#include "Global_Variables.hpp" // D3D11 相关 ID3D11Device *g_pd3dDevice = nullptr; // D3D11 设备句柄 ID3D11DeviceContext *g_pd3dDeviceContext = nullptr; // D3D11 设备上下文句柄 IDXGISwapChain *g_pSwapChain = nullptr; // DXGI 交换链句柄 bool g_SwapChainOccluded = false; // 交换链是否阻塞 ID3D11RenderTargetView *g_mainRenderTargetView = nullptr; // D3D11 渲染目标