拖拽。
if (m_activeTarget != Target::NONE || m_draggingSplitter)
{
ReleaseCapture();
m_activeTarget = Target::NONE;
m_draggingSplitter = false;
m_panel.OnLButtonUp(0, 0);
m_plot.OnLButtonUp(0, 0);
}
switch (message)
{
case WM_MOUSEMOVE:
// 菜单内联输入框拖拽框选优先(不改变悬停项,避免选区被中途清掉)。
if (m_menu.IsEditing() && m_activeTarget == Target::EDIT_FIELD)
{
if (m_menu.OnEditMouseMove(GET_X_LPARAM(lParam)))
{
InvalidateRect(hwnd, nullptr, FALSE);
}
return 0;
}
if (m_menu.OnMouseMove(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)))
{
InvalidateRect(hwnd, nullptr, FALSE);
}
return 0;
case WM_LBUTTONDOWN:
{
const int downX = GET_X_LPARAM(lParam);
const int downY = GET_Y_LPARAM(lParam);
// 点击菜单内联输入框:定位插入符并开始拖拽框选(与常规输入框一致)。
if (m_menu.IsOnEditField(downX, downY))
{
m_menu.OnEditMouseDown(downX, downY);
SetCapture(hwnd);
m_activeTarget = Target::EDIT_FIELD;
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
}
MenuResult result;
m_menu.OnLButtonDown(downX, downY, result);
InvalidateRect(hwnd, nullptr, FALSE);
// 点击其它位置会先提交正在编辑的数值,需要立即落到数据层并刷新菜单显示。
if (result.valid)
{
DispatchMenuResult(result);
}
return 0;
}
case WM_LBUTTONUP:
{
if (m_menu.IsEditing() && m_activeTarget == Target::EDIT_FIELD)
{
ReleaseCapture();
m_activeTarget = Target::NONE;
m_menu.OnEditMouseUp();
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
}
MenuResult result;
m_menu.OnLButtonUp(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam), result);
InvalidateRect(hwnd, nullptr, FALSE);
DispatchMenuResult(result);
return 0;
}
case WM_CHAR:
{
// 菜单内联输入框的字符输入(数值/名称),回车在此提交。
MenuResult result;
if (m_menu.OnChar(static_cast<wchar_t>(wParam), result))
{
InvalidateRect(hwnd, nullptr, FALSE);
}
if (result.valid)
{
DispatchMenuResult(result);
}
return 0;
}
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_MOUSEWHEEL:
m_menu.Close();
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
case WM_KEYDOWN:
{
MenuResult result;
m_menu.OnKeyDown(wParam, result);
InvalidateRect(hwnd, nullptr, FALSE);
if (result.valid)
{
DispatchMenuResult(result);
}
return 0;
}
case WM_KILLFOCUS:
case WM_CANCELMODE:
m_menu.Close();
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
case WM_SETCURSOR:
SetCursor(LoadCursorW(nullptr, IDC_ARROW));
return TRUE;
default:
break;
}
}
// 拾色器打开时接管鼠标与键盘(优先级低于弹出菜单、高于常规组件)。
if (m_colorPicker.IsOpen())
{
bool repaint = false;
bool consume = false;
switch (message)
{
case WM_MOUSEMOVE:
repaint = m_colorPicker.OnMouseMove(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
consume = true;
break;
case WM_LBUTTONDOWN:
{
const int pickX = GET_X_LPARAM(lParam);
const int pickY = GET_Y_LPARAM(lParam);
// 拾色器接管输入后,取消底层组件可能仍在进行的拖拽。
m_panel.OnLButtonUp(0, 0);
m_plot.OnLButtonUp(0, 0);
m_activeTarget = Target::NONE;
m_draggingSplitter = false;
if (m_colorPicker.ContainsPoint(pickX, pickY))
{
// 面板内部:开始拖动滑块,并吃掉本次点击,避免穿透到下方图层。
m_colorPicker.OnLButtonDown(pickX, pickY);
SetCapture(hwnd);
consume = true;
}
else
{
// 面板外部:收起面板;若落点在信号面板内则放行本次点击,
// 便于用户在展开状态下直接改选预设色、样式或拖动滑块。
m_colorPicker.Close();
if (!m_panel.HitTest(pickX, pickY))
{
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
}
}
repaint = true;
break;
}
case WM_SETCURSOR:
{
if (LOWORD(lParam) == HTCLIENT)
{
POINT point = {};
GetCursorPos(&point);
ScreenToClient(hwnd, &point);
HCURSOR cursor = m_colorPicker.QueryCursor(point.x, point.y);
SetCursor(cursor != nullptr ? cursor : LoadCursorW(nullptr, IDC_ARROW));
return TRUE;
}
break;
}
case WM_LBUTTONUP:
m_colorPicker.OnLButtonUp();
ReleaseCapture();
repaint = true;
consume = true;
break;
case WM_KEYDOWN:
m_colorPicker.OnKeyDown(wParam);
repaint = true;
consume = true;
break;
case WM_CHAR:
// 字符输入转发给拾色器,用于 RGB 分量与十六进制色号的内联编辑。
repaint = m_colorPicker.OnChar(static_cast<wchar_t>(wParam));
consume = true;
break;
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_MOUSEWHEEL:
m_colorPicker.Close();
repaint = true;
consume = true;
break;
default:
break;
}
// 取色变化实时应用到当前选中信号。
std::uint32_t pickedColor = 0;
if (m_colorPicker.TakeChanged(pickedColor))
{
m_panel.ApplyColor(pickedColor);
repaint = true;
}
if (repaint)
{
InvalidateRect(hwnd, nullptr, FALSE);
}
if (consume)
{
return 0;
}
}
switch (message)
{
case WM_SIZE:
{
ReleaseBackBuffer();
Relayout();
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
}
case WM_GETMINMAXINFO:
{
MINMAXINFO* info = reinterpret_cast<MINMAXINFO*>(lParam);
info->ptMinTrackSize.x = static_cast<LONG>(ScaleOf(static_cast<float>(kMinClientWidth), m_scale));
info->ptMinTrackSize.y = static_cast<LONG>(ScaleOf(static_cast<float>(kMinClientHeight), m_scale));
return 0;
}
case WM_DPICHANGED:
{
const UINT dpi = HIWORD(wParam);
const RECT* suggested = reinterpret_cast<const RECT*>(lParam);
if (suggested != nullptr)
{
SetWindowPos(hwnd, nullptr, suggested->left, suggested->top,
suggested->right - suggested->left, suggested->bottom - suggested->top,
SWP_NOZORDER | SWP_NOACTIVATE);
}
ApplyDpi(dpi);
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
}
case WM_ERASEBKGND:
return 1;
case WM_PAINT:
{
PAINTSTRUCT paintStruct = {};
BeginPaint(hwnd, &paintStruct);
Render();
EndPaint(hwnd, &paintStruct);
return 0;
}
case WM_MOUSEMOVE:
{
if (!m_trackingLeave)
{
TRACKMOUSEEVENT track = {};
track.cbSize = sizeof(track);
track.dwFlags = TME_LEAVE;
track.hwndTrack = hwnd;
TrackMouseEvent(&track);
m_trackingLeave = true;
}
const int x = GET_X_LPARAM(lParam);
const int y = GET_Y_LPARAM(lParam);
const bool buttonDown = (wParam & (MK_LBUTTON | MK_RBUTTON)) != 0;
if (HandleMouseMove(x, y, buttonDown))
{
InvalidateRect(hwnd, nullptr, FALSE);
}
return 0;
}
case WM_MOUSELEAVE:
{
m_trackingLeave = false;
bool changed = m_tabBar.OnMouseLeave();
changed = m_toolbar.OnMouseLeave() || changed;
changed = m_panel.OnMouseLeave() || changed;
changed = m_plot.OnMouseLeave() || changed;
if (changed)
{
InvalidateRect(hwnd, nullptr, FALSE);
}
return 0;
}
case WM_LBUTTONDOWN:
{
SetFocus(hwnd);
const int x = GET_X_LPARAM(lParam);
const int y = GET_Y_LPARAM(lParam);
// 编辑态下点击输入框内部:定位插入符并开始拖拽框选,不再触发底层控件的选中/拖拽。
if (m_tabBar.OnEditMouseDown(x, y) || m_panel.OnEditMouseDown(x, y) ||
m_plot.OnEditMouseDown(x, y) || m_colorPicker.OnEditMouseDown(x, y))
{
SetCapture(hwnd);
m_activeTarget = Target::EDIT_FIELD;
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
}
// 内联数值输入处于活动态时,点击绘图区之外视为提交(与线宽输入一致)。
if (m_plot.IsEditing() && !m_plot.HitTest(x, y))
{
m_plot.OnEditKey(VK_RETURN);
ApplyPendingRename();
}
// 点击面板之外的位置时收起面板内展开的自定义颜色面板。
if (!m_panel.HitTest(x, y))
{
if (m_panel.CloseTransientUi())
{
InvalidateRect(hwnd, nullptr, FALSE);
}
}
if (UiPointInRect(m_splitterRect, static_cast<float>(x), static_cast<float>(y)))
{
SetCapture(hwnd);
m_draggingSplitter = true;
m_activeTarget = Target::SPLITTER;
m_splitterGrabOffset = x - static_cast<int>(m_splitterRect.X);
return 0;
}
if (m_tabBar.HitTest(x, y))
{
SetCapture(hwnd);
m_activeTarget = Target::TAB_BAR;
m_tabBar.OnLButtonDown(x, y);
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
}
if (m_toolbar.HitTest(x, y))
{
SetCapture(hwnd);
m_activeTarget = Target::TOOLBAR;
ToolbarAction action = ToolbarAction::NONE;
m_toolbar.OnLButtonDown(x, y, action);
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
}
if (m_panel.HitTest(x, y))
{
SetCapture(hwnd);
m_activeTarget = Target::PANEL;
if (m_panel.OnLButtonDown(x, y))
{
InvalidateRect(hwnd, nullptr, TRUE);
}
return 0;
}
if (m_plot.HitTest(x, y))
{
SetCapture(hwnd);
m_activeTarget = Target::PLOT;
if (m_plot.OnLButtonDown(x, y))
{
// 绘图区内的点击也可能提交图例改名,需要立刻落到数据层。
ApplyPendingRename();
InvalidateRect(hwnd, nullptr, FALSE);
}
return 0;
}
m_activeTarget = Target::NONE;
return 0;
}
case WM_LBUTTONUP:
{
const int x = GET_X_LPARAM(lParam);
const int y = GET_Y_LPARAM(lParam);
ReleaseCapture();
switch (m_activeTarget)
{
case Target::SPLITTER:
m_draggingSplitter = false;
break;
case Target::EDIT_FIELD:
{
// 结束输入框内的拖拽框选(选区保留)。
bool changed = m_tabBar.OnEditMouseUp();
changed = m_panel.OnEditMouseUp() || changed;
changed = m_plot.OnEditMouseUp() || changed;
changed = m_colorPicker.OnEditMouseUp() || changed;
m_activeTarget = Target::NONE;
if (changed)
{
InvalidateRect(hwnd, nullptr, FALSE);
}
return 0;
}
case Target::TAB_BAR:
{
TabBarResult result;
m_tabBar.OnLButtonUp(x, y, result);
m_activeTarget = Target::NONE;
OnTabBarResult(result);
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
}
case Target::TOOLBAR:
{
ToolbarAction action = ToolbarAction::NONE;
m_toolbar.OnLButtonUp(x, y, action);
m_activeTarget = Target::NONE;
if (action != ToolbarAction::NONE)
{
ExecuteToolbarAction(action);
return 0;
}
break;
}
case Target::PANEL:
m_panel.OnLButtonUp(x, y);
break;
case Target::PLOT:
m_plot.OnLButtonUp(x, y);
break;
case Target::NONE:
default:
break;
}
m_activeTarget = Target::NONE;
InvalidateRect(hwnd, nullptr, TRUE);
return 0;
}
case WM_LBUTTONDBLCLK:
{
const int x = GET_X_LPARAM(lParam);
const int y = GET_Y_LPARAM(lParam);
bool changed = false;
if (m_tabBar.HitTest(x, y))
{
SetFocus(hwnd);
changed = m_tabBar.OnDoubleClick(x, y);
if (m_tabBar.IsEditing())
{
// 进入重命名后该标签会加宽,需要重新排布标签栏。
Relayout();
}
}
else if (m_panel.HitTest(x, y))
{
changed = m_panel.OnDoubleClick(x, y);
}
else if (m_plot.HitTest(x, y))
{
changed = m_plot.OnDoubleClick(x, y);
}
if (changed)
{
InvalidateRect(hwnd, nullptr, TRUE);
}
return 0;
}
case WM_RBUTTONDOWN:
{
const int x = GET_X_LPARAM(lParam);
const int y = GET_Y_LPARAM(lParam);
// 「选区放大」正在框选时右键 = 放弃当前选区(显示提示),
// 与 Esc 不同:这里**不退出**选区放大模式,也不弹出网格菜单。
// 左键仍按着,因此保留鼠标捕获与激活目标,松手时不会命中被放弃的选区。
if (m_plot.IsRubberSelecting())
{
m_plot.CancelDrag(true);
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
}
// 编辑态下右键 = 取消选区并把插入符移到文本末尾(常规输入框行为),
// 其它操作(弹菜单、拖拽)一并被吞掉。
if (m_tabBar.IsEditing() || m_panel.IsEditing() || m_plot.IsEditing() || m_colorPicker.IsEditing())
{
bool changed = m_tabBar.CollapseEditSelectionToEnd();
changed = m_panel.CollapseEditSelectionToEnd() || changed;
changed = m_plot.CollapseEditSelectionToEnd() || changed;
changed = m_colorPicker.CollapseEditSelectionToEnd() || changed;
if (changed)
{
InvalidateRect(hwnd, nullptr, FALSE);
}
return 0;
}
POINT cursor = {x, y};
ClientToScreen(hwnd, &cursor);
if (m_tabBar.HitTest(x, y))
{
TabBarResult result;
if (m_tabBar.OnRButtonDown(x, y, cursor.x, cursor.y, result))
{
OnTabBarResult(result);
// 自绘菜单会覆盖在客户区之上,必须请求重绘才能显示。
InvalidateRect(hwnd, nullptr, FALSE);
}
return 0;
}
if (m_panel.HitTest(x, y))
{
SetCapture(hwnd);
m_activeTarget = Target::PANEL;
if (m_panel.OnRButtonDown(x, y))
{
InvalidateRect(hwnd, nullptr, TRUE);
}
ReleaseCapture();
m_activeTarget = Target::NONE;
return 0;
}
// 绘图区右键:弹出该网格的 Y 轴设置菜单(含上下限输入)。
if (m_plot.HitTest(x, y))
{
const int laneIndex = m_plot.LaneIndexAt(x, y);
if (laneIndex >= 0)
{
ShowPlotContextMenu(laneIndex, x, y);
InvalidateRect(hwnd, nullptr, FALSE);
}
return 0;
}
return 0;
}
case WM_RBUTTONUP:
{
// 左键仍按着时不释放捕获与激活目标(例如框选过程中右键放弃选区后再松开左键)。
if ((wParam & MK_LBUTTON) == 0)
{
ReleaseCapture();
m_activeTarget = Target::NONE;
}
return 0;
}
case WM_MOUSEWHEEL:
{
POINT point = {GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)};
ScreenToClient(hwnd, &point);
const int delta = GET_WHEEL_DELTA_WPARAM(wParam);
const bool shift = (GET_KEYSTATE_WPARAM(wParam) & MK_SHIFT) != 0;
bool changed = false;
if (m_panel.HitTest(point.x, point.y))
{
changed = m_panel.OnMouseWheel(delta);
}
else if (m_plot.HitTest(point.x, point.y))
{
changed = m_plot.OnMouseWheel(point.x, point.y, delta, shift);
}
if (changed)
{
InvalidateRect(hwnd, nullptr, FALSE);
}
return 0;
}
case WM_SETCURSOR:
{
if (LOWORD(lParam) == HTCLIENT)
{
POINT point = {};
GetCursorPos(&point);
ScreenToClient(hwnd, &point);
HCURSOR cursor = nullptr;
if (UiPointInRect(m_splitterRect, static_cast<float>(point.x), static_cast<float>(point.y)))
{
cursor = LoadCursorW(nullptr, IDC_SIZEWE);
}
else if (m_plot.HitTest(point.x, point.y))
{
cursor = m_plot.QueryCursor(point.x, point.y);
}
if (cursor == nullptr)
{
cursor = LoadCursorW(nullptr, IDC_ARROW);
}
SetCursor(cursor);
return TRUE;
}
break;
}
case WM_KEYDOWN:
// 标签栏重命名与数值输入优先接管按键(回车提交、Esc 取消、退格删除)。
if (m_tabBar.IsEditing())
{
TabBarResult tabResult;
m_tabBar.OnEditKey(wParam, tabResult);
OnTabBarResult(tabResult);
if (!m_tabBar.IsEditing())
{
// 退出重命名后标签宽度恢复,需要重新排布。
Relayout();
}
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
}
if (m_panel.IsEditing())
{
if (m_panel.OnEditKey(wParam))
{
InvalidateRect(hwnd, nullptr, FALSE);
}
return 0;
}
if (m_plot.IsEditing())
{
m_plot.OnEditKey(wParam);
ApplyPendingRename();
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
}
if (HandleKeyDown(wParam))
{
InvalidateRect(hwnd, nullptr, TRUE);
return 0;
}
break;
case WM_CHAR:
{
// 输入状态由对应控件自行校验可接受的字符(数值仅收数字与小数点,名称可收任意可打印字符)。
if (m_tabBar.IsEditing())
{
if (m_tabBar.OnEditChar(static_cast<wchar_t>(wParam)))
{
// 标签宽度随输入内容增长(重命名时上限更宽),需重新排布才能看到完整名称。
if (m_tabBar.IsEditing())
{
Relayout();
}
InvalidateRect(hwnd, nullptr, FALSE);
}
return 0;
}
if (m_panel.IsEditing())
{
if (m_panel.OnEditChar(static_cast<wchar_t>(wParam)))
{
InvalidateRect(hwnd, nullptr, FALSE);
}
return 0;
}
if (m_plot.IsEditing())
{
if (m_plot.OnEditChar(static_cast<wchar_t>(wParam)))
{
ApplyPendingRename();
InvalidateRect(hwnd, nullptr, FALSE);
}
return 0;
}
break;
}
case WM_KILLFOCUS:
// 失焦时提交输入并收起临时界面,避免失去鼠标前景后控件仍处于编辑态。
m_panel.CloseTransientUi();
m_colorPicker.Close();
m_menu.Close();
InvalidateRect(hwnd, nullptr, FALSE);
return 0;
case kMessageRemoveFile:
{
RemoveFile(static_cast<int>(wParam));
return 0;
}
case WM_DROPFILES:
{
HDROP drop = reinterpret_cast<HDROP>(wParam);
const UINT count = DragQueryFileW(drop, 0xFFFFFFFF, nullptr, 0);
int loaded = 0;
for (UINT index = 0; index < count; ++index)
{
const UINT length = DragQueryFileW(drop, index, nullptr, 0);
if (length == 0)
{
continue;
}
std::vector<wchar_t> buffer(static_cast<std::size_t>(length) + 1, L'\0');
if (DragQueryFileW(drop, index, buffer.data(), length + 1) > 0)
{
if (LoadFile(std::wstring(buffer.data())))
{
++loaded;
}
}
}
DragFinish(drop);
if (loaded > 0)
{
SetStatusMessage(L"已加载 " + std::to_wstring(loaded) +
L" 个文件,请在左侧勾选需要查看的信号。",
false);
}
return 0;
}
case WM_DESTROY:
PostQuitMessage(0);
return 0;
default:
break;
}
return DefWindowProcW(hwnd, message, wParam, lParam);
}
} // namespace jdi